Cities: Skylines

Cities: Skylines

Golden Gate Bridge
29 Comments
Jamesa Apr 23, 2020 @ 11:31am 
@killermech05 You have to find a little cercle at the exact middle of the bridge (seen from above). That's the exact point that you have to delete
Hyena  [author] Apr 14, 2019 @ 11:55am 
This model is old guys, i dont support it anymore (i dont have more the model), i recomend use this one: https://steamcommunity.com/sharedfiles/filedetails/?id=1473653986&searchtext=golden+gate
killermech05 Apr 14, 2019 @ 9:44am 
ITS HARD TO DELETE THE STRUCTURE WHEN I TRY TO DELETE IT HELP PLEASE?
Hyena  [author] Jun 28, 2018 @ 2:53pm 
@Neww_ i dont have more the base model for fix that, sorry.
Neww_ Jun 28, 2018 @ 2:34pm 
Kinda wish this was updated, the LOD is messed up and it keeps dissappearing in certain angles, would have been so great to see it fixed since I'm recreating San Francisco in 1:1
Phantom Xiang Feb 9, 2018 @ 10:53pm 
Nice!:highrise:
vetaking Dec 16, 2017 @ 8:28am 
I think it's just my computer can't handle it.
Paraso May 31, 2017 @ 12:47pm 
Where do i find it?
Hyena  [author] Mar 2, 2017 @ 3:31pm 
@vetaking weird, well i stop suport this asset (have almost 1 year), i alread lost the base from my computer... so, sorry :( I hope is just a bug in your game (mods maybe).
vetaking Feb 25, 2017 @ 7:36am 
The bridge just keep disapearing whenever I look around. The asset is just too big. Maybe if you put different part it will work fine?
Chris6d Jan 6, 2017 @ 1:30pm 
Great mod. Slime King, no.
Andrew McAdam Jul 19, 2016 @ 9:27am 
Awesome!
Hyena  [author] Mar 18, 2016 @ 5:35pm 
@Elias Just fix the normal map.
Elias Mar 18, 2016 @ 4:56pm 
hi, what did you change with the update?
Hyena  [author] Mar 11, 2016 @ 12:29pm 
@dRuPpl its a problem with a "rly big stuff" in transition to model to LOD... i cant rly do nothing about that.
dRuPpI Mar 10, 2016 @ 6:58pm 
im the only one who has LOD problems?
like invisibel model when looking to close or turn the camera a bit to the side
and also the detail level is going away when u just zoom a bit out
Hyena  [author] Feb 24, 2016 @ 1:04pm 
@Elias
Yup it is different
I made using a plam: http://goldengatebridge.org/research/images/ggb_plan_elevation_drawing.jpg

In lod i dont put the arc with detais in the part on left (last pic) but have in the base model.
Elias Feb 24, 2016 @ 12:13pm 
one thing i recognized: the part of the bridge, where the steelropes begin (good to be seen on the last pic... the one with the LOD) are different at each side. on the one side there is a massive block under the bridge and on the other side it is just some sort of steel bars. i hope you know what i mean.
agusingnavy Feb 22, 2016 @ 8:42pm 
SkylinesNation. Awesome !!!
MadCat3D Feb 22, 2016 @ 3:35pm 
amazing work, cant wait to see more.
NoirMoutton Feb 22, 2016 @ 12:16pm 
Awesome
Hyena  [author] Feb 22, 2016 @ 10:58am 
@Avanya
Thanks! :)
Captain-No Feb 22, 2016 @ 9:23am 
fit well in the -US PACIFIC COAST- all in one Collection:
http://steamcommunity.com/sharedfiles/filedetails/?id=628114281
thank you Thumbs up
Avanya Feb 22, 2016 @ 9:01am 
@Ryan Clearly it will take up alot since all the wires needs to be modelled. It's just always nice to know what it's at. Ty for the quick answer and nice work ^^
John Bon Jovi Feb 22, 2016 @ 8:44am 
this is so needed, sinse the old one doesn´t work anymore... thx
Hyena  [author] Feb 22, 2016 @ 8:39am 
@Avanya
Model: 20284 tris (yes, a lot, its a big model, It is the least I could do)
Lod: 1200 tris
Avanya Feb 22, 2016 @ 8:36am 
What is the triangle/tris count on the model and the LOD?
Londsw Feb 22, 2016 @ 8:13am 
thats awesome dude
Londsw Feb 22, 2016 @ 8:13am 
biggest one?/