XCOM 2
Spy Class [Old, Unsupported]
28 Comments
WeaponisedMoron_2 Dec 30, 2017 @ 1:04pm 
good enough :)
Richard  [author] Dec 30, 2017 @ 1:03pm 
@Spineking no it just uses the VIP knockout animation.
WeaponisedMoron_2 Dec 30, 2017 @ 5:42am 
I just gotta ask before subbing... Does the Judo chop have custom animations?
Tifiddy Jul 21, 2017 @ 11:11pm 
Don't delete it, this class is wicked.
Myth Jul 20, 2017 @ 4:50pm 
Hi! We also like this class. Please don't delete it. This class is amazing.
Richard  [author] Jul 13, 2017 @ 6:17am 
Is anyone still using this? I am considering deleting it when War of the Chosen comes out. I will make a new version if there is enough request but it will be a class pack (its easier for me to maange and you can just unselect which ones you don't want)
Richard  [author] Dec 8, 2016 @ 12:59pm 
I do hope to re-update the non-LW stuff when I got the time. When I went over to Longwar the Spy became the Scout. Translation files are always welcome but I do tend to change things a lot
Parameter Dec 8, 2016 @ 12:52pm 
Thank you. Sorry, I have overlooked somehow. Is there a german translation for the Mod LW Richards Classes? Otherwise, I see what I can do with regard to translation.
Richard  [author] Dec 8, 2016 @ 12:44pm 
If you have the Longwar Perk Pack installed I have a LW compatible version of this class in my LW pack: https://steamcommunity.com/sharedfiles/filedetails/?id=763647854
This version is for non-LW
Parameter Dec 8, 2016 @ 11:03am 
@ Richard:

Year, your shadow class is very interesting to me. But I have a problem:

With the Long War Perk Pack, the perk display now consists of three columns, your classes have a perk display with 2 columns. If you have now installed the Long War Perk Pack, the Perk ads with 2 columns move very unfavorably and unsightly to the left. Is it possible to make the two-line columns remain the same as you did here, despite Long War Perk Pack or do you have to live with this circumstance?
Richard  [author] Sep 13, 2016 @ 2:05pm 
Judo Chop is a perma stun ie Unconscious effect like what the stun lancer can do.
Class is going to become the Scout in my LW Class Pack; I'll leave this mod up as is along with my others.
Conefed Sep 12, 2016 @ 6:33pm 
I really like the conealed shot special attack, moving it sooner in the line would do wonders for the class.
Double_A Sep 5, 2016 @ 5:11am 
Reharding the Judo Chop skill, is it a temporary stun? Or does it permenantly keep the victim out of combat?
Conefed Sep 3, 2016 @ 3:33pm 
This one's a dud in its current form.
Thematically neither does my soldier feel like it's spying and relaying information nor does it feel like a James Bond/Archer action star.
It needs marking abilities like the Rogue class.
It doesn't do much. I've recently acquired Face Off (class levels slower due to its lower power). While the skill is good, it also doesn't feel "spy"
Richard  [author] Aug 22, 2016 @ 11:53am 
If someone offers I can do.
[=VF=]-Ray Jefferson Aug 22, 2016 @ 7:55am 
Translate French?
Momosaur Jul 2, 2016 @ 8:16pm 
Gotcha! Thanks for letting me know :)
Richard  [author] Jul 2, 2016 @ 1:23pm 
Since the last patch with the DLC I am still playtesting. There seems to be no problems with it thus far.
Momosaur Jul 2, 2016 @ 11:56am 
Is this mod still ok? Since it was last updated in May, I guess steam has patched the game? So I wanted to make sure it works with the latest patch.
Richard  [author] May 28, 2016 @ 5:57am 
Rebalance:
Wound Shot moved to tier 4 choice. Cooldown reduced to 3 to match "Faceoff".
Stealth Shot cooldown reduced to 1 turn so it can be used each turn but not twice in a turn. Also moved to Tier 5 choice.
Flash Fire cooldown reduced to 1 turn so it can be used each turn but not twice in a turn.
Richard  [author] May 28, 2016 @ 2:59am 
It's a fair point. Its easy to forget what the properties of the vanilla skills are. I'll have to do something different.
eclecticbibliophile May 27, 2016 @ 7:03am 
But that's basically what Fan Fire is already?

Fan Fire: three shots with pistol at one target, no aim penalty, 3 turn cooldown.
Flash Fire: two shots with pistol+main at one target, -15 aim, 4 turn cooldown.

I don't mean to be rude, and the class looks great otherwise, but that skill really seems like anerfed version of Fan Fire, especially since your intention was for it to be pistolx2
Richard  [author] May 27, 2016 @ 1:52am 
its rapid fire with the combination of a pistol and smg/rifle shot. It replaces "Aim" from the gunslingers tree.
eclecticbibliophile May 26, 2016 @ 7:20pm 
So... is Flash Fire just "Fan Fire but worse" or am I missing something?
n0guns May 25, 2016 @ 1:45pm 
ok, I didn't know that was the reason for the order
Richard  [author] May 25, 2016 @ 2:44am 
I couldn't make it do that. It's "rapid fire" applied to the secondary weapon but for some reason it fires the main weapon in the second action. It basically came about by a total accident as it was supposed to be the pistol x2. If you have a fix for it please let me know.
n0guns May 24, 2016 @ 7:38pm 
for the Flash Fire I think it would make more sense if the primary was fired first and then the pistol shot rather then the order you have it at currently