XCOM 2
After Action - Days Wounded
92 Komentar
ptt172906 29 Mar 2019 @ 9:07pm 
一个非常(非常)简单的mod,可以在行动后的屏幕上显示受伤的天数,这样你就不用在每次任务结束后马上去军械库查看你的伤兵会有多长时间不能行动。


老实说,我不确定为什么香草游戏没有启用这个功能……
它的代码基本上是完整的(它只是调用了错误的函数),所以实际上,我想这是一种bug修复。


注意,因为这需要更改Firaxis的一个类,它将与覆盖“UIAfterAction_ListItem”类的任何其他mod发生冲突。
B [KRAG] Bird 31 Des 2017 @ 12:02pm 
WOTC BUG: This mod removes the memorialize button when your soilders die. It was a feature added in WOTC.
Mr. Nice 31 Agu 2017 @ 11:42am 
It's not needed, WotC includes equivalent functionality by default.
Booker DeWitt Esq. 30 Agu 2017 @ 7:36am 
Does it work now in WOTC?
64bitrobot 29 Agu 2017 @ 10:01pm 
o7 I will miss needing this mod, but thank you for having done it.
SuperSparky 24 Mei 2017 @ 4:59pm 
From what I can see here they fixed this within the game, but thank you for fixing it before firaxis did because this was frustrating to deal with, I bought this game months after release and it was still a bug then
SquarelyCircle 30 Jan 2017 @ 8:38pm 
That list is terribly inaccurate. I've found 2 compatability reports that are wrong, and I haven't even booted up LW2, yet.
BKz 22 Jan 2017 @ 4:27am 
does this mod work with LW2
Alejandro Monteagudo 29 Sep 2016 @ 10:43am 
Thanks for your work, even though it has been rendered useless by the implementation in the core game that you mention in your own descrtiption
J0ust 3 Sep 2016 @ 4:39am 
You need to flag this as deprecated. But thank you for the time that it was relevant.
General Jack Ripper 1 Sep 2016 @ 6:32pm 
I guess this mod is defunct now, but thank you for it all the same.
姜信姜疑 29 Agu 2016 @ 9:42pm 
This is a practical mod.:pilotoption:
Coup d' oeil 7 Agu 2016 @ 5:50pm 
gsme has this now. mod not needed
11:11 5 Agu 2016 @ 11:36am 
One of the most needed mod!
-bg- 20 Jul 2016 @ 1:14pm 
the update affects games even without shen's last gift, in fact enabling this mod will cause the health bars below the after action screen to not display properly.
DAOWAce 20 Jul 2016 @ 7:39am 
Oh, it's fixed? Jesus, still tons of subs. He should put out an update to remove the modifications and tell people to unsub now.

Explains a minor issue I was having with another mod.
Lanko 12 Jul 2016 @ 11:26pm 
Do you need to have Shen's Last Gift or they updated the mod to be in Vanilla?
Cahos Rahne Veloza 1 Jul 2016 @ 2:58am 
resonansER is correct, the Devs finally realized information such as this is important for us.

Kudos on your mod getting the Devs' attention all the same :)
Gonanda 30 Jun 2016 @ 2:57pm 
This is mod obsolete, after last DLC (Last Shen's gift) options of this mod support in game. :psi:
rughe.cotone 26 Jun 2016 @ 10:20am 
After my first day playing, I thought "I should make a mod for that."

So thank you.
Warden1986 26 Jun 2016 @ 5:43am 
Good work !:steamhappy:
darktoto 12 Jun 2016 @ 3:35pm 
can someone confirm if LW Toolbox works with it ?... i huh... i don't want to mess up my saves :P
SerenityNow 5 Jun 2016 @ 1:48am 
Good quality of life mod, thumbs up!
The BlackVision 24 Mei 2016 @ 5:56pm 
Would love this if it had an option for use with the Wound Recalibration mod - this calculation still comes out as the standard time instead of the adjusted one that mod applies. Tis a real pity as I love both mods.
Kail 24 Mei 2016 @ 10:11am 
This conflicts with LW Toolbox no? They both override UIAfterAction_ListItem.
PatientLandBeaver 16 Mei 2016 @ 6:43pm 
Confirmed working with Alien Hunters DLC and latest patch (May 12)!
Dry Critical 16 Mei 2016 @ 5:48am 
XD hopefully
Kanan 16 Mei 2016 @ 4:49am 
Hope this gets updated, its a small tweak, but extremely useful :/
Dry Critical 16 Mei 2016 @ 12:00am 
still works for me,thou i did uninstall the Alienhuntersfuckinguselessdlcthatbringsapatchruiningessentialmods dlc
Memoria 14 Mei 2016 @ 7:03pm 
Here's hoping this gets updated soon. It's too convenient to not use.
VinasErgoth 13 Mei 2016 @ 6:04pm 
What has already been said, mod seems to have stopped working since the DLC dropped.
paulbelow 13 Mei 2016 @ 9:37am 
not working since dlc for me.
Ray Jefferson 13 Mei 2016 @ 8:08am 
This mod work with new dlc?
henriquejr 13 Mei 2016 @ 5:40am 
Hi! Where is the mod's owner? I posted my question below in Nexus also, and I got no answers 'til now.
henriquejr 30 Apr 2016 @ 4:17am 
Does the number of days displayed take into account if we have AWC plus staffed engineer + 'Heal Faster' as Resistance HQ bonus ?
PatientLandBeaver 29 Apr 2016 @ 10:51pm 
Confirmed working and compatible with LWS Toolbox mod.
F A B L E D 24 Apr 2016 @ 2:50pm 
Well it works for me :P
Farakill 8 Apr 2016 @ 1:41pm 
doesn't work for me too
freehotdawgs 3 Apr 2016 @ 7:49am 
The mod doesn't work for me.
LCG 3 Apr 2016 @ 1:16am 
Hello.

This one doesn't work for me (Linux plateforme) and make after mission loads veeerrrryyyyy loooonnng!
BratwurstBreeder 1 Apr 2016 @ 5:53am 
Did not have any of the saving problems other people complained about, but I noticed that using the mod seems to screw up the UI, especially in the Avenger (as in graphical bugs, e.g. having construction site colours all over the place when building a facility) and sometimes in missions (damage given or taken not displayed, just a shortened / lengthened field which contains blackness).

As far as I can say, it is not a conflict between two or more mods, as none seems to use the class you mentioned.

Might want to take a look into that, since the mod itself or better said, the idea behind the mod is a very good one.
Jhales 30 Mar 2016 @ 11:04am 
Soo... had the bug again. Now I'm not sure about anything.
Jhales 30 Mar 2016 @ 8:48am 
@feandrad infinite load or wounded save game break? I have no solution for the former, the latter I recommend using the Nexus version of this mod for now, since for me that version works perfectly.
feandrad 30 Mar 2016 @ 8:01am 
@Jhales Same bug here, but I don't have any mods from Nexus.
Jhales 29 Mar 2016 @ 11:22pm 
And by infinite load screens I mean when loading during mission and stuff. I don't think it's related to this mod at all.
Jhales 29 Mar 2016 @ 11:19pm 
Ok, so I have it fixed on my end. So for some reason, the version of the Capnbubs Accessories pack I grabbed of Nexus last month had all the XCom classes in its files for some reason. It was conflicting with this mod that actually uses that one specific class. So I switched over to the Workshop version of Capnbubs and also for good measure switched to the Nexus version of After Action, just to make sure that all the files were installed correctly. So Ninja Seven, if you have any mods from Nexus, take a look at them and see if there's any random XCom classes in their Src folder. Now I just have to figure out why trying to load a save leads to infinite load screens.
Luckyman 29 Mar 2016 @ 11:11pm 
Why didn't work?
Jhales 29 Mar 2016 @ 7:35pm 
Glad someone else has the issue. I'm going to have to delete whatever files this mod affected because even a brand new save without the mod has this issue. :steamfacepalm:
Ninja Seven 29 Mar 2016 @ 9:22am 
Looks like this. I have the same problem