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I can't get it to appear as a function. Not virtually and not like that. And i also can not change faces and voices.
I see the Face Voice and Insignia symbols on left side under, but I can't interact with it and in virtual they are (Symbolic) not there.
One way works : That is on Editor if you click your Charakter,edit the character(Assistent missile Specialist under Object: Identity), but why is not working on virtual and normal Editor where the symbols are there? Maybe, I don't have a suitable modification or Addon? Please help.
this addAction ["Save Gear",{[player, [missionNameSpace, "VirtualInventory"]] call BIS_fnc_saveInventory ;}]; this addAction ["<t color='#004EFF'>Arsenal</t>", {["Open",true] spawn BIS_fnc_arsenal}];
@MakTheBlade
Does this mod have a server key to run on a dedicated?
Thanks in advance!
https://community.bistudio.com/wiki/Arma_3_Unit_Insignia
As for saved loadouts in arsenal, they work for me but sometimes not for others. The only thing I can think of is mod order - try loading just personal arsenal (or make an arsenal in editor) and MAKTAC Insignia, then see if the same thing happens. Afaik the script is fine, no changes from BIS to affect it. Good luck!
@cambrik I also added the original version of the Maxpedition Skull patch in green, was that the one you meant? The actual "skull hunters" patch was something I made for my old clan, that's why I removed it.
I still Like it very much ! One of my favorite mod for sure 'MERICA
'Cause it was my favorite and I don't see the point of removing it.
Still really good mod, but please but back the U.S Punisher
["AmmoboxInit",[this,true]] call BIS_fnc_arsenal;
@Slav Supersta: I believe the Not Delta patch is a SEAL thing. Competitive rivalry :)