Crusader Kings II

Crusader Kings II

Unique Buildings (Updated, rework in progress)
344 Comments
Fruitgeris Nov 10, 2024 @ 5:37am 
yo can this work with HIP
Fruitgeris Apr 25, 2024 @ 8:35am 
yo does this work with Grime's Historical Buildings?
NattyGaming Jan 30, 2024 @ 8:37pm 
For those wondering, while it work with HIP it does "bug" some of the provinces, it's especially when looking at the cultural map.
Sieradzki Aug 3, 2023 @ 5:44am 
Does anyone know where the roman limes are?
Archmenace May 9, 2023 @ 4:27pm 
Does it works with Flogi's Buildings?'
Riekopo Jan 17, 2023 @ 8:43pm 
HIP compatible?
Chandler Nov 22, 2022 @ 11:28am 
This mod made me want to play as a campaign i always love. Hashimid shia in 769. Capitol in mecca with the sick ass mosque! thank you
Qillin May 29, 2022 @ 8:31am 
Looks awesome :O
alexandermulvihill071188 Apr 9, 2022 @ 8:43pm 
Alhambra in granada doesnt show up in any of the timelines
fatpancake23 Jan 18, 2022 @ 3:22pm 
this man has been hustling for 5 YEARS ON THIS MOD good job man.
HryszanMariusz Dec 28, 2021 @ 12:52pm 
good
Riekopo Jan 19, 2021 @ 5:36pm 
Does this work with HIP overhaul mod? How does this mod compare to the Historic Buildings mod and Cities of Wonders mod?
Paradox Song Jan 19, 2021 @ 11:05am 
Yes
Mthw15 Nov 1, 2020 @ 8:20am 
does it work on multiplayer if i am hosting?
Mthw15 Nov 1, 2020 @ 8:20am 
does it work on multiplayer?
TheMediCat May 29, 2020 @ 6:49pm 
@pauljameskeogh1969 Only one way to find out!
Inucroft [HN] Apr 5, 2020 @ 12:35pm 
#Bug Using the personal study to study technology causes a CTD (with no error report)
GEEG GEEG GEEOOEEG Mar 26, 2020 @ 6:58pm 
@Lazarox he said if it doesn't edit the history files
Inflatable Dinosaur Mar 21, 2020 @ 7:13am 
@Lazarox It works great so far over at my end :P
wankerQAQ Mar 12, 2020 @ 4:23pm 
@author hip compatible?
napoli Feb 19, 2020 @ 6:05am 
Great mod thx
Riekopo Dec 11, 2019 @ 11:21pm 
How does this mod compare to the other historic buildings mod?
Morrolan  [author] Nov 23, 2019 @ 3:06pm 
@Widowmaker: Go right ahead, I'm all for the cathedral concept [wryemusings.com] of modding. Being mentioned would be nice, but that is in no way a requirement :)
Widowmaker Nov 22, 2019 @ 8:34pm 
@Morrolan
I'd like permission to use a few buildings of yours in a mod I'm doing. Specifically part of the Aurelian Walls description, the Sacred and Imperial Palaces, and other Rome and Constantinople stuffs. And things from inside Italy and the start of game Byzantine Empire as a whole really.
Meat Nov 4, 2019 @ 4:49pm 
I love dike is censored.
IhateTrains [only dust2] Nov 2, 2019 @ 2:46pm 
Great to see you're still developing this mod!
Morrolan  [author] Nov 2, 2019 @ 8:58am 
@Legoras Fixed, apparently updating mods works differently between CK2 and EU4.
Legoras Oct 29, 2019 @ 12:53pm 
But any of Unique Buildings do not appear in game, tested only with this mod enabled.

** Two descriptor.mod files inside archive, because of that game is too stiupid to load mod (even if both 'path to files' are identical...)
Legoras Oct 27, 2019 @ 10:29am 
Thanks for update
Riekopo Aug 10, 2019 @ 4:46am 
Narrelama Jun 7, 2019 @ 12:46am 
yes, please update to great works compatibility
Phloex May 23, 2019 @ 12:39pm 
I'd love to see this work with Umbra Spherae, especially adding in the Great Wall of China
Rhagos May 16, 2019 @ 8:41pm 
please update for Great Works compatibility
Ritter Ayla May 15, 2019 @ 6:19pm 
why hasnt this been updated yet?
Le Petit Lapin Apr 28, 2019 @ 3:53am 
Not HIP compatible?
Espritviril`` Apr 27, 2019 @ 12:05pm 
Where is the version for HIP ???
Jawsh Apr 10, 2019 @ 8:01pm 
MOUNT OLYMPUS
Chaincat Apr 3, 2019 @ 9:02am 
ETA for a Great Works update?
Kapitalisti Apr 2, 2019 @ 8:29am 
The mod has worked pretty well so far but the Great Works update gets kinda messed up with it, several of the historical wonders don't appear. I'm guessing it's because the mod pokes around in the history files of certain provinces.
Riekopo Mar 31, 2019 @ 7:58am 
Is this compatible with the "Historic Buildings" mod by Grimes?
lhrodes Feb 16, 2019 @ 1:11pm 
what's the difference between your mod and the Historic Buildings mod?
helping Feb 8, 2019 @ 9:54am 
I wanted to try it out, so I updated your mod for you: https://www.dropbox.com/s/eo6gqjrf2wepi4b/unique_buildingsa.zip?dl=0
SludgeHB Jan 21, 2019 @ 10:52am 
Enough time to enjoy vanilla. Give us an update, please.
Irenaeus Jan 6, 2019 @ 11:35am 
updateeeee
Solitude Jan 4, 2019 @ 4:41pm 
I'm missing the fuck out of this mod. Not gonna' lie.
Ritter Ayla Jan 1, 2019 @ 8:28am 
plz update
Crab Dec 23, 2018 @ 9:03pm 
Update pleaseeeeeee
Kami Dec 14, 2018 @ 7:59am 
Update? :(
Bon Nov 29, 2018 @ 3:41pm 
Is the max building upgrade for Roman limes lesser Roman limes?
Aurelian Nov 25, 2018 @ 11:16am 
Compatible to 3.0?