Cities: Skylines

Cities: Skylines

Toggle Traffic Lights
1,064 Comments
melovesships Oct 9, 2023 @ 3:04pm 
does anyone know of a new mod for speed limits
arthraix Dec 21, 2022 @ 9:02am 
Unsubscribe from this mod and use Traffic Manager: President Edition (Stable) instead.
yao_zhou Dec 15, 2022 @ 2:28am 
It's better to use TM:PE
--JR-- Nov 20, 2022 @ 6:40pm 
This mod conflicts with the Transfer Manager CE mod,
Causes this window to pop up on map load.
https://i.imgur.com/4gokv9P.jpg
LordDevorkian69 Oct 29, 2022 @ 4:23pm 
If only this could happen in real life I mean work in real life as an app to download on your cellphone. Imagine all the insane possiblities.
azuarc Sep 19, 2022 @ 12:29pm 
Working fine for me.
Craxy  [author] Sep 19, 2022 @ 10:56am 
I cannot reproduce that. Even with the newest path TTL seems to work just fine.

Is there any specific function that's not working? or maybe conflicts with another mod?
Amadeo Sep 16, 2022 @ 1:38pm 
no funca
azuarc Sep 5, 2022 @ 3:24pm 
TMPE slows down my game, and you can't choose to stop using TMPE once it's in your save file. I'll stick with this, thanks. The game puts in a traffic light every time you have the audacity to connect two roads together if either of them is more than 2 lanes. I typically have to turn off 50-100 traffic lights all at once because all traffic lights do in C:S is slow down traffic. If I were running TMPE, I could be fancy with them, but it's easier and often more effective just to disable them.
Craxy  [author] Sep 5, 2022 @ 10:07am 
Yes, it is now.

Unfortunately C:S didn't always provided that option -> that's why I created this mod it.
And it's great TTL is now mostly obsolete: the functionality was so important it got included into the base game :steamthumbsup:


(it's not completely obsolete: provides option to disable all traffic lights. But that's now included in Traffic Manager, which you should use because it's a great mod to manage traffic!)
nongboii Sep 3, 2022 @ 7:19am 
No offence but this is useless cus there is already a Traffic Light Toggler in the vanilla game.
Evil Sandwich Aug 13, 2022 @ 6:32pm 
@Craxy--There is a setting in TMPE where you can only have traffic lights appear if you yourself place them. AND a setting that gets rid of all existing (vanilla) traffic lights.
azuarc Jul 29, 2022 @ 9:02pm 
Finally something that prevents these spawns of Satan from appearing EVERYWHERE all the !@#$ing time, and doesn't force me to run TMPE.
Craxy  [author] Apr 17, 2022 @ 6:43am 
The base functionality of Toggle Traffic Lights is now even available in the base game (without any mods)!

I'm not sure TMPE has the option to completely disable Traffic Lights -- though it has so many settings even without that option it's considerably superior to TTL.

TTL is now only advantageous if you just want a simple way to handle Traffic Lights (especially disable them) without all the complexity of TMPE


But I recommend: Use TMPE
Misused chair Apr 16, 2022 @ 3:58pm 
so does this do more than what the tmpe one does or is it about the same
AG.终极猎手 Feb 22, 2022 @ 2:30am 
在路口移除或添加红绿灯的工具。用法
通过以下方式启用连接工具:
道路菜单中的按钮。
Ctrl+T。打开道路菜单。
Ctrl+Shiftt++T。保持当前位置。记住当前工具并在您再次按下快捷方式时将其恢复。
Ctrl+Alt+T。打开交通路线路口信息视图。记住当前工具。
使用 Elevation 键(PageUp 和 PageDown)来改变视图:地上,地上可见隧道,地下(信息视图,一切都涂成白色)。不适用于内置的 C:S Traffic Routes Junction 工具 (Ctrl+Alt+T)。这使用默认的 C:S 工具,无需更改。
--JR-- Feb 21, 2022 @ 11:12am 
Ok Thanks
Craxy  [author] Feb 21, 2022 @ 9:41am 
@ --JR--: `Crossings` adds TrafficLights to all crossings on large roads on every savegame load.
I made a
Pull Request with a fix to `Crossings` [github.com] (on GitHub. Must now be tested, merged and then released to Steam Workshop by Spectra).
--JR-- Feb 14, 2022 @ 5:48pm 
It seems now on every saved game load, traffic lights are being added to 4-lane & 6-lane street crossings made by the "crossings" mod even if you have traffic lights disabled...
Judith Jan 25, 2022 @ 3:54pm 
#Craxy Np Thx for a great mod.
Craxy  [author] Jan 25, 2022 @ 11:05am 
Thanks for testing!
Judith Jan 25, 2022 @ 1:50am 
Works great after the update.
letrac12 Jul 18, 2021 @ 8:22pm 
¡That is awesome!, ¡great job!
Dead Fox Jun 17, 2021 @ 3:20am 
This did good work for years, thanks for the mod man.
halamadrid Feb 13, 2021 @ 5:36pm 
incompatible with TMPE latest version.
Lexi Lunarpaw Dec 26, 2020 @ 8:55am 
oh so the link was wrong... sorry
Craxy  [author] Dec 26, 2020 @ 1:33am 
Your right. Correct link is: https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252 -> updated in description
Lexi Lunarpaw Dec 25, 2020 @ 8:44pm 
0/10 linked mod dosent exist
Knightmage Bael Dec 11, 2020 @ 2:21pm 
Found it, thanks :)
Craxy  [author] Dec 11, 2020 @ 10:52am 
Ensure TTL is enabled in the content manager.

Then in game: Click on the road icon to start building roads. On the left besides the road other road option (upgrade road, straight, curved, free-form road) should be the TTL button.



But: you might want to use the Traffic Manager mod instead: That mod can toggle lights too -- but has quite a lot additional features.
Knightmage Bael Dec 10, 2020 @ 12:03pm 
Where's the button in the roads menu? I don't see any changes.
Zol Oct 30, 2020 @ 11:21am 
@charlie_thiracha what about it is dumb?
pingucanada Sep 13, 2020 @ 8:16am 
That mod is dumb
Oberst von Stauffenberg May 9, 2020 @ 2:06am 
@Craxy Yes I found it in the content manager and activated it, but ingame were no function.
I saw the TM Mod but I like to play with less mods possible and search for specific features and TM has too much of them. But thanks for your help.
Craxy  [author] May 9, 2020 @ 12:53am 
Sorry about that. But TTL should work with the current C:S version (just tested it).
Is TTL enabled in "Content Manager" -> "Mods"? Can you access the TTL options in the Content Manager? Do any errors occur?


PS: To toggle traffic lights you don't need a mod: "Info Views" -> "Traffic Routes" -> "Junctions".
PS²: You might want to use Traffic Manager instead of TTL: TM contains every feature of TTL (like removing all lights), AND can do a lot more.
Oberst von Stauffenberg May 7, 2020 @ 8:10am 
Doesnt work for me and I cant find an ingame function for toggling the traffic lights.
Idok Apr 7, 2020 @ 6:55am 
yall do know toggle traffic lights is in base game now right? Dont subscribe to this mod....
Samuel Apr 1, 2020 @ 8:10am 
erro de incompatibilidade
(mismatch error) Ao iniciar o jogo.
Craxy  [author] Mar 14, 2020 @ 10:50am 
@Cain Velasquez: Sorry about that. I haven't update this mod in quite a while. Might be an issue with one of the newer patches.
BUT: I recommend using Traffic Manager over this mod: TM has now everything TTL can -- while offering a lot of additional features. And it gets updated quite often.

(I updated the Description of this mod with that recommendation)
Son Goku Mar 12, 2020 @ 8:25pm 
erre
Frog Jan 16, 2020 @ 6:47pm 
did you enable it in content manager?
Broadestlight Nov 28, 2019 @ 11:22am 
When I play C:S the mod isn't working. Does anyone know how I can solve this problem?
Editfish Oct 19, 2019 @ 5:26pm 
@Aspasia--you can ignore the warning and close the dialog box. This mod still works beautifully. :)
Aspasia Oct 19, 2019 @ 2:42pm 
When I start CS, a dialog pops up saying this mod is incompatible. Any idea what might be causing that and how I can fix it? Thanks!
Editfish Jun 25, 2019 @ 1:49am 
I've never had a problem with this mod with any update. I can't live without it!
Craxy  [author] Jun 24, 2019 @ 11:08am 
@Swedishkiller12: I can't detect any incompatibilities with the current C:S version. Are you sure TTL is correctly enabled and no other mod is interfering with it? Which error/exception occurs?
Swedishkiller12 Jun 11, 2019 @ 1:06pm 
can you update the mod so it is compatible with the newest version
Stifflersmumx1 Jun 1, 2019 @ 12:24pm 
@Craxy if TMPE adds that its even better since than it would work with every update (since these guys get early access on game updates to keep the mod working i think)
what TMPE did add is a check before launching with conflicting other mods. and thats been in on Version 10.19 - even ignoring the error my game did crash and its only the combination of TTL and TMPE.
On the actual Version 10.20 they allowed to disable the check for incompatible mods - but the Game still crashes for me. i asked the TMPE guys (aubergine on the TMPE mod about it) and the answer was like, that your mod maybe leads to other functions not working properly in TMPE.

but either way, if u guys could cooperate that TMPE gets your mod features added, that would be the best <3 ty anyways
Craxy  [author] Jun 1, 2019 @ 11:11am 
I did nothing regarding Traffic Manager (or any other mod). I just added Editfish request of moving the TTL button. Shouldn't interfere with any other mod.
So if TMPE changed something to make the two mods work, the TTL update shouldn't have changed that.

Currently I'm not play C:S. I just keep this mod here working with new C:S versions and add new features if someone requests it (and it isn't too much work to implement). No extra cooperation with another mod planned.
BUT: TMPE is already considering adding a way disable traffic lights, which would make TTL finally obsolete :)

Stifflersmumx1 May 30, 2019 @ 9:22pm 
@Craxy Hi, love this mod. But since TMPE (Traffic Manager) had the Version 10.19 out, which had Error Alerts shown, it didnt work and my game crashed. I wrote that Issue to the TMPE guys, and now they updated to 10.20 but also your mod did get an update - so question is, did you fix/change anything belonging to that TMPE stuff ? or maybe can you work together so people can use both mods ? would be great.