Counter-Strike 2

Counter-Strike 2

de_infernoX - Inferno rebalanced!
21 kommentarer
zanku ☂ 6. mar. 2018 kl. 9:10 
Radar????
Nevrice 9. maj 2016 kl. 10:52 
i feel like the new b enterance is too open so many corners to camp in and its abit time consuming to get through it all
BokeR. 9. maj 2016 kl. 5:24 
The new b entrance is dope
LukeJFR 8. maj 2016 kl. 11:15 
I like the new B route, feel like it should extend to the B door in the dark section of the B bombsite and the white pillar along with the buildings seem a bit to much, would work with more simpler and less confusion by the surroundings. Other than that this looks great.
ALiVE 7. maj 2016 kl. 12:02 
and the grenade skywall above B has to be higher, because of throwing smokes as a ct from B Alley (and also one mistake in the corner on CT B Alley entrance you cant jump
ALiVE 7. maj 2016 kl. 11:56 
very nice, but i would mix the 3kliksphilips underground with your banana and A and maybe a wooden plank to the end of the car, so you cant get picked by the awp while going to 2nd entrance!
Based__ 7. maj 2016 kl. 11:18 
This is definitely a better Inferno than the old one, but Alt B needs a bit more work. You can still get picked off from Banana, Alt B has a very chunky flow. I love the addition of a second entrance to B, but I'd say it should enter into B from either dark or construction, through a door maybe. Like I said though, this is a very big improvement, would love to see this map in the queue again.
Xen  [ophavsmand] 7. maj 2016 kl. 9:04 
Thanks for the nice comments all!

@1017 Brocksquad I didn't want to add any other buildings to other parts of the map apart from B's new alley because I didn't want to change the aesthetic. I'm now thinking that allowing people to smoke off Banana from elsewhere on the map isn't so overpowered with the new entrance so will probably remove the invisible walls next iteration :)

@Aloaargh Unfortunately not, I don't have the means to host a server with it at the moment.

@MrDorry thanks for the fantastic feedback, I'll fix these next update!
7. maj 2016 kl. 6:16 
Nice inferno!
Camobeast 7. maj 2016 kl. 1:25 
valfe pls add this like new inferno!!!
Toni Montana 6. maj 2016 kl. 14:35 
I am yes , for making the original inferno something similar to this! It will balance the map more. I hope valve will notice that and update the original inferno, also I hope so much for the happy grafitti. It will be epic!
Aloaargh 5. maj 2016 kl. 10:30 
Any servers with this map?
500 DNAs in my ding ding 4. maj 2016 kl. 15:50 
I really like this idea, but imo invisible walls to block smokes and flashes are not the way to go, rather just build one or two new towers and let people come up with newer, more creative smokes.
𝔻𝕠𝕣𝕣𝕪 27. apr. 2016 kl. 15:46 
few more places where the bomb can be stuck http://imgur.com/a/X9gAg
𝔻𝕠𝕣𝕣𝕪 27. apr. 2016 kl. 13:54 
Some things to change http://imgur.com/a/AuhJb
kEPIppaI 27. apr. 2016 kl. 2:51 
Very nice job, i hope, that Valve puts it in the game! Congrats! :)
^1~^0polo 22. apr. 2016 kl. 4:11 
Good job !
yoda b ballin 8. mar. 2016 kl. 2:55 
Tbh the b route is very poorly done. I'd much prefer a one-way drop positioned closer to banana than a new route, as this new route can also be easily used by ct's to destroy any b push
Xen  [ophavsmand] 1. mar. 2016 kl. 11:33 
@Grumperson thanks very much for the in-detail feedback! The pixelwalk on balcony is going to get removed when I compile the map next. I missed the concrete beam in new alley, I'll add a small clip ramp for it. Truck seems to be high on the list of things people want gone so I'll replace it with some crates soon probably.
offline 1. mar. 2016 kl. 11:29 
couple of suggestions from me with pics: http://imgur.com/a/S7pU4
Xen  [ophavsmand] 1. mar. 2016 kl. 7:11 
Changes can be seen in the change notes, video or pictures :)