Europa Universalis IV

Europa Universalis IV

Imperium Universalis 3.1.2 (Growth of Empires)
8,822 Comments
LazyDoja Jun 21 @ 9:53pm 
How do i get rid of the Yayoi migration modifier in japan when playing as jomon? Iave wasted more 2k mil mana and the event just keeps firing nonstop before i sttle as Jomon
Thank you Azzotik, I must say, I love the ideas, lots of great ones.. but is there a mod compatible for it to increase the idea SLOT? I would use the ones i usually use for Vanilla, but those require different tech levels.. Having Vanila slots for this is really limiting.
AzZotik May 23 @ 1:25pm 
Dev build was updated, for people interested in mostly bugfixes and balance changes, its recommended to use Dev for now. Old saves not compatible with new update.
https://steamcommunity.com/sharedfiles/filedetails/?id=3232744521

Those looking for a stable version to play a long campaign are better off staying on this version instead, its not going to update for a while, updates ruin old saves, it works with slight visual bugs.
does this still work?
AzZotik May 19 @ 8:52am 
well, don't you notice that source of inflation is inflation.
So every single point of inflation also increases inflation growth, therefore if it's ever not going down ... it's always going up from there.
Be more careful next time taking money in peace deals and siege events when your income is low, the less income you have the more inflation you get from large sums of cash taken.

As for rebels, maybe stop pressing button that adds +10 unrest when you can just wait autonomy down anyways.
adicooli1711 May 19 @ 1:18am 
What the hell do I do with rebels and inflation :steamfacepalm:
AzZotik May 10 @ 12:31am 
We do have plans, EU4 version will keep being updated while EU5 is being explored. We know nothing of modding it yet. No idea how hard it will be to move entire mod there.
Dezz Nutz May 9 @ 2:50am 
pls do imperium in eu5
4p Apr 25 @ 11:24am 
oh ok. thank you for responding
AzZotik Apr 24 @ 12:03am 
There is no such option, we do not have default development at all.
4p Apr 23 @ 7:23pm 
is there a way to completely disable the pop growth submod? I know there is a decision for it but it seems to do nothing to change it back to the usual adm/dip/mil points added to up the development
AzZotik Apr 20 @ 11:18pm 
Up to Diadochi that is, they lack crucial mechanics to expand but technically playable.
yeehaw Apr 20 @ 4:48pm 
all start dates are intended to be functional
ÅℭℨÅℽ Apr 20 @ 4:35pm 
Does only the first start date work?
Hiérophante Apr 6 @ 12:46pm 
Thanks for the update with the dev mod, the " quality of life " and new events is great, good about the Assyrian kingdom ; the colonization of Egyptian coast and the new events for Carthage (like " Carthage the new Tyre in Africa? ")
Heck Apr 5 @ 3:20pm 
omg thank you so much
AzZotik Apr 5 @ 2:49pm 
Yes, utility decisions - disable subcontinents.
Heck Apr 5 @ 2:46pm 
I have a really good computer and this mod is still slow as balls. I REALLY just want to play in ancient China but is lagged to hell by the rest of the world. Is there ever a possibility of basically removing entire non-relevant areas of the map?
AzZotik Apr 4 @ 12:52pm 
Dev build was updated, for people interested in mostly bugfixes and balance changes, its recommended to use Dev for now. Old saves not compatible with new update.
https://steamcommunity.com/sharedfiles/filedetails/?id=3232744521

Those looking for a stable version to play a long campaign are better off staying on this version instead, its not going to update for a while, updates ruin old saves.
AzZotik Mar 31 @ 12:47pm 
There will not be an option to use old population anymore.
cn Mar 31 @ 12:33pm 
it would be nice if you could switch between vanilla dev and population dev instead of old pop dev and new pop dev
yeehaw Mar 29 @ 7:42pm 
no. that should be a separate mod for a multitude of reasons
Fernando Cruz Mar 29 @ 5:27pm 
Can we have Mesoamerica and the Andean region?, they have ancient cultures too.
AzZotik Mar 29 @ 2:55am 
its a known bug, it was fixed by removing failsafe that takes away slave estate land if they get any. EU4 does weird calculations sometimes so instead of taking land it starts giving them land.
Knight of Holy Shit Order Mar 29 @ 1:44am 
anyone met the issue that slaves suddenly owns all of the crown land and player cant take it back by any means. it happens around 400 years after gamestart.
yeehaw Mar 27 @ 5:40pm 
dev version will recieve an update in april, we tell you in discord
Hiérophante Mar 27 @ 5:32pm 
Please please please, update the mod (and the dev version)
AzZotik Mar 27 @ 5:40am 
the.patrician Mar 26 @ 12:53pm 
I subscribed mod some years ago, now I tried to play again but it's impossible because it's for an older version of EU 4. How can I update the mod?
hikihut Mar 24 @ 12:15pm 
I see, thanks. In the next campaign, i will turn it off then
AzZotik Mar 24 @ 4:34am 
Not really, there are no events that cripple Persia, because greco-persian wars are not made yet.
Once its there it tends to stay there.
hikihut Mar 24 @ 1:47am 
I apologize for the strange question, but is there a way to make Persia collapse (or maybe it will collapse on its own?) I left the event-based Persia unification option enabled, and now I regret it
AzZotik Mar 23 @ 12:09pm 
Non, en anglais et en chinois, la traduction française n'est pas mise à jour.
Kid-Patate Mar 23 @ 11:12am 
Le mod a t il une version française?
Steelvark Mar 16 @ 8:34pm 
omg i love this
AzZotik Mar 14 @ 8:16am 
If you have performance issues, use utility decision to disable subcontinents. This mod has ~9000 provinces compared to Vanilla 3300, once Paradox released 1.34 performance went to Hell in vanilla, imagine what it did to our mod.

We are working on optimization, but meanwhile people who experience lag should disable subcontinents they don't play in.
BIGZI Mar 14 @ 8:10am 
Why does this mod work so slow? Days go like one by one
YyeahhH Mar 12 @ 3:44am 
the only bad thing about this game is that its slow af
Dirty Dan Mar 3 @ 6:09pm 
I can't get the mod to show up in the playsets section of the launcher it's only under installed mods
AzZotik Feb 17 @ 4:55am 
If you play on Less Countries Bookmark, there are indeed frequent spawns of tags at times they were actually mentioned by historians.
YyeahhH Feb 17 @ 4:00am 
every day it feels like a new tribe spawns or something
YyeahhH Feb 17 @ 3:59am 
feels like this game updates every day or i have alzheimers
jackgjack7 Feb 6 @ 12:45pm 
Wish there was a mod in this time period for CK3, that would be the shit!
AzZotik Jan 28 @ 10:31pm 
There is no current ETA on update for public version, there is dev version available for those impatient or not liking visual bugs, both work just fine on current game version.:
https://steamcommunity.com/sharedfiles/filedetails/?id=3232744521
Nano Jan 28 @ 5:48pm 
A quick update plz ; - ;
AzZotik Jan 22 @ 2:40am 
In utility decisions there is decision to Disable Subcontinents, its doing exactly what you said.
jamieamatley Jan 21 @ 6:13pm 
Would there be a way in the future to make the game less laggy? I don't know how well it would reduce it but maybe creating an option to only play in Europe would help
AzZotik Jan 15 @ 5:40am 
There is no current ETA on update for public version, there is dev version available for those impatient or not liking visual bugs, this works just fine on current game version.
Mr shisko ☪ Jan 14 @ 11:00pm 
Will this be uppdated ??