Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also how do I go about adding more pages? Are there HTML files somewhere I can edit?
tl;dr -- could you make this accessible in game some how? the main thing I'm interested in is the update interval. It goes between Years (by default). Could it easily be done? I'm willing to be shown how. I have some solid experience with C++ but no C# I'll send a request to communicate about it possibly tomorrow, so I don't interfere with your Rocket League match
Closing the game overwrites the setting file (at least it did in my case and it took me 3 reloads to properly do it) and game needs to be closed before the edit.
Also, maybe there should be an option to make viewing stats on an iPad/other tablet accessible for people without the knowledge of how config files work :)
Let me know if you guys are still having issues.
Since my last exchange with Rychard I started a complete rework of my views, built as a plugin of Rychard's mod (It mean my mod will be distributable through workshop and will require Rychard's mod).
The City View is nearly finished, and soon I will work on Districts view which will reuse most of City view elements, so it should not be too long.
Once the District view done, I'll try to publish a first version on the workshop.
Here is what it look like now :
http://tof.canardpc.com/view/f8b5bcd9-1088-4ad7-8608-3ca8594a8931.jpg
1. You can specify multiple bindings. Simply add another JSON element to the ModSettings.json file. Make sure to increment the number by 1 for every additional binding. (Make sure you include a comma to separate the elements, but don't place one at the end!)
2. The numbers for multiple bindings must be sequential. (1, 2, 3, etc).
3. You can create a global binding by setting a value of " http://*:8080/" but this must NOT be the first binding, or else the button in-game will no longer launch the website correctly. (Note that you can still access it by entering an appropriate URL)
4. Internally, the mod will use the first binding, so it's suggested to keep this set to something like localhost (or an IP address).