Space Engineers

Space Engineers

Non-Volatile CyberHounds
11 kommentarer
Thalyn  [ophavsmand] 5. jan. 2016 kl. 19:59 
Well, I'm taken to believe they'll still destroy them. But instead of blowing up and taking them out quickly they'll instead slowly work it down by biting at it. At least it's one block at a time that way.

Though I'll be honest in that I'm not entirely sure. I disabled the explosions and called it a day - my testing was only so much as ot ensure that part worked. Most of my recent gameplay has been prototyping in Creative so I haven't had much personal experience with the Hounds either way.
VS-lockon 5. jan. 2016 kl. 15:08 
This mod make it so they won't destroy my structures ?
dylangreen162 1. jan. 2016 kl. 17:50 
I figured it out. lol but i ended up deleting the dogs bc they stil fuck shit up by eating at your foundations....
Thalyn  [ophavsmand] 1. jan. 2016 kl. 5:33 
That's basically exactly what I did. Well, I commented them but it's the same basic deal.

Tried just removing the action itself but that caused an error.
Neimoh 1. jan. 2016 kl. 3:10 
Thalyn, if all you did was delete these 3 lines:
<BTNode xsi:type="MyObjectBuilder_BehaviorTreeActionNode">
<ActionName>Explode</ActionName>
</BTNode>
in the AIBehavior file then I can assure everyone this works perfect on a dedicated server, Those are the only 3 lines I removed on my mod and my server runs great with normal dog aggro and attacks just no more Jihad explosions. I was about to upload this same mod but I saw yours up.
Thalyn  [ophavsmand] 1. jan. 2016 kl. 0:46 
It would have to be loaded on like any other mod. Unfortunately I don't host a DS (my connection stinks and I can't justify paying for one) so I really don't know for sure.

If you're using a paid host, they should have instructions on how to install mods for their servers. There's likely instructions for manual installations on your own DS somewhere on the forums if you're going that route.
dylangreen162 1. jan. 2016 kl. 0:31 
how do you put it on a dedicated server?
Noscal 31. dec. 2015 kl. 18:11 
./like
-NO KINGS- Imperatrix 31. dec. 2015 kl. 13:39 
Thank you so much
Ezrian 31. dec. 2015 kl. 12:11 
Thx!
Beardlongo 31. dec. 2015 kl. 8:56 
Thanks for the quick mod! The dogs wouldnt be too bad, wouldnt they randomly spawn inside of my base and explode...