Project Zomboid

Project Zomboid

DrugTime 89 [B42 SP/MP]
105 Comments
eddie Apr 25 @ 10:52am 
question, I did the crystal meth one, and it didn't make me not tired. This is in 42.17. I dont know if it's originally supposed to do that or not... but it would make more sense if it like took care of being tired for like 4 hours.
/Echo/ Apr 20 @ 5:34pm 
is this mod still working after todays update?
MurderfacexHiT Apr 8 @ 5:25pm 
@ZunKo
Curious, how high is the risk of death?
A full list of the drugs and their effects would be really helpful.
Thanks for keeping the mod updated btw!
Keep up the great work! :steamhappy:
ZunKo  [author] Apr 6 @ 12:19pm 
@Marakesh
The spawn system works correctly in both singleplayer and multiplayer.
Drug related items are intentionally set to have a very low spawn rate. The goal isn’t to make them as easy to find as cookies or tools in a garage.

According to the mod’s lore, the drugs were hidden by their previous owner, making them rare and well concealed. You’ll need to search carefully, explore, and sometimes rely on a bit of luck.
Marakesh Apr 6 @ 11:39am 
@ZunKo
Everything seems to be working, but for some reason there are no drugs — they don’t spawn anywhere, even though I set them to spawn very often.
ZunKo  [author] Apr 6 @ 10:24am 
@Marakesh
Work on 42.16
Feel free to give feedback and report any bugs.
Marakesh Apr 6 @ 12:49am 
Работает ли на 42.16
или вообще нельзя никак ?
Marakesh Apr 5 @ 10:30pm 
when will it be 42.16?
ZunKo  [author] Apr 1 @ 1:27pm 
@Fichin
Hi bro i’m gonna update the mod soon for B42.16 :weed:
Fichin Apr 1 @ 12:52pm 
Hi legend! Awesome mod — I’m here waiting for the ES update for version 42.16 so we can add it to our dedicated server. Cheers!
Nubias Mar 17 @ 4:27pm 
What are the loot rarity options? Doesn't list the rarity description. Just option 1-5
ZunKo  [author] Mar 15 @ 3:29pm 
@Order_No.227
Yes i just need to fix the new translate system B42.15. on the next update
Order_No.227 Mar 15 @ 1:47pm 
does this work for 42.15?
nikonicobi Mar 14 @ 7:57am 
hello, J'ai deux questions l'option 5 en Sandbox c'est les spawns tres fréquents ? et secondes choses je ne peux rien faire avec les supp que je trouve :/ si quelquun a la solution ^^
P1nkthief Mar 9 @ 10:57am 
the context menu stuff above the players head is not working as of now and the moodles and the names of all the items after the update today i think its only visual but not sure
Carpal (60hrtz gaming) Mar 5 @ 12:31pm 
please add thca diamonds, moonrocks, snocaps, bho/rso and kief jars please <3 I am a massive stoner and am dabbing some micro diamonds :)
MR_P0NCH03 Mar 3 @ 5:22am 
THANKS!!
ZunKo  [author] Mar 2 @ 11:16pm 
@MR_P0NCH03
Hello, you need to right click and you should see the option to roll a joint (you need rolling papers, a lighter, and at least one cigarette), or make a small 7g bag if you found a 35g one.
MR_P0NCH03 Mar 2 @ 3:00pm 
hey, is it normal that i found a bag of "flowers" but i cant do anything with it even tho is full?
ZunKo  [author] Mar 2 @ 11:07am 
@ASINSINA
Yes
ASINSINA Mar 2 @ 10:53am 
hi ZUNKO is working for 42.14.1mp? thanks
ZunKo  [author] Mar 1 @ 12:05pm 
@MandoDB
Voir note de changement en haut a droite , je n'ai pas pu ajouter vraiment tous les details de la MAJ, mais c'est conséquent.
N'hesitez pas à me faire vos retours
Bonne Défonce :weed:
MandoDB Mar 1 @ 11:52am 
Bonjour il sert à quoi l'update ?
ZunKo  [author] Feb 19 @ 3:32am 
@Lock & Load
Bonjour,
Oui, le mod fonctionne en B42.
Une nouvelle mise à jour est en cours et je la déploierai une fois qu’elle sera terminée.
Enjoy :weed:
Kenshi Feb 18 @ 9:27am 
@Zunko Bonjour dis moi cela fonctionne pour 42.12.3 ?
devannnnn Feb 17 @ 8:28am 
ts fire:steamfacepalm:
M717 Feb 14 @ 2:04pm 
Hi man i wanted to talked with you about modding but the discord is not working how can i join you ?
frederique Feb 12 @ 7:12am 
hâte !
ZunKo  [author] Feb 12 @ 1:45am 
Don’t worry guys… I haven’t forgotten you. Good things take time 😏 Just stay tuned. :weed::swords:
Nefasto Feb 11 @ 7:10am 
adicione plantio e produção das drogas por favor :D
Serge Taganski Feb 4 @ 3:33pm 
glad to know that the critique is pointless :D
ZunKo  [author] Feb 4 @ 1:22am 
First of all, if you don’t like the mod, you can simply unsubscribe. Leaving a bad review or repeating what’s already been said is pointless. I’m not stupid, I understand your requests.
I spend a lot of time on this project and have a real life, so I can’t bend to your demands whenever you want! If you want faster updates, you can make a donation with clear requests.

People who enjoy my mod know how to be patient. Impatient users or unhappy ones can simply unsubscribe. Other drug mods are working. Please be patient with each update as I find the time to work on it.

Effects work fine, they’re short lived. 3g of cocaine at once will drop your health, but intoxication is short and varies by drug. Abusive use with reasonable delays won’t have effects yet because the mod isn’t finished.

Future updates will follow your requests. Time is valuable, everything will come in due time.
Serge Taganski Feb 3 @ 6:20pm 
all of the items do nothing, idk

i can eat 10g of met, 10g of cocaine, and smoke lots of joints and a bricket of hash in a same time... does my character feel anything? nope :c

it will be cool if met helps like caffeine pills, but it doesnt

just useless
Sir Fukupalot Feb 3 @ 12:39am 
Hey there. Thanks for the fun mod.
I do have a question though. Is weed supposed to not decrease stress? It might be a mod conflict on my end but in my playthrough stress is unaffected by joints. Only regular cigs lower it.
ZunKo  [author] Feb 2 @ 11:21pm 
@SOLDADO MX
yes
SOLDADO MX Feb 2 @ 3:07pm 
Objetos 3D?
ZunKo  [author] Jan 31 @ 3:52pm 
@Gadinho
Thanks for your feedback
The effect system is actually working, but moodles are not integrated yet. I plan to add moodles in the next update so effects will be more visible and impactful.
@TheStonedSoldier
I will either display on the Workshop page or directly on each drug item what the effect system really does for each dose, so players can clearly see what to expect for futur update
gadinho Jan 31 @ 1:34pm 
Cool mod, I used it to test, but I noticed that it doesn't have effects on the character, at least with the drugs I used. It just shows a text above, and about 30 seconds later another phrase appears above the head and that's it — no moodle or interaction with the character. As for the rest, from textures, names, spawn rate, and way of use, everything is flawless. It definitely has the potential to be the best drug mod. I believe it just needs to introduce some moodle effects, although nothing too exaggerated, obviously, addiction traits for drugs and alcohol, etc., so that you are compelled to use and seek that necessary drug , interaction with the smoker trait, relieving stress from lack of cigarettes, and in the future, the way to manufacture or grow it. awesome mod, i cant wait to see more updates.
TheStonedSoldier Jan 31 @ 12:15pm 
thanks for the fast answer and fixes , what are the effects to be expected when using hard drugs ? like meth for exemple
alexjj13579 Jan 29 @ 3:49pm 
Mr.Mod_Creator thank you for your kind response. I wish you luck in all future endeavors. Have a nice day.
ZunKo  [author] Jan 29 @ 1:20pm 
@All
I’ve applied a fix about the last issue about HARD Drug list Cocaïne • Héroïne • Amphétamine • Crack • Crystal Meth • MDMA • Méthamphétamines. let me know your feedback.
ZunKo  [author] Jan 29 @ 1:22am 
@TheStonedSoldier
I’m aware of it, the HARD Drug has a small issue that I’m going to fix. It might be resolved by this weekend if I have enough free time.

@alexjj13579
Mr.Mod_fan I really appreciate that you’re enjoying the mod, thank you very much for your suggestions, they’re good ones and I will take them into account. Unfortunately, with the little time I have at the moment, its quite difficult to integrate new features, especially since I first need to fix the issue with the Lifestyle mod and adjust the HARD Drug consumption.

:swords::weed:
alexjj13579 Jan 28 @ 5:19pm 
Hello Mr.Mod_Creator. Is it possible to spike food created, or may I request that become an option for multiplayer. My good friends are looking forward to getting a big high, and I am already the de-facto cook on my server. Having this option would lead to a positive resolution for all involved parties.
TheStonedSoldier Jan 28 @ 2:51pm 
i feel like the hard drugs aren't lasting long enough to actually feel like it does anything its like the 'buzz' goes away just after hes done snorting a line or whatever
ZunKo  [author] Jan 28 @ 1:17pm 
@gadinho
The problem does not come from a Moodle issue. Even for Lifestyle, it is simply a wrong code being applied. The mod involved is Maximum compatibility with other drug mods. If thats the case, please don’t hesitate to let me know.
gadinho Jan 28 @ 1:10pm 
ur mod works with N&C narcotics? the trait addicted to cocaine or weed, and use ur drugs to satisfy the addicted debuff moodle?
ZunKo  [author] Jan 28 @ 12:56pm 
@Chopper
Hey Chopper! Thanks for the feedback about Base.LighterDisposable :steamthumbsup:
Il add support next update! so it can light joints.
Right now, joints can be lit with a vanilla lighter or vanilla matches.
I removed OCB papers to keep everything based on vanilla items Rolling Paper, which is more consistent. Maybe its possible i can bring OCB back in another form, like rare mystery items...
Growing weed is also something im thinking about, but nothing confirmed yet.
Thanks! :weed:
Chopper Jan 28 @ 12:40pm 
Awesome! Not sure if this has been reported but can't light my joints with the new disposable lighter (Base.LighterDisposable). Vanilla rolling paper compatibility will be nice but I'll be sad to see the OCB's go :steamsad: and +1 for growing weed in a future update if that's not too much to ask. Thanks
ZunKo  [author] Jan 28 @ 8:29am 
@Chooper
Thanks bro :weed: ! so that’s confirmed then.. Il make a fix as soon as possible when I have the time, and Il probably push an update tonight if I can.. or within the next few days to fix the issues.
Chopper Jan 28 @ 8:22am 
Great mod, just reporting that I'm also getting infinite error stacking since the update and I'm running lifestyle mod too