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*unsubs and tries again*
It's currently the only thing on my troubleshooting list *knocks on wood* so i'll try to figure out what the hell
1. there's two .ini in your mod, XComGamadata_CharacterStats and DefaultGameData_CharacterStats. same contents in those.why two files?
2. in DefaultGameData_CharacterStats, line 61,
[AdvStunLancerM1_Diff_1 X2CharacterTemplate]
.CharacterBaseStats[eStat_HP]=4
there's a dot before 'CharacterBaseStats[eStat_HP]=4'. is it your intention?
I agree with the mod designer though.
The way I look at it. I also tend to hold my ground and find it hard to back away (thank you timer missions) so it makes sense to me to make it "fair" by giving us a chacne to 1-shot as easily as they do.
I do feel the one sided strength of lancers dash attck though...
I can nvr use it to the same effect... (probably because i don't got troops to sacrifice for such a move and re-enforcements like they do)...
Thanks.
Please feel free to download and use the mod as an example on how to mod the Stun Lancer, and tune them to where you'd like them - the more modders in the scene, the better!
at most give them 10 tiles on a dash but not able to run half the fucking map to knockout my best soldier who i had positioned in overwatch (which seems to be like playing an FPS in 30 FOV with how little peripheral vision they have) is really fucking annoying
Best way to rebalance them would be to fix their retarded AI. If that cant be done, yet, slow them down a bit.
My 2 cents.
I think that'd be an interesting way to differentiate the Stun Lancer from the other, and then nerf their Mobility score. They'd be highly mobile, but feel a lot less cheeky, I think.
And that point you had about putting a point of armour could be a good trade off for it?
Not really since the autopsy explicitly points out the fact that they are tougher than regular ADVENT troops.
Just don't use them. As much as I love Xcom, even I admit that there's heinous shit on some missions. Some of these tweaks are welcomed for the balance that they bring to the game in areas that sorely need it.
WIsh you luck, Beacon.