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Other problem is that if initial settler of civilization/city-state appears on the tile, where building is forbidden, than it start doing strange things like randomly traveling across the map until it'll be killed.
Sincerely, The prololetariet
It would be more realistic if you could eventually found cities in waterless desert tiles once you have the approximately accurate tech, but that is beyond the scope of this mod.
It's too bad the Civ IV irrigation method wasn't implemented in Civ V. It's too bad we can't have two improvements on one tile. For instance an Irrigation improvement that would allow a farm to be built on top of it. Another idea would be to have a Worker that can build an irrigated farm improvement. The farm would be available at Engineering or some other similar tech. Now my wheels are spinning...