Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Rome II+ Unit Pack (COMPLETE)
23 Comments
Fallen Angel Nov 16, 2024 @ 12:48am 
did it any to all greek faction lkike rhodos knossos?
CTG Feb 14, 2018 @ 6:40pm 
Some units not showing up
CTG Feb 7, 2018 @ 6:04am 
one of the elephant units doesnt have a name or describtion
CTG Feb 4, 2018 @ 8:39am 
are you going to add new units?
CTG Jan 31, 2018 @ 1:46pm 
please update
pauloricardodarkwolf Jun 8, 2017 @ 7:16pm 
This mod works with Radious
Emoglobin Oct 2, 2016 @ 2:20pm 
anything for sparta?
Prime Minister Sinister  [author] Sep 23, 2015 @ 8:21pm 
@Knight of Ne
Not sure, it could be due to missing variant mesh definitions.

I may try to update at some point but I am mostly working on Attila.
Knight of Ne Sep 11, 2015 @ 1:03pm 
Hi, I don't know if you're still supporting this, but i've noticed that a number of units ingame from your pack, Lower Nile Cav and Libyan units, seem to have missing body components. Any wonder why?
Imperial August Chin Apr 26, 2015 @ 6:55pm 
Does this mod work with WOS as Persia?
Prime Minister Sinister  [author] Apr 2, 2015 @ 5:25pm 
@Panda No. DeI has custom buildings that this mod isn't made for and even the ones that will work won't be properly balanced.

Pretty much all of these units have corresponding things in DeI anyways, so it probably isn't needed.
Pinny Mar 31, 2015 @ 3:44pm 
This mod works with DEI right?
Dusk Feb 27, 2015 @ 10:27am 
mind putting a download link? steam subscribe doesn't work for macs
Knight of Ne Feb 17, 2015 @ 2:22pm 
This mod is really nice and very well rounded but there is only one niggle I have with it. Its the fact that the eastern native and veteran native pikemen replace rather units rather than standalone. Would it be possible to make them stand alone in the roster rather than replace units? Besides that, really good work!
DKADIz Feb 11, 2015 @ 8:34am 
AMAZING mod, seriously 10/10
langkadel Jan 24, 2015 @ 10:41am 
awesome mod
Prime Minister Sinister  [author] Dec 25, 2014 @ 10:09am 
You probably have a conflicting mod. Any mod that would edit the startpos of the campaign (such as other unit packs containing mercenaries or a faction unlocker for WoS) will not work. You will have to disable one or the other, or not have mercenaries.

I know, it sucks. I hate the way mercenaries are handled in the tables, but that is the only way it can work.
Kemosh Dec 25, 2014 @ 2:08am 
mercenary don't appear in WoS, what i can do?
jamespmullin Dec 21, 2014 @ 4:53am 
There should be no below average Germans.They defeated Rome and stole half of Europe from the Celts.
Malik Ramo Beed Al Ba'al Boomie Dec 15, 2014 @ 5:35pm 
HEIL prime minster may i say ui have a phenomnal pack here if u require any help my mod and my god like hands are at your disposal superme leader
youngcs17 Dec 15, 2014 @ 8:32am 
yessir
Prime Minister Sinister  [author] Dec 15, 2014 @ 8:24am 
Not yet (unless you count Carthage) but the next release will feature them, as well as Eastern factions and Iberian factions.
youngcs17 Dec 15, 2014 @ 6:46am 
no african units?