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Сообщить о проблеме с переводом
strComputerTag=TorpedoComputer1
strComputerTag=TorpedoComputer2
etc.
I WANT the launch computer to fire one missile with each key press, in a very specific order. Firing the missiles out of order would be... bad. So how do I pull this off?
"Caught Exception during execution of script: Object Reference not set to an instance of an object."
This came from two vehicles that both worked before this update. It is also worth mentioning that the missiles still work.
Could you add a timer block option?
But when attempting to do this I was hoping the "strDetachConnectorTag" being set to the missiles merge block tag might do the trick, but this doesn't appear to be the case. Is that variable limited to JUST connector blocks?
https://forum.keenswh.com/threads/programmable-block-inter-grid-communication-guide.7392031/