XCOM 2
Gotcha (Flank Preview Evolved)
372 Comments
Kwic Apr 12, 2023 @ 1:33pm 
It seems that it doesnt work. Basic game already does the job for ennemies but not for hacking station.
This one is not working for that. Too bad, it is THE BEST mod ever....
zin Apr 2, 2023 @ 12:00pm 
For anyone wanting to use this mod, here are working forks of the mod:

Gotcha Again (XCOM 2): https://steamcommunity.com/sharedfiles/filedetails/?id=866874504
Gotcha Again (WotC): https://steamcommunity.com/sharedfiles/filedetails/?id=1124288875
Kikaru Mar 18, 2022 @ 1:16pm 
Tis not working :F
NarrowAscent Aug 11, 2021 @ 5:08am 
Video is unavailable
SPRÆY Feb 1, 2021 @ 1:27pm 
good stuff
PlasmaDrone May 10, 2020 @ 5:34am 
Which mod is it that show TARGET PREVIEW before we clicked on a tile?
Solaire OhmRienne Lastell Apr 24, 2020 @ 3:21pm 
It should play a Dave Chapelle sound effect once you flank someone
"Gotcha Bitch!"
celeb2k Jan 26, 2020 @ 1:35pm 
works for me (vanilla game without DLC).
Macattaq Mar 12, 2018 @ 8:07am 
Is this saved game compatible?
Karzon Oct 3, 2017 @ 7:56pm 
@vrcic Try "Gotcha Again", which comes in both regular and WOTC varieties.
Vrcic Sep 28, 2017 @ 1:51am 
Flank Icon doesnt work anymore.....red is fine but doesnt show a yellow icon when flanking an enemy.
Giant Space Hamster Sep 7, 2017 @ 7:10pm 
I am about halfway through a game of WotC with this mod enabled with no problems. Should I be worried? Do I need to restart with it disabled for some late-game bug?
Chaser324 Aug 30, 2017 @ 8:00pm 
I just released an updated version of Gotcha Again that works with WotC: http://steamcommunity.com/sharedfiles/filedetails/?id=1124288875
IamLegend Aug 30, 2017 @ 1:33pm 
update would be sweet :)
Tzar Aug 29, 2017 @ 1:17pm 
Just a heads up for people it's not currently compatable with WOTC
Sixcandy Aug 29, 2017 @ 11:39am 
CTD on Launch
_Zevon Aug 29, 2017 @ 10:54am 
Is this compatable for WOTC?
Dick Justice Aug 29, 2017 @ 6:30am 
Will this be updated for WOTC? It's far better than Firaxis' implementation.
Dragon32 Aug 24, 2017 @ 10:45am 
@Bobit:
I use "LoS Preview Ability" for that, it's got a "Preview Movement" ability.
Bobit Aug 23, 2017 @ 7:54pm 
Suggestion: show an indicator on spaces for which a visible enemy could flank you next turn if you moved there.
Lampros Aug 13, 2017 @ 5:16am 
Arckange,

Which bugs does this mod have? Can it be worked around? I saw the Gotcha Again mod you linked, but that one seems to have way too many indicators - leading to clutter and confusion for me. So this one is simpler and easier to use for me, and I'd prefer this if the bugs you mention are not too bad.
Lampros Aug 13, 2017 @ 4:04am 
1. Does this still work? 2. Does this conflict with Perfect Information, like Gotcha (Again)?
Sgt. Foley Aug 12, 2017 @ 10:17pm 
When you make a mod that seems like it should've been in the game already, and it looks like it's part of the game if you show someone else. Then you should sit down, and relax. You've done a fine job, instant sub. 10/10
FRancis Ier Jul 11, 2017 @ 5:10am 
This should be in the vanilla xcom. It's a strategy game dammit, not a throw-a-dice-and-pray game.
SirFluffykinsMcCuddlebottomsXIV Jun 30, 2017 @ 2:00pm 
By far the best mod for xcom 2
±Knifey12 Mar 4, 2017 @ 9:09am 
This doesn't seem to work anymore as of 5 March
Arckange Feb 24, 2017 @ 2:17pm 
USE THIS NEW VERSION OF THIS MOD :

http://steamcommunity.com/sharedfiles/filedetails/?id=866874504

Correct some bug of this one:
Sectoidfodder Feb 17, 2017 @ 4:13pm 
Any chance we can get .ini options to enable squadsight indicators for different classes? Specialists use squadsight for haywire.
Usually Insane Feb 12, 2017 @ 5:29am 
@hamis'hakan: I'm using this mod http://Cost Based Ability Colors and this LW2: ShowMeTheSkills Revived , todayall 3 of them stopped working, over at show me the skills the creator suggested deliting configs and rebuilding them, that might help, I'm in the process of doing so right now myself.
Shardey Feb 12, 2017 @ 4:32am 
Looks like the indicators don't take into account situations where the soldier is forced to 'step out' from a tile in a certain direction. Or is prevented to step out in the direction where flanking would be achieved, for example by a wall, or a rock in the way.

Hopefully there is a fix for this! Great mod otherwise.
hamis'hakan Feb 11, 2017 @ 10:42am 
I;ve subscribed to this mod, enabled it on the splash screen, but i'm getting none of the indications I was expecting. I'm using LW2 and no other interface mods.

Help?
Juravis Feb 5, 2017 @ 8:29pm 
Ok I just solved this mod not working correctly with the oddest fix. I had my videocard power set to Adaptive. Putting it to Full Performance all the time seems to do the trick, the flank yellow icons are back. That stuff is just voodoo.
simonfung Feb 4, 2017 @ 5:25pm 
I hate it when Gotcha lies to me and tells me I can hack from a spot and then when I get there, I can't!
Dragon32 Feb 2, 2017 @ 10:21am 
@DOGKaiser:
It already does that.
DOGKaiser Jan 31, 2017 @ 7:22pm 
Great mod, possible to do this for hackable objects as well?
ObsidianIchor Jan 31, 2017 @ 5:58pm 
I love having completely informed decisions. Super helpful, thanks for the mod!
Pavel Pípovič Jan 30, 2017 @ 3:31pm 
@avenger & phantom: I am also having this problem and it seems there are others. See https://www.reddit.com/r/xcom2mods/comments/5pjfgf/strange_issue_with_additional_icons_and_gotcha/
Phantom Jan 30, 2017 @ 2:33pm 
@advent avenger: as i said, this mod sometimes do not work especially on one tile flanks. hopefully the mod author will look at it and make an update.
BootsyFarnsworth Jan 30, 2017 @ 9:52am 
Excellent mod. This is the way XCOM should be played.
Nasarog Jan 30, 2017 @ 7:47am 
Awesome mod, thank you. Always meant to say this.
Juravis Jan 29, 2017 @ 9:04pm 
Is the mod broken with LW2? Am I experiencing a mod incompatibility?
Two more unmarked flanks, these are aerial also.
https://postimg.org/image/b7gtu6yhl/
Dragon32 Jan 29, 2017 @ 2:20pm 
@JuggernautOfWar:
The crosshairs by the Muton health bar should be yellow to indicate the flank.
JuggernautOfWar Jan 29, 2017 @ 2:07pm 
Avenger, I don't see anything wrong with that picture. Care to explain it?
Juravis Jan 29, 2017 @ 1:29pm 
Bug Report:
This is a flank (Missing Yellow icon)
https://postimg.org/image/vy718pq95
Dr. Phil Jan 27, 2017 @ 4:41pm 
is this save game compatible?
Dragon32 Jan 22, 2017 @ 2:11am 
@Archmage MC:
That happens when the game uses all your physical RAM (got that from a post by -bg- somewhere). Deselect some voice packs and/or texture-heavy mods to decrease your RAM load.
Archmage MC Jan 22, 2017 @ 12:22am 
This may be bugged in LW2, causing people to spawn under the Avenger and softlock when completing a mission requiring an EVAC. I don't know if its this mod or another one, but it doesn't hurt to check on it. When people list mods they use when experiencing this problem, this mod was in all of them.
Phantom Jan 20, 2017 @ 4:07pm 
@resonansER This mod should be compatible. Also with Long War 2. The only thing i recognized is that in some cases the indicator is lying when flanking on a specific corner. And also it does not work well with spark units. An Update on this would be nice :D
ABuff Jan 19, 2017 @ 10:24am 
@resonansER Here is a master list that seems pretty up to date: https://drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view
Gonanda Jan 19, 2017 @ 8:51am 
This mod support Long War 2? Anybody checked?