Sid Meier's Civilization V

Sid Meier's Civilization V

DBZ Saiyan Civilization
48 Comments
Ikereviews Sep 8, 2018 @ 8:57am 
ai wont settle
Boyzilla  [author] May 8, 2018 @ 4:44pm 
@SerSmokeShop
Not to my knowledge.
SerSmokeShop May 8, 2018 @ 4:44pm 
Are there any map mods? like Namek?
Turbotowns Oct 7, 2017 @ 9:26pm 
That's obnoxious... how am I suppose to know which? *sigh* Maybe they were just being surpressed to much to found any more.
Boyzilla  [author] Oct 7, 2017 @ 3:39pm 
@Turbotowns
No, that hasn't occured before. It might be colliding with another mod.
Turbotowns Oct 6, 2017 @ 4:13am 
Hey, uh... Are they(and any of your civs for that matter) single city locked? Cause I didn't notice the AI found any more cities.
Turbotowns Oct 1, 2017 @ 12:46am 
@conan-the-wild-man
Lol, how does THAT happen, and, aside from the road thing. Saiyans CAN fire Ki Blasts.
Boyzilla  [author] Aug 10, 2016 @ 7:16am 
@conan-the-wild-man
That... Shouldn't be possible.. Are you sure it's this mod and not any other ones?
Super Jaegar Jul 22, 2016 @ 2:04pm 
My issue with the mod is that all my warriors could build roads, they also only did range attacks
jiren Jun 14, 2016 @ 8:48am 
I noticed a bug/issue that melee units can only attack twice in open terrain and can perform another action after attacking if it was in open terrain while having neither benefit in rough terrain. I think If you made it so they had blitz instead of a unique "may attack twice" promotion it would resolve the problem.

Also you could implement a "super saiyan" promotion once a unit reaches level 10, since it's the cap and each unit can only recieve 30 exp from barbarians so it can't be farmed, where it doubles the units strength and gives the effects of survivalism 1 and 2 or something along those lines.
RoxyRiku94 Feb 3, 2016 @ 1:31am 
I know you're planning to make your civ balanced, but I think the Saiyan Warriors should upgrade to Riflemen instead of Musketmen and make them obsolete at Rifling. Otherwise it's a downgrade once you research Gunpowder and can't produce Saiyan Warriors anymore.

By the way, do you still plan some DBZ civs or at least keep them updated? I'm currently also trying to make a DBZ civilization, with an unique gameplay.
SirGarde Jan 31, 2016 @ 3:19pm 
well a single unit that was a super sayain would not be too overpowerd llike you can only have one
50 str takes half damage ranged (because ki)
tolaburke Oct 19, 2015 @ 5:02am 
Such a legendary figure would be akin to a Great General who could fight. This is not unheard of in Civ5; others have made such(The most recent that comes to mind is the Lu Bu Forces civ, who has Lu Bu as a replacement for the Great General).
striker88 Oct 12, 2015 @ 10:30pm 
lol if iam goign to play the sayians i want them to be OP
Boyzilla  [author] Oct 12, 2015 @ 11:30am 
@Striker88
I don't have the Modding experiance to make Super Saiyans, plus, that would completely OP.
striker88 Oct 12, 2015 @ 2:50am 
what no super sayians this is bull crap
tolaburke Oct 4, 2015 @ 4:16am 
Hmm. You might consider reworking their unit progression. You note in the unit description that Saiyans are far better than guns. And hell, we see what they do to our regular tech early in the series. So why are they bothering with muskets and Great War Infantry? I mean, I'm sure they'd like Giant Death Robots, but everything else?

Look up the 'Eugenists' and 'Artificers' civs here on Workshop as(Admittedly OP) examples-they have adjusted unit progression; all biological and all mechanical respectively.
Darth Moustachious Oct 2, 2015 @ 1:09pm 
can you make a tuffle civilazation.
SirGarde Sep 30, 2015 @ 4:11pm 
@Swanky McCherio
*BLAST*
.....freakin smartass
Dewmeister Sep 20, 2015 @ 6:43pm 
"Frieza plots to destroy Vageta sir!"
"My son, the planet or me?"
"yes"
mcreeb Sep 6, 2015 @ 10:06pm 
how do i use this mod?
Boyzilla  [author] Sep 5, 2015 @ 8:51am 
@Lerrasien192
Correct, if you wanted to be overpowered, find some sort of Mod that will make you pretty much OP. But you won't find it in the my DBZ Civilizations. They are created to be balanced against other DBZ Civilizations and for nostalgia of course.
Lerrasien Sep 4, 2015 @ 6:29pm 
@Boyzilla
Exactly, I completely agree. I find it difficult to enjoy a game when you are simply too strong for anyone else to pose any actual threat to you. I know that some people enjoy playing like that, but I am definitely not one of them. If it isn't a challenge, then what's the point, right?
Boyzilla  [author] Aug 28, 2015 @ 12:52pm 
@Lerrasien192
That is exactly the reason in which I don't change the current way in which the Saiyan Race's trait works. This is as much as I can do without making it a extremely overpowered race. I like to have my Civilization be balanced against one another at the very least.
Lerrasien Aug 27, 2015 @ 7:15pm 
Stephen, you could probably get it to give some kind of upgrade that stacks or something, but honestly, I feel like it could be easily abused and make someone way too powerful If you tried to boost a few units to be overly upgraded rather than go for the "look at me, I have no gold because my army covers the planet."
stephen_gameday Aug 9, 2015 @ 9:14pm 
I don't know if the game's programming will allow what I'm going to suggest, but here it goes:

When a melee unit destroys an enemy, but is reduced to 25% or less health in the attack, it recieves a permanent Attack Strength boost when the unit heals back up to full health. There is no limit to how many times a single unit can do this.

I didn't really think of the numbers involved, but I thought it would be a great way to do the "Saiyans get stronger every time they almost die" concept
Vyllckart Jul 28, 2015 @ 12:38pm 
i just thought of something! the zenkai boosts in the show increase a sayans power everytime he almost dies OR dies...so how about this, for every 10 damage done to a meele unit,they get a bonus the next turn
Vyllckart Jul 26, 2015 @ 1:40pm 
.....new civ?
RJ Jul 26, 2015 @ 5:00am 
You am no real super sand
Emperor Macho Jul 26, 2015 @ 1:09am 
buu civ would be nice
Wildcard Jul 25, 2015 @ 6:42pm 
very nice job again
Boyzilla  [author] Jul 25, 2015 @ 10:48am 
Thank you for the feedback and suggestions everyone! Here is Version 4 of Saiyan Civilization!
Danny Jul 25, 2015 @ 9:27am 
Slightly stronger warriors make no sense.
NO ONE attacks with warriors and if you do you cripple yourself late game... :\

Instead make all non armoured/mounted melee units receive free march, drill 1 and shock 1 promotions, that would make the Saiyan race extremely scary to fight.
Much more so then even Shaka with an impy rush... XD
dsc91 Jul 23, 2015 @ 10:56pm 
Z Fighters race
Korra Altarmore Jul 22, 2015 @ 10:57pm 
Something Civ V really needed, Amazing!
Boyzilla  [author] Jul 21, 2015 @ 7:02pm 
Updated to Version 3! Thanks all those who subscribed and commented!
FreezeArcade Jul 20, 2015 @ 8:49pm 
Yeah I agree you really should make a Civ for Frieza and his Gang.
Wildcard Jul 20, 2015 @ 8:22pm 
you have nameks and saiyans i beleive Frieza and his group may be a good idea as well
demerson Jul 20, 2015 @ 3:01pm 
Change “Honor” to “Sayian Pride” or something.
Change Great Profits to Kias
Change Generals to common characters like goku, vegata, ect…
Other Civs like the Majin Empire, Andriods, Ect..
Change unit art to look like sayians for sayian empire, androids, etc..
There is a huge potential here to mad a total DBZ Conversion mod. I would love to help but I have NO Modding experience.
red mage Jul 20, 2015 @ 4:13am 
maybe give warriors a ki attack? sorta like the skirmish bonus some units have?
dominicawb Jul 19, 2015 @ 5:40am 
Kinda simple, but otherwise a good attempt. Was hoping to see something involving Oozarus being a REALLY overpowered siege unit for taking cities, kinda similar to the ram or siege tower. lol if only someone could make the model for it.
cinefreak Jul 19, 2015 @ 12:38am 
I had some problems with the meat factory. It didnt give my cattle +2 food as it should and neither did it help with bananas or wheat (although i'm not sure it would change these last two).
Boyzilla  [author] Jul 18, 2015 @ 1:33pm 
Version 2 has been updated! Warrior model is fixed and changed, Typos corrected, and now you can have Dragon Ball Kai music playing as a custom soundtrack!
Boyzilla  [author] Jul 18, 2015 @ 12:23pm 
Thank you for all those who have given me their support and subscribed to DBZ Saiyan Civilization! I am currently working on fixing the two current issues for the mod. Afterward, I might create another DBZ Civ. If you have suggestions, please feel free to give them.
Lord Sylveon Jul 17, 2015 @ 12:32pm 
Seems good. I'd love to see custom promotions down the line, or music (preference towards music) but as is good mod.
demerson Jul 16, 2015 @ 9:49pm 
Just need a few custom models and this would be awesome
Vincente Steele Jul 16, 2015 @ 4:16pm 
G'job! Other than a few typos, this seems pretty good.
Smart Fella Jul 16, 2015 @ 3:50am 
i am super sand