Sid Meier's Civilization V

Sid Meier's Civilization V

Tanks pack
148 Comments
MrMikpik  [author] Feb 24, 2019 @ 6:56am 
@sw0rdsliner sorry but I've stopped working on mods, and unlikely I will restart again
sw0rdsliner Feb 20, 2019 @ 9:28pm 
Any chance you could add in the M1 Abrams as a replacement for Modern Armor
Dachu Aug 30, 2018 @ 7:00am 
Thanks
MrMikpik  [author] Aug 29, 2018 @ 3:04pm 
@666_dACHu_668 There's new standard tanks added for everyone, but the American and German civs have special ones. Sorry for late answer.
Dachu Jul 11, 2018 @ 12:51pm 
those tank can only use America and Germany?
Fist-25 Oct 13, 2016 @ 8:51pm 
Tigerkin64 - I have an idea... why don't you make a mod, with whatever units you want.
MrMikpik  [author] Oct 12, 2016 @ 10:25am 
I got what you say, but it's not in my mind anymore. Maybe somewhen I will get my hands back on it or transfer it on CIV VI, for now, that's it.
Major~Morrozov Oct 12, 2016 @ 10:20am 
guy you have 5k + subs. just work on it and maybe youll get some more rep and more subs.
MrMikpik  [author] Oct 12, 2016 @ 8:29am 
Already said that I stopped working on this long time ago, unfortunately. The nations you mentioned would have been all in the pack, but, sad to say this, the mod is dead.
Major~Morrozov Oct 11, 2016 @ 7:56pm 
uh. why america they were the worst tank builders of the war. should have had russia germany france and the brits. if nothing else
Fist-25 Apr 12, 2016 @ 6:38pm 
:) yup... if you do want to expand at all, please feel free to plagurize my advanced ground units mod, if you can decipher the xml and sql :)
MrMikpik  [author] Apr 12, 2016 @ 9:34am 
@labriejp thanks a lot, people won't understand anyway, but that's not a big deal, it's normal for those who never tried that. Atleast you share with me what I felt on working on this :p
Fist-25 Apr 10, 2016 @ 2:15pm 
I love it when people tell me what should and should not be in my mods. No asking, no suggestions.. you SHOULD!!!! Oh, and then add all the varients, make the art, make all the xml, sounds, scripting, animations, etc.. I wish some people could understand all that goes into a mod, even a simple one just adding 10 units.. it's a lot more than you think.
MrMikpik  [author] Mar 24, 2016 @ 4:54am 
@Solestius as I said before, I stopped working on this, I don't exclude a comeback but is a very far possibility.
Solestius Mar 23, 2016 @ 10:25pm 
You should add in the M1A1 Abrams Tank and the variations including the M1A1 Paladin Heavy Artilery Mod and the M2 Bradley. You can find information on the M1A1 through Google. A
MrMikpik  [author] Feb 19, 2016 @ 9:16am 
@kyler the 2 dlc, "Gods and Kings" and "Brave New World".
K. Abend Feb 18, 2016 @ 6:49pm 
what is G&K or BNW?
MrMikpik  [author] Jan 31, 2016 @ 7:12am 
@Industrico since I stopped working on this, I will probably say never. Really low chances that I will re-start the work on this.
Industrico Jan 30, 2016 @ 9:31pm 
when will the tiger tanks be able to work correctly
MrMikpik  [author] Oct 4, 2015 @ 7:17am 
@Динис Столбовой yeah I was planning that... before abandon the mod.
TheBobSauce Oct 4, 2015 @ 7:08am 
You make a mod about tanks and don't add any Russian ones? What's wrong with you? (I'm just kidding, but I'd really like to see some Russian tanks)
MrMikpik  [author] Aug 17, 2015 @ 9:01am 
@robwolf ( Wolf Inc.) I'm fine but I don't know if I will keep the work on, I have much things to do. Anyway if I've got a new update I will advertise.
robwolf Aug 16, 2015 @ 8:12am 
hey how are you. any news on the mod?
MrMikpik  [author] Jun 18, 2015 @ 5:18am 
Aki Jun 17, 2015 @ 6:35pm 
never worked for me and i have brave new world
MrMikpik  [author] Jun 9, 2015 @ 6:28am 
@Rapior sorry about that but I don't have models of new tanks. Really really sorry.
Rapior Jun 9, 2015 @ 5:32am 
I really like it! could you give germany also a leopard as new tank?
MrMikpik  [author] Jun 4, 2015 @ 5:31am 
@vinks5 blocked at renaissance era? Exactly what's the problem?
yeetadog Jun 4, 2015 @ 5:01am 
won't work on me. Was hoping for a great tank mod, instead im stuck at the end of renincance (sorry if spelled wrong) era forever. Please fix that.
MrMikpik  [author] May 22, 2015 @ 6:29am 
@shprotos(UK) they will be added (not now, I'm working on some problems)
shprotos(UK) May 21, 2015 @ 2:01am 
what about soviet tanks?
MrMikpik  [author] May 20, 2015 @ 7:59am 
@Derpbag707 If you read the description you can see that there are the tiger and the king tiger but for now are broken, so they need to be fixed.
Dewmeister May 19, 2015 @ 2:55pm 
no tiger tanks for germany :(
sparr15 May 17, 2015 @ 10:58am 
i meant after you complete non vanilla version cause i only have vanilla civ 5 cause the expantions are to expensive (for me)
MrMikpik  [author] May 17, 2015 @ 2:16am 
@sparr15 first of all I have to complete non vanilla version and resolve my connection problems.
sparr15 May 16, 2015 @ 2:17pm 
could you make this for vinnila
sam33100 May 9, 2015 @ 6:52pm 
mac
MrMikpik  [author] May 9, 2015 @ 8:11am 
@pcountsfamily in future. Anyway for everyone I'm having connection problem. Damned italian connection :/
speelmail May 8, 2015 @ 1:18pm 
can u make a vanilla version plz
MrMikpik  [author] Apr 30, 2015 @ 12:11pm 
@bob well, I didn't teach you how to make mods, so don't thank me for that. Anyway good luck ;)
R.A. Dalton Apr 30, 2015 @ 11:00am 
I have been able to figure how to do this myself using the Danrell models and will be publishing them sometime soon in this workshop as indivdiual unit mods. Thanks anyway for considering my original request to do this and showing me the way!
R.A. Dalton Apr 30, 2015 @ 6:34am 
I made a mistake in my post. Just ignore the comment regarding making "single full size item instead of three smaller items". It was wrong. I am currently trying to learn how to build single vehicle mods that will do what I suggest for the various vehicles I mention. As I said I liked the "bite sized" approach to mods.....
R.A. Dalton Apr 29, 2015 @ 12:41pm 
Thank! For single units I would suggest that the vehicle be a single full size item instead of three smaller items as is the case in your tanks pack now as it would fit in better with standard Civ units. You might consider this approach for all the vehicles in your tanks pack. This way players can add just the specific ones they like to their Civ V games. In my own mods I tend toward this "bite sized" approach to allow players that choice. It is also easier to debug this way. BTW since my original post I have thought of two other needed "bridge" units. A self propelled anti-aircraft gun to bridge the gap between the towed anti-aircraft gun and the SAM unit. A good model for this would be the Flakpanzer_IV_Wirbelwind by Danrel. Also a half track infantry unit to bridge the gap between the infantry and mechanized infantry. A good model for this would be the M3 Half Track by snafusmith (found in the Civ5 - modern era units section of the civ fanatics download area).
MrMikpik  [author] Apr 29, 2015 @ 11:28am 
@bob great ideas, but before I should complete mine work. I will restart the work on this friday.
R.A. Dalton Apr 27, 2015 @ 9:47am 
These are great units but would be more useful if I could just add a single item instead of a whole bunch of them at once. As an example I would love to have a tank destroyer - only - to add to my game. This tank destroyer would be an upgrade from the anti-tank gun and require one oil and one iron to produce. The tank destroyer would eventually upgrade to the modern tank. You should still be able to produce anit-tank guns if desired. I would also like to see in a similar manner a self prppellled artillery cannon unit (like the hummel from Danrel) to bridge the gap from towed artillery to self propelled rocket artillery as well. Would you consider doing this? Thanks for your consideration on this.
TurboTokkie Apr 27, 2015 @ 9:47am 
Thank you for reading and responding then, I wish you the best of luck with your ideas! I'll be sure to check them out!
MrMikpik  [author] Apr 24, 2015 @ 11:31am 
@JackTheMonkey I will restart work on this son, actually I'm really tired and lazy. I will work on other units after complete this mod, I have some great ideas in mind. Thanks for leave a comment :)
TurboTokkie Apr 24, 2015 @ 7:00am 
Its what I like to see in mods, mods in Civ most really add something to the game that makes it an unique experience compared to the standard version. The main thing that will change with this mod, is tanks. You only expand choices if you go to war in the modern/atomic era. Anywhere out of it and the mod will be kind of pointless. The idea is really good though, so perhaps continue on, more planes? Heavy fighters, heavy bombers, light bombers, light fighters, assault planes, fighter-bombers.. More types of ships? Mounted units? More gunpowder units?
MrMikpik  [author] Apr 4, 2015 @ 2:13pm 
@gbrilleCraft Well, I have to cancel your comments, because "infamy". Me, my friends and much people doesn't have problems, this can happen.
MrMikpik  [author] Mar 29, 2015 @ 8:49am 
@Mistress don't worry