Cities: Skylines

Cities: Skylines

300 North LaSalle (RICO) Unique
19 Comments
Jesse8x10 Dec 14, 2022 @ 12:09pm 
thank you for updating the asset! looks amazing and the update drastically reduces RAM usage
Crazyglueit  [author] Apr 12, 2018 @ 7:52am 
It not only causes a large file size it also puts some weight on your PC when you are viewing the LOD in your city. Mesh Info will show the info of assets.
Crazyglueit  [author] Apr 12, 2018 @ 7:46am 
Yeah one thing will lead to another quickly haha. Updating for AD requires editing/adding texture files to an asset which you will need ModTools to extract the files from the asset you wish to "update."

Updating hvalreki's assets I noticed his assets size were large mainly because he never created proper LODs for them and instead used the same texture and model for the LOD, which doubled the file size.
Agamemnicon Apr 12, 2018 @ 7:32am 
Actually with the map I'm using, I found that 1:1 works great. The thing I want to figure out now is how to reduce the file size. Some of hvalreki's assets are 25mb and that's a little hard to swallow for one building.

Also how to update for After Dark.. hmm maybe this rabbit hole is deeper than I thought.
Crazyglueit  [author] Apr 12, 2018 @ 7:28am 
No worries i think you want to scale it down to .66 to get it 1:1.5
Agamemnicon Apr 12, 2018 @ 7:08am 
oh wow.. I had no idea you could do that in the asset editor. Thanks:)
Crazyglueit  [author] Apr 11, 2018 @ 10:39pm 
Hello sorry,
I dont really get around to updating these old assets much anymore but if you'd really wish to have a smaller version I'd recomend creating your own using the scaling function in the asset editor. The original creater used the same ingmae feature for his 1:1.5 scale versions and didn't bother making a new model for them. Hope this helps!
Agamemnicon Apr 6, 2018 @ 11:11pm 
Necro'ing the request for a 1:1.5 scale version. As many kudos as the original asset creator deserves, I can't stomach a 14-25mb asset for just one building. Thanks for the work you've done!
Crazyglueit  [author] Jun 12, 2016 @ 4:46pm 
Will do. Also going to get most of the other chicago 1.5 scales AD updated aswell.
mrfdot Jun 11, 2016 @ 2:54pm 
Could you make this in 1.1.5?
Armando Apr 23, 2016 @ 12:04am 
@Wastingpluto533 In the description it says office.
Benny Beanpicker (NL) Apr 22, 2016 @ 3:04am 
is it rico residential or office ?
Martin2035 Apr 19, 2016 @ 8:13am 
▶︎ Added to RICO compatible collection https://steamcommunity.com/sharedfiles/filedetails/?id=657689153 ◀︎
Crazyglueit  [author] Apr 18, 2016 @ 5:57am 
Eventually. Wouldn't be for awhile when I did. I got a big list of assets to make/update and 1:1.5 scales are down at the bottom.
EmDoubleYou Apr 18, 2016 @ 5:50am 
will you remake the 1:1.5 ones too?
Captain-No Apr 18, 2016 @ 4:04am 
fit well in the -CHICAGO/Illinois- all in one Collection:
http://steamcommunity.com/sharedfiles/filedetails/?id=531960431
thank you, Thumbs up :anchor:
Crazyglueit  [author] Apr 18, 2016 @ 2:59am 
My guess would be the LODs. I got lazy on the LODS. They could be reduce better which I will on future updates. The original LODS where Identical to the main which prob made them 25 to start.
Crazyglueit  [author] Apr 18, 2016 @ 2:55am 
I did my best to reduce the file size for most my ad updates. As for the remander I couldn't tell you honestly what it is. Most of these Chicago asset updates seem to end up around 9-10mb. Sorry for the little info.
Elias Apr 18, 2016 @ 1:32am 
nice work, but i don't get, why it has 10mb? and you already seem to have reduced the size a lot (from ~25mb)