RimWorld

RimWorld

Medieval Tower
9 Comments
Alaratt Sep 6 @ 8:20am 
Thanks, just trying to get rid of the reds in my list for next MO playthrough. What is the alternative?
OkagrimGaming  [author] Sep 6 @ 5:55am 
I'm going to correct this but no problem it's for an alternatives of RA_Bunker.
OkagrimGaming  [author] Sep 6 @ 5:47am 
I'm going to check thx
Alaratt Sep 6 @ 5:00am 
Quicker view of it
[Medieval Tower - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="Ra2_LightBunker"]/researchPrerequisites"): Failed to find a node with the given xpath
[End of stack trace]
Alaratt Sep 6 @ 4:52am 
I get this error using the retexture, though it does work just fine.

https://gist.github.com/HugsLibRecordKeeper/5cc10718bdaf67495c527727faf1c1ea
тетеря, блин Aug 28 @ 12:51am 
please, make such retexture for this mod too (or maybe combine the two buildings into one, if it's possible):

https://steamcommunity.com/sharedfiles/filedetails/?id=2877320918

imo, great match.
Vesti Aug 26 @ 4:21pm 
It looks amazing, I'll definitely add it when I start collecting mods for Medieval.
OkagrimGaming  [author] Aug 24 @ 9:53am 
it's a require mod, so yes ^^ The mod patch some part of RA2Bunker but the original one is needed
Mortagon Aug 24 @ 9:50am 
Does this require the Ra2Bunker mod to be installed to work?