RimWorld

RimWorld

Space Turbulence
183 Comments
fz_Oh_yes Apr 18 @ 7:26pm 
我飞船曾飞过小行星,但破碎之地在地上,这可能导致地图全都是未探索区,无法选定。强行降落又会导致飞船爆炸
girk Mar 26 @ 12:43am 
magmacrab my love
6666 Jan 18 @ 7:15am 
mod不错,就是bug有点多
Doger Jan 14 @ 6:08am 
地图生成错误导致无法游玩(悲)。感觉这个mod的想法真的很不错,但是很遗憾试了很多方法都没法排除问题,只能等下个档再加了:steamfacepalm:
Brux Jan 5 @ 8:20am 
Same error as elilouve and Victor
Akitsuki Dec 31, 2025 @ 12:23pm 
这个会造成地图生成错误
elilouve Dec 27, 2025 @ 2:48pm 
hi I have the bug victor has, I share my log maybe it help you
https://gist.github.com/HugsLibRecordKeeper/0143bc508e338b6e318ff847acbdfa85
Victor Dec 8, 2025 @ 5:34pm 
I can't enter the turbulence map, the shaders go all super saturated colors, and a cascade of errors in the log: https://gist.github.com/HugsLibRecordKeeper/68cce38f974e5b8653a44c49cc52bf80
Adm1nAbus3 Nov 16, 2025 @ 3:57am 
Went through evey comment and can't find the one that describes how to use dev mode to force one
Rhein_Seele Nov 13, 2025 @ 5:07pm 
抢船很好玩,但是复制人不会进攻。而且地图生成有时候是记录我在抢船,同时有3船。这个会造成地图生成错误
飛梅 Nov 3, 2025 @ 9:14pm 
有超过一个时空乱流的时候,飞船进入其中一个时空乱流的时候会出现地图错误的问题
Tefnut Oct 30, 2025 @ 3:06pm 
"Incompatible mod lists make cross-save merging impossible."

Doesnt Real Ruins have a hacky way to allow for it? I understand its still beyond the scope of this mod, but I wanted to point this out.
ferny Oct 28, 2025 @ 12:33am 
Such a cool mod
深海的提尔比茨 Oct 21, 2025 @ 10:08pm 
虽然顶着这个一样能打完飞走就是了(
深海的提尔比茨 Oct 21, 2025 @ 10:07pm 
跟叶小羊空岛mod一起用会出现一点问题,用了他那个空岛后,破碎之地的地图变成了太空小行星+地表的奇怪地形,还会出现透明渲染的问题
冰镇糖桂花 Oct 12, 2025 @ 7:54am 
破碎之地的敌人全部清完了,建筑也拆完了,地图只有两个俘虏了为什么无法重组远征队:SisterSad:
昏闇  [author] Oct 9, 2025 @ 8:53pm 
@LRlicious
只能飞船飞进去
LRlicious Sep 28, 2025 @ 7:35am 
大佬为啥破碎之地我远征队进不去?
佐仓双叶 Sep 19, 2025 @ 12:53pm 
事件是不是建完飞船才刷新
ReAgain0 Sep 8, 2025 @ 12:31pm 
yysy如果设定几艘固定样式的飞船,然后背景改在太空或者小行星,然后加一点mod自己的舰载护盾和舰载炮塔,那不就是奥德赛版sos2?
Planeswalker Sep 8, 2025 @ 8:27am 
生成在地表的破碎之地有可能会选取生成太空地图,进入时全图迷雾。
Luckspeare Sep 5, 2025 @ 11:27am 
It's yellow, so I'm guessing it *might* be not a problem, but just in case:

[Map Preview v1.12.22] Detected potential conflict: The mod "Space Turbulence" (ST_Patch) adds a destructive patch that will likely override or break some functionality of Map Preview.
凯兰达尔 Aug 25, 2025 @ 8:09pm 
开飞船去破碎之地,地图生成出错,屏幕直接花屏
O0o. Aug 24, 2025 @ 7:04pm 
从飞船里钻出来两只蚁狮一只军团一只暴君一只魔君的场面依然历历在目(
XYM04689733 Aug 24, 2025 @ 6:58am 
好玩,还好不是玩的炮塔流。多备点冲击枪有用的。反馈一个问题,博文强识的VE拓展的尸菌种复制出来是智人种而且没有博闻强识了。极致体能是可以复制的,又多一个超人。
GELULA Aug 22, 2025 @ 5:14pm 
关键错误原因拆解:
从堆栈信息可精准定位问题链:

触发场景:错误发生在 “重力飞船(Gravship)抵达新地图” 的流程中(GravshipUtility.ArriveNewMap),即当重力飞船从世界地图进入新生成的地面地图时,会触发后续的地图初始化逻辑。
直接诱因:SpaceTurbulence 模组的 WorldObjectComp_Enemy 组件在执行 “地图生成后逻辑”(PostMapGenerate)时,试图调用某个关键对象(比如敌方单位配置数据、太空事件关联参数、地图父级信息等),但该对象未被正确加载(处于 null 状态),代码直接访问其属性 / 方法就会触发空引用。
影响范围:会导致重力飞船无法正常进入新地图(比如卡在加载界面)、新地图生成失败,或生成的地图中 “太空相关敌方单位” 无法正常生成,直接影响太空主题玩法的流程。
GELULA Aug 22, 2025 @ 5:13pm 
进入破碎之地有时会报错,同时刷出两个破碎之地时有一个能进有一个进了会报错
AoI Aug 22, 2025 @ 9:09am 
不知道是不是我估计的错误,我飞船停在时空乱流的地方,然后接了一个空中袭击的任务,等任务飞船开走后任务会自动失败,然后小人也消失不见了
qiuqiu Aug 22, 2025 @ 4:17am 
要塞扩展什么时候出捏
Utopia Aug 22, 2025 @ 1:16am 
Hey, im getting an error when the game is generating the map. Here's the link to the log : https://gist.github.com/HugsLibRecordKeeper/09b5d42a185bef579eaf94d111295b93
ohhhhh Aug 21, 2025 @ 9:52am 
逆重飞船开局,第一个破碎之地飞船飞过去时生成世界是迷雾,降落后才能看见世界,性好还有逆重板,要不然只能走
朱元璋 Aug 20, 2025 @ 11:07pm 
进入MOD地点报错:DaughterConfused:
朱元璋 Aug 20, 2025 @ 11:07pm 
错误原因推断
根据以上分析,最可能的原因是:

模组 Bug(最主要原因): SpaceTurbulence 模组的代码没有做好“错误检查”。它的 WorldObjectComp_Enemy.PostMapGenerate 方法假设某些对象(例如,它自身的数据、刚刚生成的地图上的某个东西、或者敌人派系信息)在地图生成后肯定存在,但在你当前的游戏环境下(尤其是结合了其他模组时),这个假设不成立。

模组冲突: 虽然错误直接出现在 SpaceTurbulence,但冲突可能源于它和其他模组的交互。堆栈中提到的 Vanilla Expanded Framework 和 MapPreview 可能以某种方式改变了地图生成的过程或数据,导致 SpaceTurbulence 模组无法正确处理这种变化,从而引发了空引用。特别是 ST_Patch: SpaceTurbulence.Patch_Size 这个补丁,它修改了地图尺寸,这可能是一个冲突点。
吐酸泰坦 Aug 20, 2025 @ 1:04am 
任务会生成在近地轨道上,飞过去会显示地图生成错误
骸鸾  [author] Aug 19, 2025 @ 8:27pm 
@{SRI} Oracle
fixed
TheRedPriest Aug 17, 2025 @ 8:18pm 
Absolute chaos, went into a turbulence that had a snapshot of when i was under attack by mechanoids. Wore down my medicine storage while there, nearly lost my colonists to their dopplegangers+very regular invasions, but managed to luck out and get 2 grav extenders 10/10 will risk my life again.
昏闇  [author] Aug 17, 2025 @ 7:58pm 
@Nuggz
Thanks for your reply! I’ll adjust the teleportation time of the turbulence to 15 days in the next update. Haha, if you’re interested in the integration of Anomaly and Odyssey, you can look forward to the upcoming Void Universe mod—it will combine the two DLCs as much as possible.

@arnyberaya3
Some items in the mods may cause map saving failures. This is a mod compatibility issue, but we need to see the error log documents to carry out repairs and ensure compatibility

@Alma_S
I think this is probably a bug. We'll make adjustments as soon as possible, but it might not be that easy to fix. We'll do our best though.
Nuggz Aug 17, 2025 @ 11:31am 
Great mod, however, I do have to parrot a previous comment regarding the timescale for the actual location. 2 days is far too little when it can spawn across the planet. Without mods to remove cooldowns from the ship takeoffs/using DevMode, or having a passenger shuttle stocked with a lot of chemfuel to reach, these locations can be near impossible to reach in time. Overall, the execution and idea behind it is fantastic, and I can't wait to see the future mods since I love Anomaly, and love the idea of it being integrated into Odyssey
骸鸾  [author] Aug 16, 2025 @ 8:52am 
会尽量兼容更多mod
ohhhhh Aug 16, 2025 @ 8:35am 
什么时候能修复地图生成错误就闪退的问题呀,扭曲的爬爬爬爬爬爬爬爬爬爬
arnyberaya3 Aug 15, 2025 @ 10:56pm 
For some reason it wont work for me.. When ever I try to go to a turbulence it says error generating map and then my entire screen starts looking broken and I have to load a previous save
Alma_S Aug 15, 2025 @ 4:33am 
i got a space turbulence that was a copy of the past when i was in a sea ice biome, and when i remove my past gravship's substructure, it was soil underneath it instead of ice. could this be a bug?
昏闇  [author] Aug 14, 2025 @ 7:30pm 
@Raith
Every time the spacecraft takes off, there is a 15% probability of spawn turbulence. after spawn , the turbulence does not trigger the mission immediately but remains hidden. It will only appear after a random period of time. There was a previous bug where turbulence would appear at sea, and since we couldn't identify the root cause, we added an effect that teleports its position at regular intervals.

There are compatibility issues with some mods, which may prevent the map from generating. In most cases, this is because certain elements in those mods cause our map storage to fail. We can only further develop compatibility solutions if we obtain the error logs.

In the previous comments, my friend replied with instructions on how to create turbulence in developer mode. You might want to scroll back to find that information.
Raith Aug 14, 2025 @ 5:27pm 
also for some reason I can't get my colonists to even enter the site unfortunately, if I knew how to generate the site via dev commands, I'd do some more testing to see how it works myself
Raith Aug 14, 2025 @ 5:24pm 
also before I forget; might be a good idea to have the space turbulence site appear closer to the colony or gravship site, or extend the duration the site stays in the world, because I had it appear practically on the other side of the world and only lasts for 2 days, and normally it'd take about 36.2 days for the colonists to reach said site.
只为你完成那个梦想 Aug 14, 2025 @ 6:09am 
@愉悦z
先右键再点确认降落
Raith Aug 13, 2025 @ 10:46pm 
question, how do these sites generate? randomly or via a quest?
昏闇  [author] Aug 13, 2025 @ 8:30pm 
@愉悦z
听说泰南会给你扣一块空间出来让你能停放飞船,一定能停放飞船这部分的功能是奥德赛dlc自带的
,如果乱流加载的是一些预制地图的话,最直观的问题就是没那么有趣了。就是他很容易变成和其他原版探索一样的情况。
愉悦zz Aug 13, 2025 @ 8:22pm 
有些情况下,玩家会在及其狭窄的地形里降落并发展一段时间,可以说几乎除了那一小块地方完全没空间停飞船了,这种情况怎么办……?
愉悦zz Aug 13, 2025 @ 8:21pm 
创作不易辛苦了❤️
不知道steam社区评论怎么回复,就直接发了。
时空乱流能不能除了玩家基地外可以生成一些基础的其他殖民地模板,类似派系据点,或者商会空间站什么的。这样不涉及玩家的那些各种复杂的逆天模组,至少可以让玩家体验一下,不至于必须排查所有mod的兼容性才能正常体验。也降低一些难度