Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






any idea why it happens and if it's fixable?
thanks.
i wonder if this concept can only be used with sv_cheats on but since you "affect" another player, it surely needs sv_cheats on.
bind "k" "ent_fire !ellis SpeakResponseConcept iMT_EllisStories"
Like when I play as Ellis, I can easily find the radial menu and just press the button to say a random story line.
But what if I am someone else?
I am asking if this capability is possible.
I remember in Left for bots 2, when you order bots to move somewhere. When they arrive on the destination they will use a line "Alone", meaning they will say something about where's everyone.
I think in that mod it was something about survivor lost answer call? If that can happen, since it is a general line that every survivor can use, what if a specific voice line can be used? Like the storyline from Ellis.
Or the lines can only be used from the same survivor only.
Did you get my terrible explanation?
ion, i'd suggest going right for a proper legal complaint
that will definitely get some action from steam staff
you probably don't want others using unauthorized versions
you should rightfully file dmca on him
normal reports go ignored by so called moderators these days
https://steamcommunity.com/sharedfiles/filedetails/?id=3560376827