Total War: ATTILA

Total War: ATTILA

Aztec 2015 Graphics
385 Comments
Majordea Dec 28, 2023 @ 7:36am 
is this supposed to be compatible with overhaul mods such as Ancient Empires etc..?
GeorgeDB Aug 7, 2023 @ 2:05pm 
do the quotation marks need to be included? it wont let me have them in there
Booty Warrior Jun 4, 2023 @ 1:42pm 
Were you ever going to upload a mod that upgrades the campaign map graphics?
jimknopf107 Dec 4, 2022 @ 11:31am 
Any news on this?
Stix_09 Jan 17, 2022 @ 7:04pm 
To stop loading the mod delete the user.script.txt file
or comment it out with # characters like so

# mod "aztec_2015_graphics.pack"; #
Stix_09 Jan 17, 2022 @ 6:09pm 
user.scripts.txt files were the old way mods were loaded before we had a game launcher, they can also be used to set various parameters (like debug camera) in the game (like the preferences.script.txt file can)

Some mods can't launch properly using CA's Launcher (like this graphics mod)
The mod needs to be in games data folder



1)subscribe to the mod 1st above (click subscribe)

2)Create file "user.script.txt" if it does not exist
The file is found here "%AppData%\The Creative Assembly\Attila\scripts\user.script.txt"

add the following to that file (the semi colon is required)

mod "aztec_2015_graphics.pack";
zellers Oct 5, 2021 @ 7:59pm 
very green sometimes and very red sometimes
Girthy Gentile Sep 21, 2021 @ 10:22pm 
Can you post better directions lol. Shits wack.
Lt.Dan16 Aug 16, 2021 @ 11:30am 
@SovietOnion just do what I posted
Brandon_Normanvs Aug 11, 2021 @ 10:11am 
Still get really red skies/ground :/
[BRE] Rollon JONATHAN Jul 6, 2021 @ 1:11am 
The red lines are still there with steam version

but i did use the twcenter link later and i put it in the mod folder and changed the name to Aztec_2015_Graphics.pack but im not sure if its actuelly working properbly
Lt.Dan16 Jun 19, 2021 @ 7:45pm 
Forgot one step. In order to enable it, follow install instruction until the you get to copying and pasting into the user.script. Copy this exactly as shown. mod Aztec_2015_101.pack;
Lt.Dan16 Jun 19, 2021 @ 7:42pm 
For anyone getting red skies, go to the provided link on TW Center and download the 1.01 version. Its literally the same thing except maybe a few bugs (Havnt encountered any after 5 hours, with the Ancient Empires mod.) http://www.twcenter.net/forums/showthread.php?699309-MOD-Total-War-Attila-Aztec-2015-Graphics-*-Redone-Version-(NEW)-**-RELEASED-BETA-VERSION
monke Jun 4, 2021 @ 12:41pm 
why is everything so RED...
+Vastator+ Jun 4, 2021 @ 7:19am 
Tried a custom battle and got a red sky/lighting. Is there a fix or an updated version somewhere?
FrenchBoi57 Apr 14, 2021 @ 6:00am 
@Adals it is hiden and you need to un hid them(google how to)
FrenchBoi57 Apr 11, 2021 @ 2:54pm 
99% vsure
Mikhelas Mar 23, 2021 @ 2:41am 
does it work with 1212 ad?
Adalas⚜ Mar 8, 2021 @ 1:34pm 
I don't have any "APPDATA/ROAMING"
Kencko Jan 19, 2021 @ 5:07pm 
very red XD
K2 Dec 17, 2020 @ 12:43pm 
still red desert sky?
ForkMeEye Sep 10, 2020 @ 2:16pm 
Quite the red desert I must say
VeXor EU Jul 12, 2020 @ 12:37am 
red and black skies
Son of ROME Jun 26, 2020 @ 10:30pm 
update plz
alaink May 26, 2020 @ 4:28pm 
Update please....:)
caudildl May 17, 2020 @ 4:47pm 
I am still getting red skies
Azade12 Mar 29, 2020 @ 10:55am 
YES COMPATIBLE. IF NOT COMPATIBLE THE GAME WOULD CRASH
Wolfy714 Feb 27, 2020 @ 7:21pm 
Is this compatible with 1212ad? Just curios; Woudn't be suprised if it didn't. CA is weird with mods.
Breepzz Feb 19, 2020 @ 4:03am 
1212ad compatible?
walkingbass Jan 18, 2020 @ 4:51am 
sorry I meant: mod"Aztec_2015_Graphics.pack";
walkingbass Jan 18, 2020 @ 4:50am 
Hi! I'm testing this mod with AoC but doesn't seem to kick in.
I've created the script file "mod"Aztec_2015_Graphics.pack"; also double checked it for spelling mistakes.
indeed I see a difference when I launch the prologue of Attila, but playing AoC I don't see the same difference. Could you kindly confirm whether this mod works for AoC? Is there any user which is efficiently using it for AoC?
Thanks!
Tristanbp1 Jan 17, 2020 @ 7:49am 
when mod workers do a better graphic job than the actual developers XD
mkinG  [author] Nov 16, 2019 @ 12:02am 
:wnheart:
napoli Nov 15, 2019 @ 6:18pm 
wow so nice mod Thank you
The † Faith † Oct 27, 2019 @ 2:47pm 
how do you make this script file idk if your suppose to edit something call preferences.script.txt or make something new with the Aztec_2015_Graphics.pack this is so confusing
Colfer Oct 1, 2019 @ 11:43am 
I'm getting a red filter across everything with this. Looks great from the images though :(
The Last Monke Sep 15, 2019 @ 10:38pm 
No FPS loss? Sounds too good to be true...
mkinG  [author] Aug 21, 2019 @ 11:53pm 
Yw :wnheart:
Mr. Bluecoat Aug 21, 2019 @ 2:44pm 
This mod is beautiful. Thank you for this beautiful piece of art. <3
๖ۜGaiNo May 14, 2019 @ 5:37am 
@Qaher el gawaweed Its probably because instead of "shk"you put your user name
DT Apr 19, 2019 @ 10:35pm 
CA has nothing to do with it aside from the new launcher which you can opt out of.
Kisigi Apr 19, 2019 @ 7:44pm 
why CA, CA makes this mod to not work in a simple download.
Koko el Khoofash Apr 19, 2019 @ 4:02am 
i cant find the file C:\Users\shk\AppData\Roaming\The Creative Assembly\Attila\scripts
GreyEther Mar 6, 2019 @ 11:23am 
Im assuming since I dont have red skies and everything looks the same (I think) that I didnt install this right?

You are suppose to subscribe and then just put that script line in the folder?
Sick#Rabbid Mar 5, 2019 @ 9:52am 
I get red skies too :(
Dora la exterminadora Mar 3, 2019 @ 11:34am 
Yep, red sky still present.
Ragnar Feb 27, 2019 @ 11:48am 
Needs an update please Author
player LL Feb 7, 2019 @ 11:45pm 
still red sky
Zhbik Jan 8, 2019 @ 1:49am 
I still get red skies
DT Nov 15, 2018 @ 8:09pm 
Okay, I'm an idiot. I forgot I have Night Light turned on which gets disabled in fullscreen.

Thanks for the awesome mod.