Darkest Dungeon®

Darkest Dungeon®

Regional Acolytes
15 Comments
neIVIesis  [author] Sep 24 @ 11:04am 
All fixed, sorry all for the CTD. But thankfully, the fix was up quickly.
Kaname Madoka Sep 24 @ 10:08am 
Oh!! i was just about to report the weald issue but seems to be fixed?? it crashed a couple days ago when starting a weald fight and just now i realized is now loading the fight. Thanks for the update!
neIVIesis  [author] Sep 22 @ 2:54pm 
The issue is after I added animations to her jaw. For some reason, Dragonbones is exporting an unstable file. I'll take a closer look over the weekend. But other than a subtle jaw movement, the versions are the same.
ArachnidCommunist Sep 22 @ 2:52pm 
@nelVlesis so far it seems to have worked, thx for the fix
neIVIesis  [author] Sep 22 @ 1:39pm 
@ArachnidCommunist Thanks fore the report. I was able to replicate the CTD.

I reverted to a previous stable build. Please re-download the mod and lmk if the issue is fixed for you.
ArachnidCommunist Sep 22 @ 12:31pm 
Addendum: when I mention enemy mods, I mean enemy mods that alter vanilla dungeons, I have Courtyard+, Farmstead+, Sunward Isles and Vermintide
ArachnidCommunist Sep 22 @ 12:27pm 
This mod specifically seems to cause crashes when loading into fights in the Weald. I have a lot of mods installed, but basically none other than Maledictor, Bound Lunatic, Madwoman and other Regional enemies that add any enemies. I came to this conclusion by trying to uninstall mods from the file and loading the save and removing this mod worked.
neIVIesis  [author] Sep 14 @ 11:04pm 
Horror has been significantly nerfed, see Change Notes for details.
Sir Fartzalot Sep 14 @ 9:27am 
SO GOOD
neIVIesis  [author] Sep 13 @ 10:02am 
@rtgeorge They apply horror on spawn, once, at the beginning of the encounter. Their consequent attacks do not cause horror. It only happens once.

To balance it out, they have lower hp, and are bleeding. This is only the case for the Warren variants.
rtgeorge Sep 13 @ 9:22am 
by "her sight alone horrifies heroes" does that mean their attacks apply horror, or does that mean even just encountering them automatically applies horror to your party?
neIVIesis  [author] Sep 12 @ 8:16am 
@browns buns Yes, it works with all enemy mods. Worse can happen is that you get my regional variants + common enemies as well.
Brown Buns Sep 12 @ 3:15am 
This is really cool! Will try it out for sure
But how does it work with a modded setup that has a lot of extra enemies?
neIVIesis  [author] Sep 10 @ 7:07pm 
Gracias!
Hermoso