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I have completed the work on this late last night but won't be able to test this until after I get home later today. Stay tuned!
-You are a Great Power.
-In a war with another Great Power.
-You are in Western, Eastern, or Anatolian technology group.
-You are in a religious league war, the year is at least 1650, or you have mil tech level 16.
As of v1.03, it is no longer required that capital be in Europe so USA or westernized Persia can now mobilize.
I'm working on a way to enable countries large enough to count as a regional or great power but did not attain Great Power status (only 10 top-scoring countries gets that status in game) to allow them to have the decision. The requirements otherwise will not change, especially tech groups.
-Now compatible with 1.13
-AI nations who are mobilized can now also use conscription decisions
-Mobilization decisions is now enabled temporarily during league wars, so this will make for far bloodier and hard fighting wars involving so many Great Powers.
-Mobilization decisions specially made for Ottomans has been removed; Great Powers using Ottoman tech group can now use same decision as those using Western/Eastern tech if they are at war with GPs of any of these three tech groups (Most likely in most cases only Ottomans will be able to attain Great Power status in that tech group)
-Keeping your country mobilized for 30 days since peace returned will cause an event to pop up giving you war exhaustion penalty and will continue to do so until you demobilized; AI nations automatically demobilized usually immediately anyway so they do not receive this event.
Please feel free to report any further issues to me.
Otherwise, I will provide you a direct download link to put it under /mod directory under the folder where eu4.exe is. Again, should refer the issue to Paradox forum if still unresolved.
Also, try unsubscribing and then subscribe again. See if there are mobilization.zip or mobilization.mod in ...\Documents\Paradox Interactive\Europa Universalis IV\mod If only one of these two files are there, try deleting that but unsubscribe first before you do that.
The idea is to prevent AI from constantly taking the decision and potentially spam you with message or popup about it. A Great Power would have to be low on manpower before it can take the decision.
As a note, I already gave the Ottomans its own mobilization decision that is enabled even if they don't westernize but is still a GP anyway. This was what made a war I fought as England against Ottomans somewhat long and expensive, though fortunately I had Brandenburg-Prussia and Russia joining on my side. It was a pretty massive war there, with my side garnering over million troops and I think Ottomans did mobilized millions too. Was amazing to watch.
england would probally need to control all of british ilse for it to be a great power.
Though it is likely that being a Great Power would just suffice because that status often requires having many provinces. As a note, you will know which nation is a Great Power if you look at opinion of another large country and see "Competing Great Power" modifier which usually give -25 to their opinion of your nation if it is also a Great Power.