Tabletop Simulator

Tabletop Simulator

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Agricola + Scripts
   
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Number of Players: 1, 2, 3, 4
Assets: Scripting
Tags: 4+
File Size
Posted
Updated
582.092 KB
Feb 27, 2016 @ 2:06pm
Jul 9, 2016 @ 11:33am
20 Change Notes ( view )

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Agricola + Scripts

Description
From BoardGameGeek.com (https://boardgamegeek.com/boardgame/31260/agricola)

In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?

The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner's version (called the Family Variant), these cards are not used at all. For advanced play, there are three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof.


Rules: http://www.zmangames.com/uploads/4/7/1/7/47170931/agricola_eng.pdf


Automatic scripts for setting up the game.

1. Drop game mode tokens (number of players, K/E/I-deck tokens) on the area.
2. Drop start game token on the game settings area to start game.


Based on Agricola by Elekata
21 Comments
SNiLD  [author] Dec 5, 2021 @ 2:42am 
The cards come from collection made by Elekata.

BoardGameArena has made great implementation of Agricola, I highly recommend people to play that version instead.

https://boardgamearena.com/gamepanel?game=agricola
thunderingice Dec 4, 2021 @ 6:18pm 
The quality of the cards is quite bad and they are difficult to read.
SNiLD  [author] Sep 19, 2019 @ 12:47pm 
No that's not intentional and that's not how it has worked in the past so must be an oversight by the Tabletop Simulator developers that they've changed it that way.
Stationary Sep 19, 2019 @ 9:37am 
When i hover over a card on the board thats not flipped up yet it still says what card it is is that intentional?
psych Dec 4, 2017 @ 9:37pm 
The end turn / reset round is not working for me. I start the game. Play Solo [E], Place one piece, end turn, place second piece, end turn. Doesn't work. Anything I should be doing differently?
eborg Nov 14, 2016 @ 7:58pm 
Thanks for this I enjoy it so much more than my paper copy, because of the end turn scripts. Would it be possible to add a method to do hot seat where you put the colors you wanted active into the box before you started? Thanks again for everything.
to be named Oct 1, 2016 @ 3:02am 
you need to go into host options and enable the turn thing
Bob Blue Sep 24, 2016 @ 6:42pm 
Strange, does it show up after a specific sequence of events? I don't seem to have one! Maybe its a problem on my side.
SNiLD  [author] Sep 24, 2016 @ 4:07pm 
The end turn button is provided by Tabletop Simulator, for me it's at the top of the screen. You can even see it in the screenshot of this workshop item.
Bob Blue Sep 24, 2016 @ 3:15pm 
Hello? Are you still maintaining this? If so, could you answer my question?