RimWorld

RimWorld

Atelier (Continued)
18 Comments
bradson Sep 24 @ 12:22pm 
@OromisElf Commenting out the default config and uncommenting the other would work. The name doesn't matter, but only the first active config gets loaded
OromisElf Sep 24 @ 7:28am 
If I wanted to config it back to using the beauty stat, would I have to change the config, or would it suffice to uncomment the old config?

also: huge thanks for updating the mod <3
Andreas Sep 22 @ 8:15am 
If you want to apply these bonuses to furniture, this mod should combine perfectly with the Carpenter Table mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2375479881
CyperAleksi Sep 22 @ 6:49am 
My rooms have just the workshop, but their names aren't changing to Atelier, so I'm unsure if this mod is operating correctly at the moment.
Abranarok Sep 15 @ 7:06am 
thanks a lot!
BabySharkGangnamGang Aug 28 @ 5:31am 
Very sexy
ggfirst Aug 27 @ 9:15am 
@Macnnoais I have no idea. if the linkable is other-mod-related stuff, like kitchen stuff from [LTS] furnitures, I believe it would count as a workbench and end up erasing the Quality buff.
Nighthawk Aug 26 @ 7:30pm 
OH finally, lol I tried to look at the code and update, but never worked on rimworld mods before, so I couldn't make it work. Thanks.
DocHolliday Aug 25 @ 2:07pm 
Sorry for the unrelated post, I don't know where else to ask, but would you consider making an update for the "Gulden Biome" mod?
Ishchyaboi Aug 25 @ 1:50pm 
How does this handle linkables? You'd expect them to count as furniture.
Maconnais Aug 24 @ 5:12am 
@bradson Oh okay, thanks! I do see it now so it's working well. I never actually noticed there was a panel there since I check room names through the room stats display hover toggle.
ggfirst Aug 24 @ 1:59am 
@Kerbside93 Yes. you can change in the config
bradson Aug 24 @ 1:28am 
It should change the name on the panel that shows up when having furniture selected. That patch is still in. One production building, no beds are the requirements, with stuff like nutrient paste dispensers counting too, the same way they do in royalty's room requirements
Maconnais Aug 24 @ 12:31am 
This would be great for nicer base design! Does it still change the name from "Workshop" to something else? It doesn't seem to be changing the name for me even without any other mods loaded in
KerbSide93 Aug 23 @ 3:14pm 
Would it be possible to make it so multiple of the same workshop counts as being that specific workshop still?
ggfirst Aug 23 @ 2:02pm 
I think I love this mod. Will try using it on next playthrough!
邓半仙人 Aug 23 @ 1:36am 
Good job!:steamthumbsup:
Most Definitely a Mimic Aug 22 @ 9:04pm 
I missed this. I love making Workshops for specialist.