Stationeers
MoreCables
6 comentarios
spacebuilder2020  [autor] 28 SEP a las 11:01 
interesting, thanks for letting me know. I don't personally use the zoop mod so I will investigate it later.
AlienXtream 23 SEP a las 14:44 
the cables don't seem to work correctly with zoop mod, placing weird shapes. it kinda looks like the mechanism zoop is using to identify cable shape indices is offset by one?
spacebuilder2020  [autor] 26 AGO a las 11:12 
Aforementioned issues are fixed in 0.7
Also, added the ability to disable both the super heavy and super conductor cable prefabs
(for use-cases were you just want to boost the vanilla voltage without adding new cables)
spacebuilder2020  [autor] 26 AGO a las 8:05 
Another known bug, due to how the cables are copied, it add indestructible cables to the world when creating a new world. You can still remove ones you created yourself, but no the ones that the mod adds.
spacebuilder2020  [autor] 25 AGO a las 18:13 
ex: `heavyVoltage = 1000000`
spacebuilder2020  [autor] 25 AGO a las 18:12 
Notice: mod is currently not multiplayer ready yet (at least on beta)
If you must use the mod in multiplayer, modify the config for the base game cables and don't use the super heavy and super conductor cables.