Tabletop Simulator

Tabletop Simulator

Agricola + Scripts
21 Comments
SNiLD  [author] Dec 5, 2021 @ 2:42am 
The cards come from collection made by Elekata.

BoardGameArena has made great implementation of Agricola, I highly recommend people to play that version instead.

https://boardgamearena.com/gamepanel?game=agricola
thunderingice Dec 4, 2021 @ 6:18pm 
The quality of the cards is quite bad and they are difficult to read.
SNiLD  [author] Sep 19, 2019 @ 12:47pm 
No that's not intentional and that's not how it has worked in the past so must be an oversight by the Tabletop Simulator developers that they've changed it that way.
Stationary Sep 19, 2019 @ 9:37am 
When i hover over a card on the board thats not flipped up yet it still says what card it is is that intentional?
psych Dec 4, 2017 @ 9:37pm 
The end turn / reset round is not working for me. I start the game. Play Solo [E], Place one piece, end turn, place second piece, end turn. Doesn't work. Anything I should be doing differently?
eborg Nov 14, 2016 @ 7:58pm 
Thanks for this I enjoy it so much more than my paper copy, because of the end turn scripts. Would it be possible to add a method to do hot seat where you put the colors you wanted active into the box before you started? Thanks again for everything.
to be named Oct 1, 2016 @ 3:02am 
you need to go into host options and enable the turn thing
Bob Blue Sep 24, 2016 @ 6:42pm 
Strange, does it show up after a specific sequence of events? I don't seem to have one! Maybe its a problem on my side.
SNiLD  [author] Sep 24, 2016 @ 4:07pm 
The end turn button is provided by Tabletop Simulator, for me it's at the top of the screen. You can even see it in the screenshot of this workshop item.
Bob Blue Sep 24, 2016 @ 3:15pm 
Hello? Are you still maintaining this? If so, could you answer my question?
Bob Blue Sep 1, 2016 @ 2:47am 
Where is the end turn? I tried to play this with my friend and couldn't figure out how to get the scripts to work past the initial set up.
BrovietRussia Jul 9, 2016 @ 1:44pm 
Hmm, it seems to be due to large stacks being thrown when adding more resources, so for example there was 15 wood on the stack, when i hit next turn it threw the wood, bouncing the cards. Shame you couldn't re create it, but cool script non the less.
SNiLD  [author] Jul 9, 2016 @ 12:39pm 
I don't have this issue Sheppard. But if it's throwing the round cards out of their place, place them manually back inside the correct spot. Also if Tabletop Simulator throws your workers outside of your game board, just place them back on the board and it should say in the log how many actions you still have left.
BrovietRussia Jul 9, 2016 @ 11:35am 
I noticed this issue, tends to happen around round 6 or 7 when you hit the end turn, it throws a few of the round cards and ruins the whole scripting, is there any way to fix this?
SNiLD  [author] Jul 9, 2016 @ 11:34am 
Thanks for reporting this Sheppard, I have fixed this in the latest update.
BrovietRussia Jul 9, 2016 @ 9:49am 
Thanks! fixed the scrips, just a side note. In the solo variant, the wood thing gets 2 wood every turn instead of 3.
SNiLD  [author] Jul 9, 2016 @ 5:24am 
Scripts should work again.

Some resources seem to get "thrown" with quite a force and sometimes don't flip correctly (i.e. you could get stack of wood balanced on the narrow side).
BrovietRussia Jul 8, 2016 @ 11:05pm 
The scripts don't work anymore :(
Ham & Bacon Apr 27, 2016 @ 7:33pm 
sorry for slow reply, 2 player
SNiLD  [author] Apr 9, 2016 @ 9:01am 
It's not normal. You should receive 7 occupations and 7 minor improvements. How many players did you test it with?
Ham & Bacon Apr 2, 2016 @ 12:24am 
hi! when setting up the players are recieving 12 cards.. is it normal?