Cities: Skylines

Cities: Skylines

Asset list 5
12 Comments
thale5 Jan 22, 2017 @ 11:15am 
@Sparks That is unnecessary. We appreciate your work but it is a pity that people are now losing your props in their cities.
Sparks  [author] Jan 22, 2017 @ 11:11am 
Take your rocket and shove it up your arse!
thale5 Jan 22, 2017 @ 11:03am 
I'm just suggesting to keep the original asset names to avoid problems. No rocket science.
Sparks  [author] Jan 22, 2017 @ 11:00am 
I know I cant fix it. Some of them are ok but most won't be replaced. They will be fixed eventually I'm sure.
thale5 Jan 22, 2017 @ 10:19am 
Hi, your recent updates break dependencies. For example, when you renamed a log from logpileskt12 to logpileskt7, all buildings and savegames that expect the old name now report "unknown prefab".
Sparks  [author] Dec 30, 2016 @ 9:51am 
Yes the bright round ends.
Avanya Dec 30, 2016 @ 9:50am 
Will do. And just to be clear, we're talking about the ends of the logs right? :P
Sparks  [author] Dec 30, 2016 @ 9:48am 
Nice one! If you could make the sides less bright on the difuse texture and make the whole background of the diffuse texture a dark wood color also, if you like.
I just found a backup, but only contains a couple of the original FBX files and diffuse textures.
There also appears to be specular textures? I have no idea why I wanted my logs to be shiny!
Anyways the diffuse textures appear to be different for each one. So hopefully you can just use what you dump from your game and hope there isn't a problem. Let me know if you need anything. :)
Avanya Dec 30, 2016 @ 8:31am 
Haha. :P Uh, that reminds me it's prob time to back up my files again! I haven't actually looked at the pivot point after dumping, but I think it'll stay the same. And I know that fear. I once changed the name of one of my most popular assets making it disappear from everyone's cities. Woops! :P

I'll happily have a look and see if I can get a smaller but still good-looking LOD for them. :) Hehe, half of it is me loving the game, the other half is the awesome community around it. Who knew that could come from a city-builder! :P
Sparks  [author] Dec 30, 2016 @ 8:15am 
Thats it Avanya, I'm taking all my stuff off the workshop!
Haha I joke, lol ;)
I've allways wanted to update these logs as I don't like the bright sides. But as they are the first things I made I no longer have the original files to update. I fear if I dumped them I would screw up the pivot locotion and ruin everyones logging scenes. Even if I could, I wouldn't know how to effectivly squeeze them into one mesh? I could send them to you if you like? It would appear you work for CO the way you care for this game haha :)
Avanya Dec 30, 2016 @ 7:50am 
Any chance the piles might get better LODs one day? Looks like they're using the main model as LOD, which for most of the piles is too detailed. The ones under 100 isn't really an issue, but the 240-840 tris ones could use some lower ones.
Soviet Sanvich Nov 3, 2015 @ 4:37pm 
These are awesome, whats the weight of the logs?