Sid Meier's Civilization V

Sid Meier's Civilization V

MC's Slavs
39 Comments
Max Dec 7, 2022 @ 5:41pm 
how much faith/gold does the wall give anyway? 2 flat but how's it scale with city defense?
sw Sep 30, 2020 @ 3:41am 
Strong - but the Voi is useless. Weaker than the pikeman and for forests you have a promotion and marshes are seldom. Further I don't use the "anti-horse" wapons. Useless. Especially the lancer. And you have to wait long after the lancer. "Anti-horse" only one exception for me: Impi. Very strong and fast - 3 fields. Even musketman is no problem which is later availible.
Unique building - very useful as the special capability.
PoisoN May 25, 2020 @ 7:22am 
how to downaload and use it?
Adrian Shephard Jul 3, 2017 @ 11:41am 
Ive downloaded the mod but i cant find this on my mod list..help?
Ealdwulf Aug 17, 2016 @ 9:49pm 
Yea for some reason I cannot load this mod, it doesn't even download :( Very sad because this sounds like an awesome mod...
Camern Jun 8, 2016 @ 11:59pm 
This mod, the MC India mod, and the MC slav mod will not load if enabled. I think there may be a conflict. Are there known incompatibilities with some MC mod civs? If so, which ones?
Pouakai  [author] Jun 4, 2016 @ 11:33pm 
Yes there is, it's in a picture. It should be loading
E-Pengüin Mar 3, 2016 @ 3:36pm 
I have a problem. Yesterday I downloaded a mod pack with more civilizations and they are in the Mod section. But today i downloaded some more (Including this one) But i can't use them
Dzikus1r Feb 8, 2016 @ 7:16pm 
I've been having a minor issue with this civ in conjunction with e&d. The decision to organize votchina laws never triggers even when you meet all the listed requirements. I posted about it in the discussions for whatever reason, but no one see it I think. :steamfacepalm: Also the unit animations for the Voi are highly clipped/clippy. Not sure if these are known issues or if maybe I need to reinstall the mod or something?
EagleEyeAL Feb 8, 2016 @ 2:11pm 
Great mod been subscribed since the first iteration of Niklot, however getting a minor bug where the unit doesn’t have to be garrisoned to give the "when the sun was god" bonus and any city that has ever had a garrison is getting the bonus. Other than that really fun to play.
Stef Feb 6, 2016 @ 1:55am 
I haven't tried all civs, but randomly 6 or so and when this mod was enabled they all got 10XP free on their 2nd unit. In case relevant: I also use E&D, New Beliefs Pack and bunch of civilization and wonders mods, but this all seems to work perfectly when the Slav mod is deselected. Thanks for your support!
Pouakai  [author] Feb 5, 2016 @ 10:17pm 
Does that happen with all civs?
Stef Feb 5, 2016 @ 3:31pm 
To add: this happens when playing with any civ (mod), but turns back to normal when deselecting this mod
Stef Feb 5, 2016 @ 3:27pm 
FIrst of all, love your work! However, get a very weird error and by selecting/deselecting mods it seems to be originating from this one... the 2nd unit (and all others after that) that I build gets 10XP for free upon completion without any reason??
Pouakai  [author] Jan 7, 2016 @ 9:39pm 
Mods don't work in multiplayer without a large workaround
Peaky Jan 7, 2016 @ 12:21pm 
how I can play it in multiplayer with friend? I cant find it...
★★★Pulsare★★★ Jan 1, 2016 @ 10:35pm 
Awesome Mod
Beefy Burrito Dec 31, 2015 @ 2:55am 
i cant see the mod in the mods part and yes i did subscribe to it,someone pls help
Maccabee Dec 10, 2015 @ 4:35am 
Grey leader screen upon first contact. Was an image ever loaded? If not, may I tinker with this? (No promises, I have no clue what I'm doing.)
shinmusashi44 Dec 1, 2015 @ 4:41am 
Getting the grey leader screen. How to fix this?
Dzikus1r Nov 28, 2015 @ 2:07pm 
Thanks! I got it working, plus E&D and historical religions. works great (: Only minor thing I notice when I went to reload an earlier save while in that game the decisions panel had stuff unlocked already that I didnt even get yet in the save I reloaded, but that not an issue with this mod anyway and easily corrected by going to main menu first then reloading. Thanks so much for making this civ! I had been looking for one like this for awhile, so awesome! :steamhappy:
Pouakai  [author] Nov 28, 2015 @ 1:35am 
The events & decisions system is part of a mod by Sukritact, but the decisions with the Slavic symbol next to them come with this mod if you have that one enabled.

Also, try loading games by going through the mod menu instead of through the singleplayer one. I've had that happen for me a couple times
Dzikus1r Nov 27, 2015 @ 11:53pm 
Also, I can't load savegames as this civ, it hangs at configuring game files and then just crashes. It plays perfectly fine when first starting out, just can't load games to continue later.
Dzikus1r Nov 27, 2015 @ 10:22pm 
In the second screenshot where it says enact decisions, establish temple of svantevit, is this part of this mod? or is it only available in conjunction with another?
[STW] cavour Nov 21, 2015 @ 4:59am 
Congratulations,good work,but in this area (Western Baltic),weren't Slavs but a people/civ called "Wenedi" or Veneti,that don't belong to Slavic Group!
Shader Nov 17, 2015 @ 10:48pm 
There is no leader screen.
zArkham4269 Nov 16, 2015 @ 7:41am 
There seems to be a glitch w/the leader screen. I get a grey screen with a message "There is no scene loaded for this leader." Of course perhaps that's because I've changed my leader scene quality from low back to medium?
SodaBitch Nov 15, 2015 @ 12:30pm 
Can we get an overpowered version that has unique abilities and components from all slavic civs?
Pouakai  [author] Nov 15, 2015 @ 10:42am 
Should be fine, though I haven't checked to make sure
zArkham4269 Nov 15, 2015 @ 9:22am 
Is this Enlightenment Era compliant as well. I realize that the UB and UU are all prior to that but I have noticed that there seems to be some issues with E&D events with the Enlightenment Mod (so far in JFD's Bavaria, Papal States as well as an issue w/Belgium via plantations)

Thought it best to ask.
Guy Nov 15, 2015 @ 6:51am 
LOOK AT ME MR MEESEEKS
Pouakai  [author] Nov 15, 2015 @ 12:09am 
The Giant Earth map of YnAEMP, with True Start Locations
Melon Nov 14, 2015 @ 2:21pm 
What map is being used in the Screenshot?
JEELEN Nov 14, 2015 @ 8:16am 
@Mc & GE What mass migrations?

@ianandsue5 Ask on Civ 5's Creation & customaization forum at civfanatics.com
ianandsue5 Nov 14, 2015 @ 5:27am 
What I require is someone willing to make unique Graphics and Icons for the Two Unique Units for my First Mod, which is a more Viking-focused Version of a Civilization Ryanjames is making called the Kingdom of The Isles.
ianandsue5 Nov 14, 2015 @ 5:26am 
Hi, More Civilizations. Which Civilization will you be releasing next?
Tnesniv Yørel Nov 14, 2015 @ 4:40am 
But... why have you changed the UB? I really liked the extra happiness
Tnesniv Yørel Nov 14, 2015 @ 4:39am 
YEAH!!! My favorite nation from Viregel (This was his name, right?)

When will the Kalmar come out?