Distance

Distance

Epicentre
14 kommentarer
Sadnehs 10. maj 2021 kl. 22:19 
Is there a way to tell what song is playing in a given stage?
5el. 19. jan. 2017 kl. 9:24 
One of my favs on the Workshop. I simply can't describe how lovely the flow is :)
Gashwa 15. mar. 2016 kl. 14:28 
I came here to say what Railgun said. This is the best custom map I've played so far, better in fact, than some of the official levels. Keep it up!
Railgun 1. jan. 2016 kl. 23:19 
Finaly a map that gets most of the things that people fail to do right .
I recomend it if you are into casual maps .

Pros:
- Nice visuals
- Checkpoints done right (finally)
- Smooth as hell (except this tunel, you can not NOT hit if you are running with boost, please fix that, it's stupid)

Cons:
- Although it has some chalenge I didn't find it "Advanced" as the Author claims it to be.
I think its super casual and you should play it if you want something casual to relax.
- Kinda short

Overall a very decent map that is worthy of the rating it got . (unlike most top rated maps out there) Kudos to the creator.
Sparrow with a machine gun  [ophavsmand] 23. juni 2015 kl. 20:30 
Thank you buddy. Much luv ;)
Conan, Cimmerian 23. juni 2015 kl. 20:22 
nice track!
Supra 23. juni 2015 kl. 7:36 
Fair enough. I just did a few rounds and I enjoyed it! :)
Sparrow with a machine gun  [ophavsmand] 23. juni 2015 kl. 4:21 
@Supra Thanks a lot for the feedback I really do appreciate it. I've toned down the lights near the transfers. but since I didn't want use anything that made noise Saws/Rollers/lasers ect, the best way to make it challenging is with lights and moving object distractions. (The spinning rings also show you which way to roll)

By design, none of the transfers need you to jump, but I don't want to disable the ability because there're three points where it can be used for short cuts.

At the first vertical dive when you exit the building/quarantine body you can jump to the right and cut a bit of the track (I don't know if this is faster but it's a thing you can do) then at the yellow girders before the tunnel it can be used to wall ride and it can also be used to jump the barriers inside the tunnel.

So although jump isn't needed I can't bring myself to disable it.

Again, thanks for the feedback, and I'm happy you like the visuals since that's what I spent most of my time on :)
Supra 23. juni 2015 kl. 2:48 
I've played this level a few times, but I only finished it twice (bronze on first try, gold on second try) as there were a few things that bothered me.

Before I got familiar with the track in certain parts I failed to flip the car at the appropriate time, because some of the lights blinded my sight. I'd recommend to tone down some of the spot lights. Furthermore, I feel it's very counterintuitive to not jump when you are about to flip onto another track. I kept failing at the first transfer until I noticed it's a lot easier when you do not jump. Perhaps it's better to disable jump altogether?

To end on a postive note however, I enjoyed the black-white aesthetics and in itself the track is not bad at all. :)
Sparrow with a machine gun  [ophavsmand] 21. juni 2015 kl. 4:19 
Thank you friend, I'm glad you like it. <3
FX 20. juni 2015 kl. 18:18 
Good stuff...buddy. o3o
Sparrow with a machine gun  [ophavsmand] 19. juni 2015 kl. 5:43 
@Zombie Thanks a lot buddy I'm glad you like it ;)
nickolaij 19. juni 2015 kl. 5:30 
Transfers are unique and fun, good job :)
Sparrow with a machine gun  [ophavsmand] 18. juni 2015 kl. 19:34 
Please feel free to leave me feedback positive and negative. It's all good ;)
I hope you all have as much fun playing it as I did making it.
Much luv ;)