Total War: ATTILA

Total War: ATTILA

Avetis' "Sveta Huna" - white huns overhaul
80 Comments
IrishBandito Feb 7, 2024 @ 11:11am 
Hi lads, fantastic work on these models, i'm in the process of making my very first mod which will be a hun reskin for rome 2, would it be possible for me to use some of your assets like some of the helmets etc in my mod? i will give full credits in the desc of course
Giovanille Oct 24, 2022 @ 3:33am 
@Mukhan Khagan : Very good details, especially on the percentages (30-90% and 40-90%)... The Huns peoples were indeed of Turco-Mongolian, Turkish, Iranian, Afgan and even Slavic origins. But the percentage of Asians was much higher than that of other ethnicities.
V_assassin Dec 28, 2021 @ 6:33am 
can you plz make another mod that can recruit both units in the campaign?
Bagatur Darğa Oct 11, 2021 @ 7:50am 
kidarites = kızıllı they were turkic Uar-huno= Uar Kun they were turkic xionites xion=kun=hun They were turkic too and White Huns & Al Huns as a phenotype Are Turanid & gobid = Mongoloid, Mongolo-kafkasoid Kafkaso-mongoloid just like Turkic peoples genetically, when we remove the native slaves, they are 30-90% mongoloids. just like other turks of that period.
The Kun in the Xiong-nu state are 40-90% mongoloids.
BodyBagguh Sep 5, 2018 @ 8:16pm 
is there anyway to get just the reskin stuff from this mod? or could you update your hun,whitehun and alani reskin mod with whitehun skin from this mod? (Mainly the guardian of hindukush and the cataphract lancer's full neck guard armor, they look gorgeous)
Mceffe Apr 3, 2018 @ 7:54am 
Is this a bug or can i simply not recruit the vanilla units of the white huns??
THE STATE Oct 3, 2017 @ 7:25am 
sorry to ask again but how do i recriut the pike warriors, the Badakhshan warriors? pls respond thanks
ILGN Mar 10, 2017 @ 1:59am 
does this work wid radious??
The Purple Menace Feb 6, 2017 @ 3:05pm 
Really nice, the only thing that i kind of object to is that they no longer have any common units with the other nomadic factions but neither do the Alans so it isn't so bad.
lordraven Dec 27, 2016 @ 12:03pm 
no matter what they say: great work, avetis!:steammocking:
Samuël Oct 20, 2016 @ 9:00pm 
Is it compatible with FOTE?
Imperial_Taizu Jul 24, 2016 @ 11:51am 
The cost for the infantry is way too much
STR0NG PR1CK Jun 13, 2016 @ 3:07pm 
thank you dude. I cant tell you how pissed I was to find they were all full kung fu armies
Apis in Memphis Apr 9, 2016 @ 6:35pm 
Avetis@ Привет Аветис, скажи, а русскую локализацию н данный мод ты делал? а то что бы сто раз не переводить я бы с твоего позволения залил бы в свой русификатор так как люди просят.
Avetis  [author] Feb 25, 2016 @ 1:23pm 
couple of days
dassh99 Feb 25, 2016 @ 1:13pm 
update please
DramaBelli Feb 25, 2016 @ 3:02am 
Even if I can't use it in campaign, this mod is still a clear example of how a faction dlc pack should be made. An official game with each faction made in this way would be a masterpiece.
Ghostface Feb 25, 2016 @ 2:44am 
:(((
Avetis  [author] Feb 25, 2016 @ 2:33am 
sure, but it will take some time ofc. a lot of work
Ghostface Feb 25, 2016 @ 1:47am 
Today the new patch coming . Mode will you update ? :)
Avetis  [author] Feb 14, 2016 @ 11:55pm 
@The_Germans_are_coming: no, it's totally new roster
@Drama: thanks, man :)
Kraut Feb 14, 2016 @ 6:25pm 
Is there a retexture only version?
DramaBelli Feb 14, 2016 @ 5:39pm 
@Avetis: as promised, your new great units are now included in the UPC language packs http://www.twcenter.net/forums/showthread.php?680610-Unit-Pack-Compatibility-Attila-%28UPC-ATT%29-%28Released-20-2-2015%29 this means that non-english players now can read units' names
Avetis  [author] Feb 11, 2016 @ 9:33am 
@Siegfried would be nice if you'd read the description:
"WARNING: DO NOT CHOSE WHITE HUNS AS A AI FACTION FOR CUSTOM BATTLES "

We had to do such way to make the mod as compatible with other unitpacks as possible, sorry
Siegfried Feb 11, 2016 @ 9:23am 
There's something wrong with the auto troops generator in custom battle mode. The game keep crashing when it try to auto-gen the modded white Huns army. There would've been no problem with that if not for the fact that the game automatically do auto-gen for enemy's unit when you select any faction. This effectively means I can't fight against white Huns in custom battle mode :/
[RyA] Crack7170 Feb 9, 2016 @ 11:46am 
yes , and not normal , exemple with pikemen at 255 , they are not an elite , just basic. But good work
Avetis  [author] Feb 8, 2016 @ 10:05pm 
too hard for you, ha? :)
[RyA] Crack7170 Feb 8, 2016 @ 11:49am 
please change the army upkeep please, 420 for the last general bodygard , just a joke
Prof*_7 Feb 6, 2016 @ 4:23am 
русификатор где найти?
Insurgent Korrah Feb 5, 2016 @ 7:31am 
Спасибо, все работает
Avetis  [author] Feb 5, 2016 @ 1:24am 
@Korrah
перекачайте локализацю, я не так давно её обновлял. Должно быть, тестировали
Insurgent Korrah Feb 5, 2016 @ 1:09am 
Пустое окно вместо русских названий и описаний войск. пробовал с и без модов исправленной локализации и @rus_that.pack. так же перезагружал сей мод отключал все остальные. подскажите, что делать
true.tryggvi  [author] Jan 31, 2016 @ 11:05pm 
Аветис , мне кажется, стоит начинать все описания к модам с дисклеймера про Радиуса)
Ryly Jan 31, 2016 @ 7:40pm 
Damn, thats unfortunate. I was really hoping it would be compatible. Still you're units look amazing and I hope I get the chance to play around with them! Seriously top notch work mate!
Avetis  [author] Jan 31, 2016 @ 2:55pm 
nooooooooooooooooooooooooo ))
Ryly Jan 31, 2016 @ 2:15pm 
Is this mod compatible with Radious total war?
RIP AND TEAR Jan 30, 2016 @ 9:19am 
Thanks for the explanation Avetis, I hadn't tried them in campaign yet!
Don Mufi Jan 30, 2016 @ 7:01am 
I know why there aren't any onagers in the roster, coz they are absent from some tables in the mod. I'm trying to add onagers back into the roster but sadly I didn't do a good job...guess I'm not a modder type.:steamsad:
Dance Commander Jan 30, 2016 @ 5:36am 
@Charlemagne King of Franks Fall of the Eagles
snakeluke Jan 30, 2016 @ 4:44am 
@bigsur Cool! i'm looking forward to it!
Avetis  [author] Jan 29, 2016 @ 10:19pm 
@beefybon you can use them both but not neccesary. White Huns will have only new units in campaign. But you will see both new and vanilla units at custom battles, this issue is not very nice but it makes this mod much more compatible with other unitpacks
RIP AND TEAR Jan 29, 2016 @ 9:24pm 
Should I have both this and your Hun/White Hun/Alan overhaul installed? I noticed when I have both activated there are unit repeats (such as Sogdian Warriors, Sun Kindred). Also, keep up the great work once again. Any plans on doing the Eastern Kingdom factions? I would absolutely love to see what you could do with Aksum.
The Running Man Jan 29, 2016 @ 2:15pm 
Is their any chance? even the samllest that the custom battle crash will be fixed? I really wanted to fight the white huns in custom
The Running Man Jan 29, 2016 @ 2:08pm 
Sorry what is the FOTE?
Avetis  [author] Jan 29, 2016 @ 12:52pm 
@Dance Commander
this mod will be included to the next FOTE update
Dance Commander Jan 29, 2016 @ 12:31pm 
Is this faction included with FOTE? I thought you were working with them now
Avetis  [author] Jan 29, 2016 @ 9:36am 
yes it is
Mano Jan 29, 2016 @ 9:34am 
Is this compatible with your other mod "Avetis' White Huns, Huns and Alani reskin" ?