Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Could you give the Croatian and Hungarian Cultures the Turkish Units? The Turkish units are BARELY EVER seen anywhere and I think that those two would look really good with the Turkish Units for their unit-types. The Turkish Units also would work for the Khanate Cultures too.
I really love this mod. Vanilla units are poor and should be removed.
It is compatibile with CPR, however. I guess you wouldn't like to make it compatibile with a mod you don't use, but is there any guide on the Internet that you learnt editing units from? I would really love to see one, in order to fix units for CPR :)
Cheers
i have high hopes for this mod.
you made .that get place on the map .not the info card
make a mod for better looking council members .I was watching the tudors and noiced the bishop wore red or purple .the chan.was dressed all in black with a black hat and gold chain around his neck .and so on..I injoy your mod .and thankyou for that .I'm sorry that i don't know how much work it takes to do this but after i seen this mod i new you were the person to talk to
thankyou again for makeing the game alittle better