Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I started a game as the Shoshone and nowhere in the tech tree did I get the pathfinders.
btw I would re-name Ancient era to "Neolithic"
Darth, could you maybe add that to your description page???
I don't think I like this mod however. I like it conceptually because since the days of Civ V vanilla before G&K and before many mods were a thing I thought as well "Man these eras sure fly by" but there's a huge problem I'm having with this and it's the free buildings. SO many free buildings. And not even like, small effects, some of these buildings have crazy powerful bonuses like %+ production or flat happiness improvement all for *Zero maintinence cost*. My cities ar eproducing units and buildings in less than ten turns on Epic length games, my civilisation happiness is tthrought he roof with all the free happiness buildings, my population is skyrocketing. I would say this is okay if the AI uses it but then even if they do I don't trust it to be as effective as a player, even with the enchanced AI mods.