Sid Meier's Civilization V

Sid Meier's Civilization V

WW2 Map pack
411 Comments
historyfan Nov 6, 2022 @ 11:00pm 
man i wish i could get rid of the permenant team and war mode.. ya know i wanna play as the soviet union and invade my former allies after defeating germany.
redhunter264 Jun 29, 2019 @ 11:29pm 
how can I play this on multipaly??
Carl  [author] May 24, 2019 @ 8:38pm 
It should be possible.
dakota May 22, 2019 @ 12:01am 
Great mod but.. is it impossible to use quick movement?
Apecage Apr 27, 2019 @ 7:48am 
Why does the game look so smooth in the screenshots?
POTATO SALAD Mar 7, 2019 @ 4:47am 
Giant WW2 always crash even i was doing nothing.
Rudolf bro Jan 1, 2019 @ 2:52am 
I see. I have a GTX 1070, so for the pc it shouldnt be a problem. I really liked the whole ww2 idea, so I'll just have to figure it out myself. Anyways, thanks for your reply!
Carl  [author] Dec 28, 2018 @ 6:34pm 
No, I haven't heard of this specific issue before. Some basic troubleshooting is to make sure that you have both dlcs installed, and that your computer is strong enough to handle the map. My desktop can handle it with a GTX 960, for reference. I can't give much more help than that however, since I stopped developing the mod a while ago.
Rudolf bro Dec 27, 2018 @ 7:15am 
Hey! I have been trying a while now to ge the huge WW2 map to work, but it crashes the moment China is taking its turn. Is this a known issue?
Carl  [author] Sep 8, 2018 @ 7:16pm 
Yeah. I've used it before when testing the maps.
Thom Sep 8, 2018 @ 2:27pm 
Is it possible to use quick combat/movement?
huginanya Sep 2, 2018 @ 8:32am 
Graphics card is a 7870
asus,maybe its that.I have all the dlcs installed,tried it every which way but loose,crashes after first turn.Not seen that before.Must be my computer spec...too old
Carl  [author] Aug 27, 2018 @ 6:20pm 
Giant World War 2 is definitely the most resource-intensive of my maps. What are the specs of your computer? Also, do you have all of the dlcs installed? Most of the maps (including Giant World War 2) use assets from the dlcs.
huginanya Aug 26, 2018 @ 12:33pm 
Giant world war 2 map ,if that makes sense.Everytime i get to have my second turn it crashes to windows in a flash.
Carl  [author] Aug 26, 2018 @ 10:10am 
Which map in particular is crashing for you?
huginanya Aug 26, 2018 @ 4:56am 
kEEP TRYING TO PLAY THIS MAP.But everytime it gets to the second turn,it crashes to windows,disabled all MODS but still wont get past first turn.Anybody any ideas.Thankyou
Carl  [author] Jun 25, 2018 @ 6:21pm 
Which map are you having a problem with?
donavxn Jun 25, 2018 @ 10:18am 
I can't produce anything. It wont even let me into the production screen
Saber Mar 27, 2018 @ 4:45am 
it did work out
Saber Mar 27, 2018 @ 4:45am 
tks
Carl  [author] Mar 26, 2018 @ 4:09pm 
Most of the maps use civilizations and/or units from either G+K or BNW. So while I guess you can try I doubt it'll work.
Saber Mar 21, 2018 @ 5:25am 
is it imposible to play with no DLC?
hootie420 Jan 20, 2018 @ 5:27pm 
sorry for bad english my canadien accent taking over eh,
hootie420 Jan 20, 2018 @ 5:26pm 
Thank you, i found it a little unrealistic that canada has only a ****-ton of infantry and no tanks?aircraft (and no ability to build any either) which is a tad unrealistic and unbalanced. Either way AMAZING MOD! GOOD JOB! Bravo to listening to the community and responding to them to good job!:steamhappy:
Carl  [author] Jan 20, 2018 @ 5:13pm 
I'll look into it.
Frosty Jan 20, 2018 @ 1:20pm 
lol Canada isnt underpowered. its realistic
hootie420 Jan 19, 2018 @ 8:14am 
in the invasion of north america canada is crazily under powered i think they may need a buff like
some aircraft at start & more tech & FOR CRYING OUT LOUD TANKS FOR GODS SAKES!:steamfacepalm:
Carl  [author] Jan 8, 2018 @ 5:33pm 
Thank you. Glad you're enjoying it.
AshDaddy Jan 6, 2018 @ 9:09pm 
Thank you for your response An Boi. Its a great singleplayer mod though!!!
Carl  [author] Jan 5, 2018 @ 12:48pm 
Well I've done some looking around, and it doesn't look like there's a surefire way to use a scenario in multiplayer without a custom setup screen.
AshDaddy Jan 4, 2018 @ 1:41am 
Is there any way to do multiplayer with this mod? On the same computer or online?
Crazed Jan Oct 22, 2017 @ 11:59am 
ok
Carl  [author] Oct 22, 2017 @ 9:56am 
Absorbed by Germany. The game starts in 1942.
Crazed Jan Oct 21, 2017 @ 9:12am 
Where is Poland?
Bojack Oct 16, 2017 @ 2:36am 
anyway you could make a map like this for civ 6
Carl  [author] Jul 20, 2017 @ 10:52am 
Sorry about the late reply. Anyway the lack of production is something I personally would have to fix. I've been aware that there was a lack of production and tried to improve the situation by adding some manufactuaries, however I believe I'm gonna have go add some real production buildings in the cities. Unfortunately as I mentioned below when I last playtested it, it crashed after turn 1, so it'll take a bit of messing around with the map to figure out why it's happening. Playtesting takes a lot of time too, and time is not something I have a lot of right now. But knowing that there's an active interest in my mod is what really keeps it going, and it will get updated eventually. Thanks for bringing the production issue up front, TRIGRRRHAPPY82, and helping to continue the improvement of the WW2 map pack.
TRIGRRRHAPPY82 Jul 12, 2017 @ 3:16pm 
Other then all that, great mod. Love it.
TRIGRRRHAPPY82 Jul 12, 2017 @ 3:15pm 
So maybe it is just me or something I have not done in the settings, but I have been playing on the WW2 map (not giant) and am mid 1944 and have noticed that after most of the AI have killed off their starting units that they, including myself, are having issues building new units do to low production points. Yes I understand I need to build them up but it seems as though it has created a problem with all the countries. What Im getting at is now its just basically my army capturing city after city with little resistance when all countries have plenty of resources to make troops. So is there something I can do to help fix that in the settings or is something that would have to be modified in the mod with the starting production capabilities? Thanks -TRIGRRRHAPPY82 *As long as there is lead in the air, theres hope.*
Carl  [author] Jul 4, 2017 @ 6:47pm 
Ok, so I figured out that the issue was that Germany just didn't have enough oil. I fixed that but while I was at it I also added a bunch of units (mostly artillery) to most of the playable civilizations to make it easier to capture cities. When I did that the game crashed after turn 1, so it's gonna take a little longer to get the update out so I can figure out why it's crashing. Until then, Germany can in fact build WW2 era units, they just need more oil. Try capturing stalingrad, that should get you more than enough.
Falkon Jun 29, 2017 @ 7:05am 
Please I'm waiting for it.... Thanks!
Carl  [author] Jun 26, 2017 @ 10:33am 
Well that's weird, I thought I fixed that. I'll get around to figuring out what the problem is soon.
Falkon Jun 26, 2017 @ 2:24am 
In World War 2 Giant map scenario is not yet operative. The last technology in evidence is combustion (world war I armor and others). I tried to play Germany and if I open the production window in Berlin I can not produce WW 2 armors, fighters, bombers, parà, marines, antitank gun. Please may you fix it? Thanks Comrade Karisen.
Carl  [author] Jun 23, 2017 @ 1:27pm 
I already implemented it.
Falkon Jun 23, 2017 @ 8:25am 
Thank you very much. I'm waiting for your implementation!
Carl  [author] Jun 21, 2017 @ 3:07pm 
I appreciate your suggestion, and I implemented it.
Falkon Jun 21, 2017 @ 8:43am 
Please may you do it especially in Giant World War 2 scenario? Thanks
Falkon Jun 21, 2017 @ 8:28am 
Comrade Karisen, i really like your mod. May I suggest you a small implementation for better realism? I please you to adjust the available technologies for all nations with: Combined arms, Radar and Penicillin available for all. This adjustment permit to produce WWII armors, fighters, bombers, parà and marines. I hope you appreciate my suggestion. Please if you can, do it for us.Thanks.
Falkon Jun 21, 2017 @ 7:16am 
Thanks! I'll do it.
Carl  [author] Jun 15, 2017 @ 4:55pm 
Because I don't know how. If you want something with technology and politics take a look at RED WWII Revived.
Falkon Jun 15, 2017 @ 9:08am 
Why not technology and politics?