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Dear author, could you add an option to make the negative events appear in the form of a large number of rebels? Rather than direct regional independence. Or, before achieving complete regional independence, they would first take the form of a rebel force, and gradually move towards independence or be suppressed based on the outcome of their confrontations with the rebels.
Next update will hopefully have this choice, but let me know if you can make sense of the file I mentioned
I just played a campaign as Malaya where I had conquered all of Southeast Asia and India, and my independence movements weren't too frequent and easy to reconquer if I chose to fight them, but I do also play very carefully and expand slowly within my means. Looking at the rest of the world, even with this system I saw countries blobbing to huge sizes. I also run observer tests from 0AD to 1914, and every time I still get blobbers but it actually looks more realistic than before. Despite this, I'll still give the option to switch it off/down of course :)
That's weird with Ostrogoths, they aren't a dynastic tag, but will see what sort of mechanic is making them switch to Illyria. Some of these slip through the net sorry about that
Also the more I work on it over time the more I add in smaller tags that these events can fire off for, so they'll reduce in severity over time
Thanks for trying out the mod!
Admin, diplo and mil techs 67
Why the decision "Form the German nation" (not the frankish, the modern Germany) has not been available for me??? I have all the provinces needed too.
I'm not sure if this issue is caused by your mod or if it's from Extended Timeline
I don't bring in all those aspects and such into this mod because they can work with both mods, and I don't want to copy his work here, only copy what I need to ensure they can work together.
Since you mentioned a compatibility patch though, is there something that makes them unplayable together right now?
Regarding the trade goods, there's some events for some that make them possible to appear, but all that was Benji's work and there's no plans of expanding it for now.
So given that the event only works based on directly owned provinces, I instead put this event in the way to allow the overlord to preemptively stop the event firing *for the subject*, and at a cheaper cost too which should almost always be possible.
Sorry I couldn't completely convert it in that sense but hopefully it's still an interesting and non-gamebreaking mechanic to play with
I've also just released another update, specifically to address the issue raised by fascist-commieguy so thanks for raising that issue. Since last week I've been focusing in Central Asia so there's some additional stuff there too. Changelog has all details