Cities: Skylines

Cities: Skylines

NYC Elevated Pillar
51 Comments
B0r1slav Feb 27, 2023 @ 8:51am 
Please can you convert this into a metro track? Because it only functions as a train track..
dgrad598 Mar 2, 2022 @ 11:05am 
Wider pillars would be nice to use for running over wide roads or double deck highways.
El Gaucho Jan 28, 2021 @ 10:17am 
Love these! except it seems incompatible with the elevated nyc metro station. would it be possible to make this as a metro line rather than train line?
dgrad598 Aug 26, 2020 @ 6:19pm 
Can you make another elevated nyc station with an avenue under it too? I would like to run subway over the ave with this station instead of using mom oversize station.
manu Apr 14, 2020 @ 7:39am 
Hi @MrMaison, it would be wonderful if we could get the prop version of this pillar. Especially would be extremely useful after the release of Sunset Harbour's elevated metro tracks.

A polite request, if you could make prop versions of this [quickly], that would be handy to the community as a number of some your other followers also waiting for this for such a long time.

Thanks!
DONCOR Nov 27, 2019 @ 2:00pm 
Any chance of getting a prop version? MOM pillars don't work for me so I have to manually put all of them.
Avder Oct 11, 2019 @ 9:44am 
Any chance of a slightly wider version that could sit on the outer edge of sidewalks on a 16m road? Or perhaps with the pillar bases sitting half on the sidewalk and half off such that it could sit on one half of the next2 8 lane road with median without blocking traffic? without blocking zoning of course.

Now that network skins 2 supports monorail, I've been using monorail with these pillars over 16m roads that don't have monorail as well as 32m median roads with medians that can fit the supports into it.

Would love to see a version height matched to the monorail as well.
MrMaison  [author] Aug 26, 2019 @ 4:06pm 
I will make a prop version soon.
freedompata Aug 25, 2019 @ 1:18am 
Update?
baronjutter May 24, 2017 @ 9:35pm 
Any chance to get this as a prop? I've taken to using prop line tool to place support pillars but am forced to use monorail supports because the default ones don't seem to work as props. Like someone below asked, getting these in 9m and 12m (two most common elevated station heights) would be reallly nice!
RetroTyger May 14, 2017 @ 9:01pm 
Does the No Pillars mod not fucking exist anymore??? IS THIS THE ONLY ALTERNATIVE??
imperstar Oct 24, 2016 @ 4:19pm 
Hey MrMaison:) is it possible to release the Pillar as a 9 m up to 18m prop, to reduce the distances of the pillars like in real life :)
Harkon Aug 4, 2016 @ 1:19am 
As LottoTheKing I also didn't find it in the Network Skins list.
Well, eventually I figured out that the list is longer than it seems and can be scrolled... found this pillar right at the bottom of the list ;-)
Iskra Jun 4, 2016 @ 6:32am 
Hallo
MrMaison  [author] Apr 1, 2016 @ 8:08am 
LottoTheKing- It should be listed in the panel as long as you have Network Skins installed.
LottoTheKing Apr 1, 2016 @ 2:40am 
Looks great! But how do you use it? i does not show up in Network Skins?
jackripper Jan 22, 2016 @ 11:10pm 
excelent work on these mods looks so real I can look at the detail work for a long time hahaha.
MrMaison  [author] Dec 29, 2015 @ 5:21pm 
Ithinarine- Glad you figured it out :)
Ithinarine Dec 29, 2015 @ 5:11pm 
I seem to have figured out the zoning issue at least, have to build a road using the Overlap setting of No Pillars mod, this will make a road without zoning under the rail, then build off of that road with a new road with the Collide function, and the first road will change to having zoning, weird work around, but it works.
Ithinarine Dec 29, 2015 @ 5:00pm 
I'm having troubles with laying tracks overtop of roads without the tracks trying to complete their construction at the road below, I always have to delete the road, then rebuild the road under the track.

Also not able to build roads with zoning beside them under the track, doesn't matter if I am set to collide or overlap, any roads I build under tracks don't have zoning beside them.
MrMaison  [author] Dec 13, 2015 @ 4:13pm 
Chris6d- Are you using the "no Pillars" mod? You must set it to overlap in game.
Chris6d Dec 13, 2015 @ 6:33am 
I can change the options for the Pillars to make the road go under the train ONLY in the Asset Editor, NOT in the actual city. Somebody needs to tell me why this is and how to fix it, quick.
MrMaison  [author] Nov 9, 2015 @ 3:40pm 
Regasaurus14- use overlay with the no pillars mod. But if you want zoning, use the option that allows it. Dont use the default collision mode. Boformer may be making a video tutorial for this soon.
Regakiller Nov 9, 2015 @ 3:23pm 
How do you make the road go under
GordonDry Nov 6, 2015 @ 10:08am 
One per workshop item is way enough, you lazy ppl.
BloodyPenguin Nov 5, 2015 @ 12:56am 
@MrMaison Hi! I've updated ETST with narrow tracks as you requested
MrMaison  [author] Nov 2, 2015 @ 1:09pm 
K.N.- No you don't have to re-sub. These will be good for the tracks between stations. You can use these pillars in any situation you like. The NYC elevated stations will be a perfect match for this style. Satation pillars are included with the station so you're good.

Frenkie,- Yes, some vandalized pillars will go good with the graffiti trains :)
K.N. Nov 1, 2015 @ 10:08pm 
When the elevated train station over roads is came. Do we have to re-sub again. or there will be auto-update? thanks
frenkie Nov 1, 2015 @ 10:48am 
some tags on it would b great:)
Meteor Daddy Nov 1, 2015 @ 10:14am 
Yup. What I'm asking is different.. :D It seems that your pillar, with it's size, holds multiple rails :D
MrMaison  [author] Nov 1, 2015 @ 9:51am 
Vexcarius- This is just a replacement pillar for elevated rails. Not a station.
Meteor Daddy Nov 1, 2015 @ 6:31am 
How many rails does it have?
GordonDry Oct 31, 2015 @ 5:19pm 
Thanks for the info.
Actually I'm fiddling with tram avenues, so don't worry I'm not wasting pillars :steamhappy:
MrMaison  [author] Oct 31, 2015 @ 3:34pm 
Thanks again!

Boformer is working on a mod to replace streetlights. For now, I would avoid putting your rails over roads until that mod is released.
Knight1376 Oct 31, 2015 @ 2:52pm 
3 thumbs up......
Regakiller Oct 31, 2015 @ 2:51pm 
Finally Roads Under the train track
Knight1376 Oct 31, 2015 @ 2:48pm 
nice......
usagi tenshi ʚ₍ᐢ. .ᐢ₎ɞ Oct 31, 2015 @ 11:14am 
pillar changer support I presume?
templeofdoom Oct 31, 2015 @ 9:18am 
Hey MrMaison - EXCELLENT work! Those rivets man - looks amazing. I can't tell if they are geometry or just amazing texturing - great work! One question: will this automatically be available upon subscription for Boformers pillar changer mod? Any way you can put some clarification on how this is to be accessed? I have yet to really play with the mod and I'm not sure how to make sure these pillars are accessible in game?
GordonDry Oct 31, 2015 @ 9:12am 
I just did a quick test, when a rail track is above a vanilla road the height has to be 15m or the street lights collide with the structure.
Just a hint.
I hope in future when a toggleable road mod comes out (lights, reservatioon barriers, other props to be toggled on / off) it will be possible to attach light beyond an elevated road / rail by toggling.
MrMaison  [author] Oct 31, 2015 @ 8:47am 
Fixed
MrMaison  [author] Oct 31, 2015 @ 8:47am 
Thanks everyone. Enjoy!

Thanks for the heads up Gordan! Forgot to put in another one when I swapped out the preview image.
GordonDry Oct 31, 2015 @ 6:48am 
btw you forgot the Pillar.xml
AWOL_AE Oct 31, 2015 @ 6:28am 
i like to see a double decker bridge like the geo wash. bridge in nyc
Velvet Crowe Oct 31, 2015 @ 6:22am 
i want Bridge on Road pls (like Bi-Level road)
Squidly Oct 31, 2015 @ 5:47am 
makes me feel like im at home
Kommandeur Oct 31, 2015 @ 2:30am 
This is great, just what I was waiting for, will look beautiful with German U-Bahn design!
tony_r_68 (Zed68) Oct 31, 2015 @ 1:38am 
They look truly amazing !! Great job !
Jewish Banana Oct 31, 2015 @ 1:12am 
Great addition to the game, can't wait to see what you have in store for the rest of your NYC project :hardhat: