Sid Meier's Civilization V

Sid Meier's Civilization V

Super Civs - Complete Pack Part 1
173 Comments
CDuque Feb 23, 2023 @ 12:27pm 
I subscribed to your mod, but none of the civs apper now.. I think there is problem
Don't even Try it Sep 17, 2022 @ 3:01pm 
Hey, not sure if your working on this mod anymore- but I have a problem. for some reason I can't seem to find this mod on my mod list when I load the game. The second pack is there but not this one. It's preventing me from playing the super civs and I was wondering if you had any idea what might be causing it.
theswabby Sep 28, 2020 @ 3:11pm 
Got i figured out. There was a conflicting mod.
luei333  [author] Sep 28, 2020 @ 9:55am 
@theswabby, nope, none of that. I think they might have a tech prerequisite, I don't remember... but probably not. You should just be able to build them, and the only limit should be the number of cities you have.
theswabby Sep 28, 2020 @ 8:01am 
It doesn't show them in the tech tree or that they replace any unit or require a resource. Unless im super blind but i swear i cant find anything for them.
theswabby Sep 28, 2020 @ 8:00am 
Do i need the hatchery to build them?or any other prerequisites?
luei333  [author] Sep 27, 2020 @ 5:28pm 
@theswabby, you have to build them in one of your cities, but you can only have 1 for each city in your empire.
theswabby Sep 27, 2020 @ 4:10pm 
How do i spawn symbiotes?
M$HCICIEL Apr 4, 2020 @ 11:46pm 
Add Punisher as a Civilization pls
jameskenway Jun 26, 2019 @ 4:44pm 
@luei333 I just realized I think I am using the EUI. But thanks for responding!
luei333  [author] Jun 24, 2019 @ 9:32pm 
@jameskenway, yeah, I remember hearing about problems like that way back in the day... I don't remember what caused them though. Are you using both RF and BNW? Are you using any other mods?
jameskenway Jun 24, 2019 @ 6:23pm 
I have a bit of a problem. When I load the mod everything works but I don't get the buttons that you get when you select a unit. For example, if I select my warrior unit, usually you get a pop up at the bottom left of your screen that shows buttons that say "move", "attack" and the such. But if load this mod up that pop up doesn't show which means that you can no longer promote units because that button doesn't have a hotkey. Otherwise an amazing mod that I love.
luei333  [author] May 27, 2019 @ 11:19pm 
@Jurassic Monk, check your logs, they should point out what's wrong. (You might have to enable logging, google it) Do you have any other mods enabled? They could be causing conflicts.
JurassicMonk May 27, 2019 @ 7:19pm 
ya im not sure cause it says they are loaded and then when i go to pick a leader only the basic ones are showing up
luei333  [author] May 27, 2019 @ 6:47pm 
@Jurassic Monk, I don't think you need both DLCs, but they're heavily recommended. You should be able to load and use my mods without them, but at your own risk. You might try downloading individual civs to see if they work without them, like just Gotham or Krypton. Try verifying the integrity of your game's cache via Steam. You also might just need to give it time to download. If you just subscribed, it might just be a matter of waiting.
JurassicMonk May 27, 2019 @ 6:38pm 
do i need to have any thing other then the base game or do i need to have the dlc brave new world
JurassicMonk May 27, 2019 @ 6:30pm 
i did all that and it seems that i cant fine the mod files in my file browser so im thinking they dident download the right way or somthing
luei333  [author] May 27, 2019 @ 6:15pm 
@Jurassic Monk, Make sure you download the Complete Pack Part 2! Beyond that, um...? Been ages since I've played Civ 5. Make sure the mod is enabled, maybe verify the integrity of your game's cache...
JurassicMonk May 27, 2019 @ 5:56pm 
any ideas how to fix
JurassicMonk May 27, 2019 @ 5:56pm 
hey so i seem to be having a issue getting the characters to load and have nothing past the normal ones
luei333  [author] May 21, 2019 @ 2:07pm 
@acrazyblackman, I know how you feel! Hey, also, if you play Civ 6, check out the Civ 6 version on these mods, they're waaay better, I think.
Logan Anarcho-Capitalist May 20, 2019 @ 1:35pm 
Why hadn't i seen these mods years ago!?!?!?
luei333  [author] Sep 19, 2018 @ 11:03pm 
BNW Is Brave New World and G&K is Gods and Kings. They're the major expansions for the game.
luei333  [author] Jul 24, 2018 @ 5:38pm 
Hello, everyone still subscribed to these comments. Super Civs VI has just been released for Civilization 6! If you liked these mods, and have Civ 6, give it a look!!
luei333  [author] Apr 2, 2018 @ 9:05pm 
@Your Self Esteem, yeah it's intentional. To make sure people have both parts. It used to be just one part.
Ñaught Apr 1, 2018 @ 4:48pm 
Surprising you need to activate Part 2 before you can activate part one in the mod manager.
Shmubs Oct 10, 2017 @ 4:21pm 
ew civ 6
myk Jun 15, 2017 @ 12:13pm 
ok thx
luei333  [author] Jun 14, 2017 @ 11:38am 
@myk, not to Civ 5. Possibly to the Civ 6 mods I'm working on, though.
myk Jun 14, 2017 @ 2:56am 
have you planned to add hulk?
Shrimp May 25, 2017 @ 5:30pm 
Progress on the Civ 6 mod version?
starlighthero May 13, 2017 @ 1:01pm 
Love these civs! I would love to see you make a Storm mod. Maybe give food bonus to farms and plantations, or +2 food for gardens and they can be built without being next to fresh water. And her unique unit could be the Weather Witch, a Great Prophet but with ranged attack and ignore terrain cost or something like that. Those are just ideas I had. Thank you so much for the mods! Awesome job!!
wellman.europe Apr 28, 2017 @ 2:23am 
Thank You for your outstanding work.
Deathstroke can be very challenging, the only civ to surpass me twice Diety/Epic.
I squeeked by a science victory with Flash.
Deathstroke had 80% of the map and double the score of every other AI.
Johan Mar 3, 2017 @ 2:03am 
When you choose Flash as the leader and you start the game then the settle button turns into a airstrike button
luei333  [author] Feb 22, 2017 @ 4:05pm 
@DeeDeeDidIt, correct. You might still be able to build holy sites, I can't remember, but otherwise they become your main combat force instead.
DeeDee Feb 22, 2017 @ 2:56pm 
So I can't conduct trade missions or build holy sites? I just wanted to be clear because you can with the other super civ eg. Flash speedster
luei333  [author] Feb 18, 2017 @ 5:20pm 
@DeeDeeDidIt, that's intentional. With your Deadpool corps, you can only make the improvements (or found religion, etc) that the replaced GP could make. It's a tradeoff playing as Deadpool, you have to change your strategies to accomodate.
DeeDee Feb 18, 2017 @ 1:07pm 
Loving the mod BUT the Deadpool Corps don't allow you to use your scientist to further research only build an academy
luei333  [author] Jan 19, 2017 @ 3:43pm 
@hiddensquid, it sounds like you're using another mod that overwrites UnitPanel.lua. There's a very popular mod that overwrites it as well, named Enhanced User Interface. You should check any other mods you're using, and see if they have the file UnitPanel.lua anywhere in their folder, and if they do they won't work with my mod; if you can get them to load AFTER my mods, they might work properly, but Elektra and Zatanna will have some missing abilities.
MeuLee Jan 19, 2017 @ 2:43pm 
The option panel for units doesn't show, I had to use hotkeys until I got a Great Prophet and Great Scientist. I searched over the internet, nowhere it says how to build an academy nor found a religion. Any help?
god Jan 12, 2017 @ 8:50am 
oh ok thank you
luei333  [author] Jan 11, 2017 @ 4:11pm 
@Dominic130000, they are the game's 2 major DLCs, Brave New World and Gods and Kings. Most of my civs require both, though some individual civs might not need one or the other to function. No promises though.
god Jan 11, 2017 @ 9:55am 
i dont understand what bnw and g&k are
luei333  [author] Nov 29, 2016 @ 3:57am 
@Nikola2210, on what game speed? Have you tried it in multiple games? I'll try to recreate it.
Lionsbane2210 Nov 15, 2016 @ 6:17pm 
Hey, don't know if this has been asked before, but at turn 141 I get a CTD when using any of the civs included with this mod. Any have any ideas on how to fix this?
luei333  [author] Oct 16, 2016 @ 2:41pm 
@djmarquart, it's the Enhanced User Interface. Both my mod and that one overwrite the UnitPanel.lua file, so they're incompatible (I'll add that to the mod description soon). You could try to make sure the EUI mod loads AFTER mine and it should work fine, you just won't be able to use Catwoman's action to steal great works, Zatanna's great prophet actions to grant either free social policies or techs, or Elektra's Ninja's ability to upgrade strength. If you're not playing any of these, then everything else would likely work fine.
Dredd Oct 16, 2016 @ 8:26am 
I'm having an issue with not being able to select any units while using your mod.
Enabled mods:
Super Civ Pack Part 1
Super Civ Pack Part 2
Super Civ Religion Pack
Spider-Gwen replacer
Guy Gardner replacer
Cpt Marvel replacer
Cultural Diversity
Barbarians - unlimited exp
Only Mod Civs

I'm also using the Enhanced User Interface
Redcoat123 Oct 8, 2016 @ 12:46am 
Alright I'll try that then, thank you for the help!
luei333  [author] Oct 7, 2016 @ 11:51pm 
@Redcoat123, wow that looks really weird. But, I can tell you ahve other mods enabled, at least IGE. If this is a problem for every part of the game, it's probably a conflict between my mod and someone else's. Try disabling other mods one at a time and see if turning off one fixes it, maybe. Beyond that, I don't think I can help you.
Redcoat123 Oct 7, 2016 @ 11:19pm 
Oh sorry, it's been awhile since I've edited it