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http://www.ntcore.com/4gb_patch.php
A "different" beginning, a town with shops, money system, different "messages" and quests? What? This in a Grimrock engine? Mindblowing...
https://www.grimrock.net/forum/viewtopic.php?t=7900
I'll give you a hint. The answer involves some combination of 1/4/6/2 (not neccesarily in that order) 'll leave the rest to you to figure out so it's not just the answer directly
Good - The BEST
Bad - Nothing
Also Hard is not recommended. Some parts you will be melted in 2-3 seconds and can do little about it.
There is reason all youtubers and even author play on easy/normal. Snake pit, slimes battle, acid worm fight, mage ogre fight - and final parts without 100% fire resist for all (good luck). Doable, but need a lot planning in advance/reloads. Not because you bad as player but because things designed in author in such a way that you have to fight like 5-6 enemies in row without being able to avoid any hits by moving, i.e. being cornered or put in center and attacked from all directions by script.
Good and bad.
Good.
Nice NPC-party system. Good quests. Nice shop and selling. Some skills are good like Trophy (you want i!) Fights are challenging (due to invisibility and force field removed in party, and due to weak stats/no traits of your party).
Bad.
Mod have some very unfair fights. You get dropped and 2 party members broke legs and party cant move? Enjoy being surrounded by 3 boss-level ice lizards.
Quality of mod is also poor, many bad textures. Some places game works very slow, levels feel empty. Some skills are 99% useless and are traps (undead slayer), for some new skills you will hardly get enough points.
This is not best mod, i do not understand praise. 3,5 out 5. A lot good points, a lot bad points. Far from perfect but above average mod quality due to some interesting points like party-building, shops, quests.
https://steamcommunity.com/sharedfiles/filedetails/?id=1850624536
got treasure; got 4 keys and opened undeground and found water breathing helms; but cant see a torch to place ( read in walkthrough ; ) , and underwater area in near archery still closed; cant pass ; any help ?
a perfect mod which can be called LOG3,
(only thing i critice, in the trickster fight , which is ranged; i lost all my arrows on the other side, which i thought i can grab them back later and saved, but it seems i cant recover my arrows; now had to buy new sets of arrow, is there really no way to get to other side of map? cleared all library didnot find anything)
but now in the room "free the path" ; timing is quite hard; what is the best action to do that?
1) Check around the top of the eastern area of forest that looks like a castle. There's most likely an area you haven't explored. Hint: look down
2) Hint: blue and green have nothing to do with the color of light you need to open the door. Instead look for another colored doorway prior to the blue-green altar room.
just few tips pls,
- crowern figure; in cronwell forest , cant find it; it seems nowhere;
- sleeper dungeon; blue -green light thingie didnot understand (also the first 5 blocks)
oh hey, wtf now in the trap room a cross tombstone apeared and i cannot dig the skull out anymore ??