Viscera Cleanup Detail

Viscera Cleanup Detail

Sector 4
17 Comments
Xannis V Sep 14, 2024 @ 8:55am 
Another map that will be missed
Nov 14, 2022 @ 8:05pm 
i can't play this map because this map is outdated
Nstone008 May 17, 2022 @ 3:27pm 
im not paying paid to ask but what happened here
A Monster Jan 23, 2022 @ 7:56pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2729933170
Play this one as the old one is pretty broken
Leonardo Apr 17, 2021 @ 3:55pm 
its ok, i finished in like 40 minutes
Luclone Sep 6, 2019 @ 11:51am 
I wished I could play the map cause I didn't played it :steamsad:
AND¥5077 Mar 13, 2019 @ 7:05am 
hi man can you update the map?
737✈Garrus Nov 16, 2017 @ 11:36am 
Metroid Fusion - Sector 4?
Ana Aug 21, 2017 @ 6:18pm 
how long does it take?
[Asgard] Thor Feb 20, 2016 @ 12:28am 
One of the few custom maps that seems to be more in line with the spirit of the game in terms of design.
Sathalan Apr 21, 2015 @ 5:32pm 
its a nice little map but theres a TON of crates (too many, maybe?) and no marked areas to put them(huge crates can be a pain to burn)
Atlaimond Mar 10, 2015 @ 12:19am 
A little bit small map, but not too small. So, you've got my rate up point. :vcdblood:
LazyBandit Feb 8, 2015 @ 7:13pm 
Looks pretty good:vcdbucket:
socco Jan 31, 2015 @ 8:01pm 
Why isn't there the Janitor's trunk? I get there isn't really anything to collect, but still. It should be almost as basic as the bin machine or vendor. If the player doesn't want to use it, they can just ignore it or even incinerate it, but it should be there for those who do want it.
Also, you might want to add some stacking areas around the level. There are a lot of crates (but no barrels, which is weird) that could be used as an easy bonus to get players an employee of the month award after punching out.
Raz  [author] Jan 1, 2015 @ 11:49am 
Sorry about the bug I thought I correctly built the map. It will be fixed asap
Bernard the Wizard Jan 1, 2015 @ 9:41am 
Well despite the dark I got through it okay! Good map, no glitches or issues I could find (other than the aforementioned lighting bug) a very solid level. I liked the use of the sloped wall, different celing heights, stairs, pipes, the little alcove thing. It all works to make it feel like one of the vanilla maps so good work there. Only one thing bugged me and it is very pedantic but there isn't an entrance, there's nowhere for the player to have arrived from! (I said it was pedantic) Keep up this rate of progress and you'll be making professional quality maps by the end of the month :P
Bernard the Wizard Jan 1, 2015 @ 8:15am 
Hmmm... Pitch black, game displays a 'lighting needs to be rebuilt' message. Personally I find it quite atmospheric and will now try to complete it using portable lamps which seem to work fine :P