Sid Meier's Civilization V

Sid Meier's Civilization V

Brotherhood of Steel
138 Comments
Glass Stallion Nov 8, 2024 @ 5:58pm 
should have something to do with stealing technology
L0nEr 91L Aug 25, 2021 @ 1:24pm 
Not a big fan of the very late game units they have
wdj1018 Dec 26, 2017 @ 7:24am 
Nice civ.
There is a type in the civ description.
Should be:
(Capital . ) -> (Capital. )
♡HunnyRozalia♥ Dec 5, 2017 @ 7:18pm 
Does this mod have custom models?
Imperium Oct 21, 2017 @ 7:31am 
Custom Models???
Quickscope Sep 13, 2017 @ 6:09am 
When I settle a new city with this civ it randomly takes city names from other civs. Has anyone else ran into this bug?:steamsad:
subzerofrozenส้้้้้ Aug 17, 2017 @ 10:42pm 
For those saying that liberty prime is too op. In one way ya it is but in another it isn't. yes it's very strong but it takes 5 uranium resources for only one single unit. Another civ can use those 5 uranium to make 5 giant death robots at 150 strengh each but all combined it's 750 strength just seperatly. So having one single giant robot or 5 giant robots that can split up and attack 5 cities at once. Plus by the time you get to that tech it's so late game that you pretty much beat it anyway.
#packwatch bozo-killer Jul 12, 2017 @ 11:48pm 
Liberty Prime And Paladin is way too much op
Fluffy Lamb Rip rick may May 30, 2017 @ 2:40am 
what do u mean fake plz tell us why its fake
arturpetronio Nov 26, 2016 @ 2:17pm 
FAKE
Mr New Vegas Nov 18, 2016 @ 8:49am 
yeah plz get rid of liberty prime, waaaaay too op. maybe like the pridwen or something? replaces the sealth bomber or something idk. but yeah scribes sound good too
Iron Raccoon Nov 17, 2016 @ 9:07am 
Liberty prime is too op,
I agree with M@x on the idea of scribes,
But i think paladins should still be there, but i think they should be able to go up to 20 tiles away and have 105 strength.
And maybe the unique ability should be every non-barbarian unit killed would give a small boost of science, the size of the boost based on the strength of the unit and how much damage the paladin did to the unit before it died so you cant soften it up before the paladin swoops in for the kill.
Tanksalot05 Sep 2, 2016 @ 5:51am 
you cick the sub button
legodude494 Aug 15, 2016 @ 12:59pm 
Just an idea, the Paladins that replace XCOM could still use the 'paradrop up to 40 times away' thing. Just replace the Skyranger with a Vertibird. Just a thought.
SyxTheDragon Aug 8, 2016 @ 11:43pm 
Any pictures of the Units In-Game?...
DeadlyBlaze Jun 29, 2016 @ 8:04pm 
how do u download the mod
BigDaddySnip3r Jun 15, 2016 @ 1:40am 
Thanks a lot dude, I can't have this in my game because Liberty Prime is OP as hell. Way to ruin a good civ...
Therogrim Jun 14, 2016 @ 7:55pm 
Isnt showing up for me as a playable faction.
Usernamehere May 22, 2016 @ 1:15pm 
The Liberty Prime is the most freaking overpowered thing.

I conquered an enemy capital and roflstomped his army with two Liberty Primes.
M@x Mar 23, 2016 @ 7:17am 
Given their very late game perks, I would switch Liberty Prime for Scribes, archaeologists who can gather science from dig sites, or Knights, Riflemen replacement with highers stats, low mobility and gain science whenever they kill something. Just suggestions, as I feel the BoS science boost doesn't really measure up.
Jeremayah Feb 17, 2016 @ 12:36pm 
thanks excaliber.
Kyruna Feb 3, 2016 @ 6:52pm 
how do i use this in multiplayer
ExcaliberDG11 Jan 23, 2016 @ 1:43pm 
Wtf dude the BoS Paladin looks like the XCOM squad. Please make he Unique Unit look like an actual fuking paladin
Rando Calrissian Jan 7, 2016 @ 3:52pm 
Hostage Ostrich.. if you make it as an additional units/civ mod and not a replacer mod, I would prefer to sub that.
Live Yongle Reaction Jan 1, 2016 @ 2:53pm 
Crap, I was making a Brotherhood of steel mod for civ 5 and when i finished i seen your mod. God Dammit
Anchovy Dec 4, 2015 @ 4:05pm 
can you make this mod not need the DLC? :steamhappy:
CygnuswingEx Nov 13, 2015 @ 3:43am 
when i got the mod i cant promote my units using the mod help
Sanguinem Oct 21, 2015 @ 9:59am 
One city challenge = win
Emperor Panda Sep 18, 2015 @ 9:37pm 
Or a raiders as barbarians
Semen Reaper Sep 12, 2015 @ 10:20am 
Found a bit of a bug: After a certain amount of cities, the AI starts founding cities with no names.
themagicalcactus Sep 11, 2015 @ 8:08pm 
If you've got the time, you should make a Brotherhood Outcast and Raider civilization. It would be nice to have more factions so as to fully emulate the world of Fallout.
evytb Aug 19, 2015 @ 7:31pm 
i subscribed restarted unsubscribed and resubscribed keeping game open and it still wont work can someone help
CMDR Emotions Aug 17, 2015 @ 6:35pm 
Shouldent there be another UU for the Liberty Prime prototypes? Have their strength be 100 and each one you build lowers the cost of Lberty Prime.
✪ Crazy Carl Aug 12, 2015 @ 3:21pm 
i noticed in the description of Owyn Leoyns or whatever it said can you built instead of can you build
Ryuko Aug 3, 2015 @ 1:57pm 
it wont let me use this. whut is the problem?
Ryuko Aug 3, 2015 @ 1:38pm 
What is the dlc it says u need
Maxim Aug 2, 2015 @ 5:15am 
Question mod will be transferred in other languages
Grandfather_Sky Jul 22, 2015 @ 9:41am 
I <3 Ryan Parsons
DM117 Jul 18, 2015 @ 8:42am 
Do you ever plan to add custom art design for the units
Knight.R Jul 17, 2015 @ 7:57pm 
Hey love the mod but i wanted to ask if anyone has had the problem in which the city names tend to mix with the names of other civs.
Or is this just me?
other than that everything runs great.
Ryan Parsons  [author] Jul 14, 2015 @ 11:36pm 
@Pippy I'm currently running Arma 3 events for my group but after this dies down i will more than likely work on it.
Fox Jul 14, 2015 @ 8:58am 
Oh, okie .3.
Ryan Parsons  [author] Jul 14, 2015 @ 1:38am 
@snek I would like to work on the Vault Dwellers but I just don't have the patience to code it and then spend hours testing for bugs.
Fox Jul 13, 2015 @ 11:37pm 
Do you plan on adding Vault dwellers as a Civ? I mean, .. uh, Mod creators don't usually like being asked things like that .,,.

But iunno, It'd be neat. Thanks for the rest of these awesome mods <3
Jediboyejb Jul 9, 2015 @ 6:59pm 
That stinks. Love the mod though! Thanks!
Ryan Parsons  [author] Jul 9, 2015 @ 6:27pm 
@Jediboyejb I dont have a guy that is experienced in modelling to be able to sort out bones and animations, so no.
Jediboyejb Jul 9, 2015 @ 5:39pm 
Do you plan to change the model of the paladins?
Ryan Parsons  [author] Jul 8, 2015 @ 10:02pm 
@Masked Bardock (popo/trunks) Not at this time
Wildcard Jul 8, 2015 @ 9:47pm 
is there plans for other factions like the outcasts the west/midwest brotherhood or the likes?
Sarc Jul 7, 2015 @ 1:40pm 
Ty for respone... :) Best luck for you !!!

W8 your next update