Project Zomboid

Project Zomboid

Quick Guns
146 Comments
friendz.mrx Jun 26 @ 6:53pm 
o7
NotNashe May 23 @ 9:33pm 
o7
Gabriel17 Nov 28, 2024 @ 6:15pm 
28/11 no funciona más el mod para esta build.
Abd al Haq  [author] Sep 8, 2024 @ 10:07am 
Corey Carcano ty i confirm
Deniss_ Aug 21, 2024 @ 1:52pm 
well the last comment was 5 months ago , but just a little reminder , GUYS THIS MOD WAS MADE FOR THE OLD PZ BUILDS !!! , how you people can be so dumb like this
Corey Carcano Mar 26, 2024 @ 1:28am 
Can also confirm with testing that this mod doesn't work. The mags won't eject from the guns, even though you can disassemble them and clearly see there is a magazine. Regardless, cant eject mag, therefore can't load it. Doubt it will get updated if it's as old as others have said
Chuck Schuldiner Mar 16, 2024 @ 6:12pm 
in his time, this mod was good, but dont use this mod for the newest patch, bricks the game, and u cant even use the guns on holsters
Icecream2.0 Jan 24, 2024 @ 10:56am 
не нашел ни 1 оружия из этого мода, в который можно было бы зарядить магазин, не говоря уж о том, ЧТО МАГАЗИН ВЫ ЗАРЯДИТЬ НЕ МОЖЕТЕ, КАКИЕ БЫ ПАТРОНЫ ВЫ НЕ НАХОДИЛИ...
Не понимаю, почему у автора такой высокий рейтинг:steamthumbsdown::deadrat:
Leonidas Jan 1, 2024 @ 7:28am 
Glock 17 + suppr what is the magazine
Mythical Dec 20, 2023 @ 7:13am 
small problem, no guns will go in any holsters.
macacogamer420 Nov 3, 2023 @ 6:28pm 
anda como el orto
romodude40 Aug 25, 2023 @ 3:20pm 
Callframe at: table.insert
function: addWeaponType -- file: ISReloadUtil.lua line # 361 | Vanilla
function: QGReloadUtil.lua -- file: QGReloadUtil.lua line # 598 | MOD: Quick Guns

not sure what this means but it was the last line in console before my zomboid bricked to a black screen, guessing it broke on an update
7nightfire Aug 7, 2023 @ 7:14pm 
spent days looking for what was causing me constant errors and this is the mod, its throwing errors left and right.
jkm Apr 21, 2023 @ 9:46am 
why has this 5 stars then ???
CalGamings Feb 15, 2023 @ 6:03am 
The guns in this mod are glorified photos of pistols, you can't use their respective magazines and bullets because there are none. Do not add to your game until this is updated
rosemasterson Dec 17, 2022 @ 9:58pm 
i'm sorry to tell you this people, but this mod is so old that zomboid didn't even use 3d models for characters when it came out
MikuMiku117 Nov 6, 2022 @ 5:53am 
Weapons and repair kits cannot be used; Magazines do not spawn and cannot be loaded even when forced into inventory (no ammo capacity).
SirArlen Jul 28, 2022 @ 11:07pm 
@HashKat @zabukover this mod is almost 7 years old, of course it wont work
zabukover Jun 7, 2022 @ 8:23am 
I spent 40 minutes trying to find out why debug mode wont work. MOD DOES NOT WORK WITH DEBUG MODE.
HashKat Apr 27, 2022 @ 11:13am 
it appears this is where
ReloadUtil:addWeaponType(SpringfieldXD9)
ReloadUtil:addWeaponType(Ber92)
ReloadUtil:addWeaponType(Ber92L32)
ReloadUtil:addWeaponType(Ber93R)
ReloadUtil:addWeaponType(Ber93RSA)
ReloadUtil:addWeaponType(Ber93RL15)
ReloadUtil:addWeaponType(Ber93RL15SA)
ReloadUtil:addWeaponType(RugerSR9)
ReloadUtil:addWeaponType(Glock17)
ReloadUtil:addWeaponType(Glock17L33)
ReloadUtil:addWeaponType(Glock17Sup)
ReloadUtil:addWeaponType(Glock17L33Sup)
ReloadUtil:addWeaponType(Glock18)
ReloadUtil:addWeaponType(Glock18L33)
ReloadUtil:addWeaponType(Glock18SA)
ReloadUtil:addWeaponType(Glock18L33SA)
ReloadUtil:addWeaponType(Glock19)
ReloadUtil:addWeaponType(Glock19L33)
ReloadUtil:addWeaponType(Taurus809)
ReloadUtil:addWeaponType(Taurus1911)
ReloadUtil:addWeaponType(ColtDefender)
ReloadUtil:addWeaponType(ColtCommander)
ReloadUtil:addWeaponType(Colt1911)
ReloadUtil:addWeaponType(Colt1911Sup)
ReloadUtil:addWeaponType(BrowningHP)
ReloadUtil:addWeaponType(BrowningHPL15)
HashKat Apr 27, 2022 @ 11:12am 
This mods throwing a stack trace error at the addWeaponType also don't really know lua syntax but I think it's a syntax issue with all the weapons?
Abd al Haq  [author] Dec 26, 2021 @ 6:10pm 
Yes this mod is very old like 6 year and i no have time to upgrade it sorry

Brita work fine
OK Dec 26, 2021 @ 7:17am 
Why is this happening
OK Dec 26, 2021 @ 7:16am 
Question , is it normal when equipped the pistols all look like the standart PZ pistol?
I mean in the inventory they have icons , but equiped in the world they look different
Abd al Haq  [author] Aug 14, 2021 @ 5:54am 
no more sorry
Sofjet Aug 9, 2021 @ 3:28am 
Works on b41?

KenWDigital Jul 6, 2021 @ 4:30am 
when i pick up a weapon (like a silenced glock) and equip it, it just looks like the vanilla pistol. does this mod require other instalations before use?
chungledown bim Jun 22, 2021 @ 11:08am 
I've collected over 200 of these guns and quick SMGs, and i haven't found a single magazine for any of them. Is this maybe a compatibility issue with other mods, or has anyone else come across this?
TOM DNMD Sep 27, 2020 @ 8:31am 
Some firearms do not specify what magazines and ammunition are used
Birdman Sep 6, 2020 @ 7:45pm 
does this mod work for build 41
animetrooper110 Sep 3, 2020 @ 4:46pm 
do all your quick mods work on build 41
|_| Clyax Dec 28, 2019 @ 4:36am 
What would you say these mods have over the ORGM mod?
GrynnReaper May 16, 2019 @ 9:32am 
i'm having a hard time figuring out how to reload, some guns are fine others no bueno can't reload it or the magazine
Abd al Haq  [author] Jan 12, 2018 @ 6:41pm 
kotjarich no
Mae Jan 12, 2018 @ 4:14pm 
Why can't I see the models? Most of the pistols are all just the PZ pistol
FleхAir Pootis Dec 12, 2017 @ 8:17am 
Does that mod multiplies quantity of weapons? I deleted ORGM because there were too many weapons.
NKrypt1d Sep 18, 2017 @ 2:51pm 
For some reason, when I try to use wd40 any of the repair items, they vanish from my inventory.
Readynailer Sep 18, 2017 @ 11:41am 
Question , is it normal when equipped the pistols all look like the standart PZ pistol?
I mean in the inventory they have icons , but equiped in the world they look different
MrSimonProd May 30, 2017 @ 8:41pm 
When i'm not using the Quick SMGs mod, I don't find any 45 acp ammo. 9x19 ammo is ridiculously plentiful. No need to change that. If anyone can't find ammo for the colt, using the SMG mod is a workaround for this problem.
flyingfergus46 Mar 11, 2017 @ 5:55pm 
i cannot findd anyguns
SolarFlare1234 Jan 13, 2017 @ 11:20pm 
Necroforge for both this and the SMGs?
[BR1] Vancer2 Dec 11, 2016 @ 2:42pm 
This mod removes the spawns of the original ORGM mod.
[BR1] Vancer2 Dec 11, 2016 @ 12:51pm 
dissasembling assembling and ejecting the magazine. Then reassembling. Gives you a free magazine.
Abd al Haq  [author] Dec 11, 2016 @ 4:43am 
disribution bug maybe
Commissar Tordez Dec 11, 2016 @ 2:57am 
All that spawns in is 45 acp and none of these pistols that ive found that that caliber... so...
Commissar Tordez Dec 11, 2016 @ 1:35am 
Hey, i havnt been able to find 9mm ammo anywhere. There a bug or something?
Abd al Haq  [author] Sep 17, 2016 @ 4:16am 
nope
Ben_Evans1 Sep 17, 2016 @ 4:12am 
does this mode require model loader?
wqcoleman Aug 25, 2016 @ 2:24pm 
Tihs seems to work with 35.10? is it totally compatible? all your mods?
Halberdier Aug 13, 2016 @ 12:47pm 
Hey, for some reason I noticed that I am unable to pack any Quick Gun mod ammo types back into their 50 round boxes or their 500 round canisters, are there any known mod conflictions with Project Hydrocraft? Currently I have Quick Guns, SMGs, and Swag, in addition to Project Hydrocraft and several others that do not affect firearms. Is this a incompatibility or is my memory lying to me and making me think I used to be able to do that?