Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

700 Population Limit
57 Comments
Selavantor Dec 15, 2018 @ 5:15am 
me and my friends dont have this problem
*Yuki*  [author] Nov 28, 2018 @ 12:41am 
>every 5 mins everyone would have to download a tiny update
sounds like an issue with workshop. As you can see on change notes, last update was 2 yan 2015, I didnt add anything since then
Azagedon Nov 27, 2018 @ 11:39am 
Yeah thats what we thought, its only a small hex value change I assume, but every 5 mins everyone would have to download a tiny update (few 100 KB) every 5 mins late game. Weird!
*Yuki*  [author] Nov 26, 2018 @ 10:00pm 
weird. Try to re-check if its installed and enabled for everybody (while other mods are disabled) in your room. Maybe restart steam or game.

The thing is - it shouldnt do anything like that. I mean - really, it doesnt add anything new to game, only alter some of default variables. There is literally NOTHING that may cause such issue (unless game recently got updated and they decided to rework the whole way, it handle stats)
Azagedon Nov 26, 2018 @ 11:41am 
Causes de-sync on multiplayer when we all have it installed :/
Stinkysnak Jul 9, 2018 @ 8:19pm 
Thank you!
*Yuki*  [author] Mar 17, 2018 @ 4:52am 
no probs
Ling Long Mar 17, 2018 @ 4:51am 
You made my day :D
Ling Long Mar 17, 2018 @ 4:51am 
It work thank you so much <33333333333333333333333
*Yuki*  [author] Mar 17, 2018 @ 4:41am 
@Mark Studio, yes, you can, as far as I know. But everyone in your lobby should have this mod installed
Ling Long Mar 17, 2018 @ 4:36am 
Can you use this in multiplayer?
Night Fury May 5, 2016 @ 11:04am 
Great, thanks
Vale902 Feb 26, 2016 @ 4:15am 
Thank you Sir, i will try :)
*Yuki*  [author] Feb 25, 2016 @ 9:42pm 
@Vale902, It not harder, than turn off any units - requires only one line change.
Sadly Im dropped this game long time ago, cuz it doesnt work on my current os, so - I can make it, but cant test it.
But, if you are intrested - just google how to do it, like I did before making all these mods :D Its not hard rlly and dont need any code skills - only basic knowledge about which file and stat requires for what (also they have easy to understand names) and text editor :ltshaggy:
Vale902 Feb 25, 2016 @ 5:25am 
Thank you <3, i may ask a question, it is hard to make a script for turn off the 'Intelligence Artificial that makes the game only a spam click'? Because i like to play until the informatic age, but i guess the artificial intelligence on the library ruins a lot the game after.
yungoolong Feb 24, 2016 @ 10:02am 
<3
*Yuki*  [author] Feb 24, 2016 @ 10:00am 
<3
yungoolong Feb 24, 2016 @ 9:57am 
You are good man I love you
*Yuki*  [author] Feb 24, 2016 @ 9:55am 
@Vale92, in-game no-nukes script bugged, thats why. There is also mod , doing similar thing
Vale902 Feb 24, 2016 @ 9:09am 
Hello Yuki, first thank you for your mod, me and my friend are enjoying a lot it. But we have a problem: when we choce to play with the toughest ai and the no nuke script on, our game get problem with sync.
yungoolong Jan 21, 2016 @ 1:14pm 
You are best <3
*Yuki*  [author] Jul 18, 2015 @ 11:41am 
And I made collection with my mods, if someone wanna try one of them (but dont forget to read their description - most of them doesnt works with other!)
*Yuki*  [author] Jul 18, 2015 @ 11:34am 
If someone need that, i finnaly made 400 pop cap + no armageddon http://steamcommunity.com/sharedfiles/filedetails/?id=483873422

I also made 400pop +unlim farms+no armageddon mod, if someone need it too:
http://steamcommunity.com/sharedfiles/filedetails/?id=483790036
*Yuki*  [author] Jun 24, 2015 @ 2:57pm 
Also - someone asked me about that, and i finnaly made it (slowpoke [x3]) - 700pop cap+unlim farms + NO ARMAGEDDON (link" http://steamcommunity.com/sharedfiles/filedetails/?id=468484480)
*Yuki*  [author] Jun 24, 2015 @ 2:56pm 
@The naggening, if u still needs it - try to open rules.xml and find "pop_cap" lines (i think, i write their names correctly)
*Yuki*  [author] Jun 24, 2015 @ 2:54pm 
@Korystin, got same problem right now, when upload new mod, but its left after restart steam (*slowpoke*)
*Yuki*  [author] Jun 14, 2015 @ 11:52pm 
disable it in game and then unsubscribe
GPO(H) MagicieSoNO Jun 14, 2015 @ 10:35pm 
how do i remove this mod from my rise of nations?
*Yuki*  [author] May 25, 2015 @ 5:24am 
if host (and other users too, but it was question about ai) have that mod - it must work, i think
Malpais Legate May 24, 2015 @ 11:02pm 
Does this not work with the AI when playing online?
YorkieDan Apr 29, 2015 @ 12:54am 
can you stop the ai from reahcing so high in popualtion otherwise its pretty much the same as having 200 theres no edge
Gnortle'Glomp Mar 19, 2015 @ 6:48pm 
Hey, I'm creating a huge expansion mod and I have been trying to increase the population, but it never works, how do you do it?
Mowbeeus1 Mar 18, 2015 @ 8:22am 
do a mod that disables missle silos entirely please
Korystin Mar 14, 2015 @ 10:36am 
problem solved thnx anyway
*Yuki*  [author] Mar 14, 2015 @ 8:29am 
yup, its working o.o Idk, why it happens
Korystin Mar 14, 2015 @ 8:16am 
when i run the game, it starts validating the mod and then after a while it says that is not able to dowload it... Mod is still working right?
*Yuki*  [author] Mar 14, 2015 @ 7:54am 
steam says? or in-game?

if 1st - there is steam`s bug
Korystin Mar 14, 2015 @ 4:44am 
it says the download is not working, is there any problem with the mod?
*Yuki*  [author] Mar 6, 2015 @ 6:13am 
emmh, subscribe mod, launch game and make so much units oO
seju115511 Mar 5, 2015 @ 10:48pm 
How do i get the 700 population please? I'm new to this
Obie Feb 15, 2015 @ 2:37am 
sure, rebalancing would be interesting-maybe make the stealth bombers more fragile, so that people in the industrial age/modern age can counteract them with fighter planes, instead of enduring free harassment on their wonders and such:trophy:
*Yuki*  [author] Feb 10, 2015 @ 4:45am 
Hey, ppl, i have an idea to rebalance EVERYTHING (cuz, at the moments - some archerz can kill an tank - its not realistic), or make custom game modes. Someone need it? :D
*Yuki*  [author] Feb 7, 2015 @ 6:18am 
700 population mod + unlimited farms already finished ^_^

// Link for modpage: steamcommunity.com/sharedfiles/filedetails/?id=388436368
*Yuki*  [author] Feb 5, 2015 @ 8:22am 
[Doing smthing to update] Hey, Im finally ended to make NO NUKES MOD. Someone need it before...

//Link for modpage steamcommunity.com/sharedfiles/filedetails/?id=387354480
*Yuki*  [author] Feb 3, 2015 @ 12:32pm 
Hey guys (and ladies too) - i also made an mode for unlimited farms. If someone wanna see population mod includes unlimited farms - write about it in commentaries ^^

//Link for modpage: steamcommunity.com/sharedfiles/filedetails/?id=386523818
*Yuki*  [author] Jan 14, 2015 @ 6:03pm 
Chris, AI ll go before population cap. Population cap increased = AI go to increased pop cap.

With this mod, AI must build up to 700 too
The Hoff Jan 14, 2015 @ 1:18pm 
So the AI doesn't go beyond 200 population even with this mod?
*Yuki*  [author] Jan 13, 2015 @ 5:24pm 
Macrog, ai ll build up before reach population cap (not necessarily before 200, cuz mod increase it)
MajesticPigeon Jan 13, 2015 @ 5:00pm 
my god thx you
Macrog Jan 13, 2015 @ 4:43pm 
just played a conquer the world map, I had access to the higher population limit but im not sure my AI opponent took advantage of it. Any idea if the AI will continue building beyond the usual 200 limit?