RimWorld

RimWorld

Modular Tables
53 Comments
Screaming Heavy Jun 7, 2022 @ 9:24pm 
@Cosmodoughnaut You are ultra based dude. Thank you. This was my favorite mod way back when but it sadly stopped being updated.
timsteele Dec 17, 2019 @ 2:58pm 
You should bring this back ....
Foster Dec 9, 2018 @ 9:44am 
Does this work with 1.0?
xextremex Aug 25, 2018 @ 11:52am 
This is really great. Using it in A15. Thanks very much I needed a smaller table
timsteele Mar 9, 2018 @ 6:10am 
this looks cool , updated to 18 ??
Eddy63 Nov 21, 2017 @ 10:43am 
thx SheiFoxy! :steamhappy::steamhappy::steamhappy:
StarlightSovereign Oct 22, 2017 @ 4:19pm 
Loved this mod forever... If you are here for this mod A17: Check out Tables+. Just found that today. it also has modular tables and is updated. Cheers folks. :sfsmug:
Klokinator Jun 26, 2017 @ 4:10am 
Fun fact, the beauty rating on wooden modular tables is hardcoded to 11. Not sure if that's because of A17 issues or whatnot, but it is what it is. Your dining rooms will be ridiculously expensive if you use these tables!
слизь на slime Jun 13, 2017 @ 12:48am 
That's because this isn't updated for Alpha 17.
Pancakes Jun 12, 2017 @ 3:07pm 
The appearance of the table and stool is not correctly rounded at the ends, as it is in the screenshot. I get hard corners only, not rounded ones.
ThePizzaByte (Dan) Jun 4, 2017 @ 2:00pm 
Actually works fine in A17 AND A16.
YAY. Would like if someone dug through the code and made sure it actually does work and doesn't funk anything up behind the scenes. But it seems to work fine :)
Gonflick Mar 10, 2017 @ 12:45pm 
works fine but can you lower the contruction nessicary to build.
Canveriven Feb 25, 2017 @ 1:33pm 
is tthis mdo need new save?
Havan_IronOak Feb 22, 2017 @ 2:03pm 
This mod seems to work just fine in a16 despite the wraning messages
http://steamcommunity.com/sharedfiles/filedetails/?id=869980960
Bludragon Feb 12, 2017 @ 7:25pm 
ok i see two links to the Ludeon forums about updating this, but nothing about updating it for steam. Is the forum link that is in the comment that is linked from here: https://ludeon.com/forums/index.php?topic=10623.msg292290#msg292290 , an .xml file that can replace about.xml file that Mephiston mentions? How does one apply changes to the steam mod that are mentioned in this forum post. ~confused~
Lurmey Feb 6, 2017 @ 10:28am 
This seems to work fine on version 0.16.1393. I wish we could place stockpiles on top of these tables to have colonists place items on worktops like in kitchens. I think that would just be a nice little feature.
Mephiston Jan 29, 2017 @ 1:45pm 
just a note for what whoishigh said below. For steam installs, you need to search for the folder id (in this cae 67271849) in "Program Files (x86)\Steam\steamapps\workshop\content\294100" or wherever you have steam installed. Then go to \about\ folder and edit about.xml
Esse Coisa Jan 26, 2017 @ 5:58am 
Or can you do what I did - just search your mods folder for "modular," open the about file and change the target version from 15.whatever to 16.0. Works without error!
Daniel Jan 25, 2017 @ 5:50pm 
You can find the update to this mod for .16 at: https://ludeon.com/forums/index.php?topic=10623.msg292290#msg292290 (Registration required to download post attachment)
Fuglypump Jan 20, 2017 @ 12:11pm 
Please update
Karver Jan 18, 2017 @ 9:51am 
Oh my yes, all of my yes, why hasn't someone made this sooner?
Itchy Flea  [author] Jan 7, 2017 @ 10:25am 
Please see this thread for unofficial updates to my mods: https://ludeon.com/forums/index.php?topic=10623
Eddy63 Jan 3, 2017 @ 3:28am 
Well the only issue (and thats and old one) is that these tables and chairs have no quality value, but I can live with that.
Techmago Jan 2, 2017 @ 4:49pm 
Yep, me too. No issues on 16
Eddy63 Dec 27, 2016 @ 3:08pm 
Im using it with version 16 anyways and it seems to work without issues so far.
God Eating Crayon Dec 25, 2016 @ 2:38pm 
I agree with Dust Vixen, this mod is worth a dragon's hoard if it could please be updated! So please? :candyman:
Dust Vixen Dec 22, 2016 @ 8:10am 
Any hope for an A16 update to this pretty please with sprinkles and cherries on top?
LadyAth Dec 21, 2016 @ 5:07am 
*hopes for an update too*
Barredok Oct 15, 2016 @ 4:19pm 
Does the mood debuff still appear on gold tables? I've finally got enough gold for one 12x12 party room floored with gold and golden tabes.
Blackice010 Sep 13, 2016 @ 3:10pm 
Adding beauty is very easy you just add <compClass>CompQuality</compClass> to the table buildingbase. But you should also lower the base beauty for the table from 8 to 2 or it will still be OP.
And i agree, the table should cost at least 3 times as many resources.
Itchy Flea  [author] Sep 10, 2016 @ 6:28am 
I've looked into the mood debuff issue. It's not something I'll be able to remove unfortunately. I can't even add a buff to compensate for it. :(
As for the beauty, I haven't looked into that but I'm fairly confident that that can be addressed. (At least you used to be able to address it in previous game versions without .dll modding.)
CiXwOw Sep 10, 2016 @ 6:26am 
I can't wait for you to add the updates you talked about! I haven't downloaded this yet but I've been coming back to check ever day! I'm so keen to try this!
Vénérable du Sommet Sep 2, 2016 @ 7:55am 
I like this mod, but if I may suggest something, increase the cost of the modular tables.

Right now there is absolutely no point in getting the vanilla tables over yours ( your table cost only 5 resource per tile, compared to vanilla ~12, plus yours is, well .. modular :p ) A fair cost would be between 13 and 15 per tile I think.
Itchy Flea  [author] Aug 28, 2016 @ 7:26pm 
See the mod thread on the forums. Link in the comments below.
Kas Aug 28, 2016 @ 6:56pm 
Do you have a old version?
Lethann Aug 15, 2016 @ 12:06pm 
I love this mod but my only 'complaint' is that the tables can't be moved
no fun Aug 14, 2016 @ 6:17am 
Are these balanced (going to be balanced) against the existing tables? Having a 1-tile table that gives as much buff as the larger, vanilla tables might be exploitable.:hintlord:
Itchy Flea  [author] Aug 12, 2016 @ 1:48am 
@Mr-Sherbert: The requested features (beauty and removal of mood-debuff) will be added when I get some free time. Not sure when that will be though. Hopefully in the next week or so.
Shifter Aug 11, 2016 @ 8:20pm 
Is work still being done on this mod?
Blackice010 Aug 2, 2016 @ 1:57pm 
Also lower the beauty of the modular table from 8 to 2 (1/4 of the small 2x2 vanilla table)
Blackice010 Aug 2, 2016 @ 1:56pm 
To give tables beauty open MT-ModularTables.xml and add the following to <ThingDef Abstract="True" ParentName="BuildingBase" Name="TableBase">, under <comps>:
<li>
<compClass>CompQuality</compClass>
</li>
Killer900 Jul 28, 2016 @ 10:33pm 
Too bad colonists will get the ate without table negative moodlet, can you fix this?
S'Tau Jul 24, 2016 @ 4:59am 
I wish the tables and chairs had quality...
Flamingdodo Jul 20, 2016 @ 5:06pm 
Great mod, but imo they should cost 10 resources each as it makes them closer to the same costs as the original tables.
Sarblade Jul 20, 2016 @ 2:48pm 
Woah, this should be included into the game..
poly Jul 18, 2016 @ 7:22pm 
Wow, just... wow. Amazing. Now I can actualy make a cafeteria style kitchen with the stove and butcher table behind the thing. Great! 5 stars
Bazkur Jul 18, 2016 @ 7:49am 
Been using this mod for a long long time, one of my favs.
Grobzilla Jul 17, 2016 @ 7:12am 
I'm so spoiled by this mod. Prisoner cells without this mod end up being so large if you want to give them a table to eat off of. With this mod I can keep them in the closet they deserve!
Blackice010 Jul 16, 2016 @ 6:14am 
Can you please add quality to the furniture so their beauty is dependent on skill level? Right now the wooden modular tables have a beauty level similar to a superior wooden stool.