Left 4 Dead 2

Left 4 Dead 2

Infected Population Mix
283 Comments
Scientist Mar 29 @ 11:24am 
@jayjaymcfrytheflyestguy From my experience, you might already be subscribed to a population mod. If you want this mod to work, you have to uninstall any population modifiers and then re-install them after you've installed this mod.
jayjaymcfrytheflyestguy Aug 18, 2024 @ 2:02pm 
there does not seem to be male l4d1 infected in streets on dead center. just cops.
𝓑𝓻𝓸_𝓛𝓞𝓛 Jul 31, 2024 @ 11:48am 
wait, can it work with extended common infected?
Clone  [author] Jun 2, 2024 @ 9:36am 
It works in custom maps
EDOG May 30, 2024 @ 10:59pm 
Can it work in custom maps?
Thimóteoh May 18, 2024 @ 10:29am 
V Only if you use mods that change the zombie count, like super hordes.
дeл Mar 21, 2024 @ 7:10pm 
could this mod cause a crash?
Lord301 Jan 14, 2024 @ 2:52pm 
Funciona con el Mod de Complete Population y Extended Common Infected?
Clone  [author] Dec 27, 2023 @ 5:51am 
Add more variety where it's logical
LittleFire131 Dec 22, 2023 @ 1:38pm 
so does this make zombies like mud zombies spawn on every map? or just add more variety where its logical?
(^^^) Xeno Dec 14, 2022 @ 7:57am 
So basically, it's an RNG CI for any campaigns? Does it work for custom maps?
Unique Horn Feb 4, 2022 @ 9:20am 
William Quarter Pumpernickel Oct 24, 2021 @ 2:33pm 
will this ever be revived & a extened common infected vanilla version? i really hope you do that for us
RAZE 08 Jul 30, 2021 @ 2:28am 
No longer work?
PeopleLikeStuff Jul 26, 2021 @ 7:04pm 
Btw, bit weird that with this, mudmen spawn in the first chapter of Swamp Fever
PeopleLikeStuff Jul 14, 2021 @ 10:10pm 
Could you possibly add some the male business/office commons to places like Dead Center?
jungkookie Apr 12, 2021 @ 4:51pm 
[PRince4] it works still
William Quarter Pumpernickel Mar 24, 2021 @ 12:35am 
& add the l4d1 infected back to the old l4d1 pre tls populations?
William Quarter Pumpernickel Mar 24, 2021 @ 12:19am 
i wanted to know will you add in more models into the populations & even add shadertest & common_patient_male01_l4d2 & new models from extended common infected ever?
Tя!cky ツ  [author] Mar 19, 2021 @ 4:56pm 
Yes it still works :horns:
[PRince4] Mar 19, 2021 @ 10:19am 
So i am a bit confused by the description does this addon no longer work?
William Quarter Pumpernickel Feb 17, 2021 @ 1:47pm 
i think there should be another version using the extended common infected
The Shark Dude Jan 10, 2021 @ 11:54am 
Parachutist? You mean the infected National Guardsmen?
William Quarter Pumpernickel Dec 27, 2020 @ 10:53pm 
I was wondering if you can add back the some of the l4d1 models on previous populations back including default?
Hot Wet Nobel Laureates Dec 4, 2020 @ 1:58pm 
I hope this gets updated to use the extended common infected mod
Hot Wet Nobel Laureates Dec 1, 2020 @ 12:52pm 
How many mods are using with this one?
HungarianPatriot Dec 1, 2020 @ 8:49am 
I'm like 90% sure that this addon causes CTD w/o error message if I host a server on the map Dark Wood Extended. The crashes occur on the loading screen between maps, somewhat, though not completely consistently. No crashes ever occured during gameplay or when I started the server and loaded in the first map.

Could it be because of the map's custom Jimmy Gibs zombies?
Hot Wet Nobel Laureates Nov 21, 2020 @ 3:28am 
Does this population mod work with custom campaigns?
Tя!cky ツ  [author] Nov 19, 2020 @ 8:13pm 
I'll have to test it.
Hot Wet Nobel Laureates Nov 19, 2020 @ 7:21pm 
I would also like to know if the two mods work.
Notorious Asian ♥♥♥♥♥♥ Nov 3, 2020 @ 1:48am 
I don't know why im crashing with this mod on :(
zzombhunter Oct 27, 2020 @ 1:57pm 
i have a similar mod than this but this one is more updated
F4T Oct 26, 2020 @ 6:29am 
I played I Hate Mountains, crash happened sometimes.
Tя!cky ツ  [author] Oct 23, 2020 @ 4:09pm 
This is a Script Mod it only calls out for a selection of models to populate on a campaign map. It doesn't effect, control or change in any way, Body Gibbs and Blood Splatter :halloweener:
XxEeNnXxEeIi Oct 23, 2020 @ 8:14am 
There is a version that only have infected model that body have bloody orgran broke effect?, L4D1 infected is too old that not have this effect.
renegade Oct 17, 2020 @ 6:23am 
oh never mind you already doing
renegade Oct 17, 2020 @ 6:22am 
can you make l4d2 uncommon infected in l4d1 campaign?
Bro Bike Oct 6, 2020 @ 12:19pm 
Quick question does this still works with the Last Stand update?
Cheers mate.
Medicman Oct 6, 2020 @ 12:15am 
Does this change/Add uncommon to other campaigns? EG Riot outside Mercy
Dom-nye Oct 3, 2020 @ 2:35pm 
Glad the gore is no longer generic! I use this mod when I play campaign mods since most hasn't updated their zombies from l4d2 while using l4d1 characters.
Tя!cky ツ  [author] Sep 28, 2020 @ 10:39am 
I'm done with L4D2 Campaigns Mix (Maybe a Tweak here and there later).
I'll be working on L4D1 Campaigns this week :halloweener:
FeReise Sep 28, 2020 @ 9:08am 
Very impressive mod! But I think the amount of L4D1 common infects in L4D2 campaigns/missions is seriously need to be increased though. Honestly, I think they appeared too few, much lesser than the older version of this mod.
Tя!cky ツ  [author] Sep 27, 2020 @ 3:00pm 
@Aisling - Keep in mind there is a "Default" - "Default Urban" - "Default Rural" - "River" to cover areas due too not all Chapters are called out in the Population.txt. I won't be able to dial in every chapter. As some just use these Default lists to populate :halloweener:

I'm working on The Sacrifice and Dead Center is up next.
Aisling Sep 27, 2020 @ 2:27pm 
Something that I've noticed is that this mod is a bit more inconsistent.

In Chapter 2 of "Hard Rain", I found female suit common, which seems very odd given the area, but a lack of worker infected (the infected in the jumpsuit) which have been in previous versions of this mod.

I've also noticed that in "Dead Center", I didn't spot any male suit common, but only female suit. Something very odd, however, was in Chapter 3 of "Dead Center" in the mall. There were hillbilly infected within the level that you'd only find in "Hard Rain", "Swamp Fever", "Death Toll", and "Blood Harvest" pre"The Last Stand"update.
Souper Sep 27, 2020 @ 2:16pm 
Yeah, L4D1 versions of their respective Special Infected were added in this update. Check pak01_dir.vpk in the 'update' folder in L4D2 as that's where the new stuff was added to.
Tя!cky ツ  [author] Sep 27, 2020 @ 11:13am 
I wasn't aware of any spawning difference with Special Effected as your explaining it to me now. I'll have to look into that, I could be wrong!

However I see no new names listed for "Special Effected". Nothing ending in _ld41 as they did with LD41 Uncommon (listed above). So I did assume everything is the same as before with the Special Effected.
Hot Wet Nobel Laureates Sep 27, 2020 @ 10:51am 
It's cool what you're doing with uncommon infected, but I was actually talking about the special infected. I thought the new update changed the way special infected spawned, like L4D1 smokers only spawn in L4D1 campaigns, and L4D2 ones in L4D2 campaigns. I guess I was wrong about that
fallfox Sep 27, 2020 @ 10:25am 
That's understandable :otrv:
Tя!cky ツ  [author] Sep 27, 2020 @ 10:15am 
Not adding every zombie in all campaigns. Other Population Mix Mods already doing that.

The point of this MIX MOD was to restore LD41 and add in more zombies with L4D2. Now that LD41 is fully restored with update from "The Last Stand". My goal here is to add in a better mix of the zombies. To where your not sick of seeing them all in every level.

I do have plans to add the parachutist zombie into a few more campaigns :halloweener: