RimWorld

RimWorld

Spaceship Turret Hull
29 Comments
Retsu 5 hours ago 
idea, missile and cluster missile hull
露米娅 Sep 24 @ 11:01pm 
if it can apply for the CE ,it will be possible.
Nimn Aug 13 @ 4:49am 
My only issue is if there's anything beside it, it won't fire over or past. I have to build a space out to get decent coverage of the area or hope the raid is in the narrow line of fire long enough to be shot.
Pizzle Yanker Aug 4 @ 6:09am 
The lack of ammo requirements is balanced by the fact that these turrets can't hit the broad side of a barn from the inside.
NovemGaming Aug 2 @ 8:35pm 
is it just me or are the turrets incredibly inaccurate? like, moreso than the regular turrets
Dewa Aug 2 @ 10:48am 
CE compatible?
Pych Aug 1 @ 5:40am 
If you want to adjust / rebalance this mod or any other, I recommend RIMMSqol {LINK REMOVED}.

In 5min, you can easily adjust the material costs of those turrets directly ingame.
Synthawk Jul 31 @ 5:19pm 
Does this function with CE? If it does, are there any known incompatibilities with mods? I can't seem to get the turrets to fire. They aim and I see the aiming beam line up but then it just resets and never shoots.
AAA Jul 31 @ 11:19am 
And the shotgun turret damn lol
BigFloppaSimp Jul 31 @ 9:56am 
nice mod! but any chance for some updated textures? some of the current ones are quite outdated lol
BuryNet Jul 31 @ 6:23am 
Perhaps someone could make a separate patch that multiplies the cost of metal materials by 20 times; would that be more reasonable?
AAA Jul 30 @ 5:55pm 
Also the sniper turrets need new art
AAA Jul 30 @ 4:29pm 
This mod rocks unbelievably hard but the turrets are a little underpriced. An autocannon you don't have to reload for 4 components and 8 steel is too good a deal, my gravship has a battery like Pirates of the Caribbean
恰似宛然一笑生花 Jul 29 @ 4:54pm 
Hello MTKush. That's an interesting mod too.
So I created two mod " Spaceship Turret Hull_zh" and "Spaceship Solar Hull_zh" that both add Chinese translation for your mod and published it on the workshop. Thank you for your contribution! Keep on keeping on!:dslike:
Velosid Jul 29 @ 7:10am 
Lmao, I found this due to a Google notification/ad
Lance Hardwood Jul 28 @ 2:42pm 
It doesn't seem to consume any ammo?
月羽狐 Jul 27 @ 9:22pm 
Hope there is a turret pipe line patch for this
Tal'Raziid Jul 27 @ 7:11pm 
Who made/whats the first preview image from?
Capnbludd Jul 27 @ 6:13pm 
Cool, giving it a try:steamthumbsup:
CMaia Jul 27 @ 3:44pm 
Adding a patch for https://steamcommunity.com/sharedfiles/filedetails/?id=3424132769 could make the process of reloading safe for ships, just a sugestion
VelxraTV Jul 27 @ 3:22pm 
ohhh me like
Nimn Jul 27 @ 3:16pm 
Haven't tried yet but i'm about to. Do these include the hull or go on top? I use the obsidia expansion and use their hulls atm. It'd be nice not to need outer turrets like i've been using.
FaPaThY Jul 27 @ 3:06pm 
Cool, hope the CE team make a patch for this
MTKush  [author] Jul 27 @ 3:02pm 
new patch, and new weapons!
MTKush  [author] Jul 27 @ 2:28pm 
New weapons coming shortly.
VelxraTV Jul 27 @ 1:35pm 
most excellent. hope to see more variants of weapons added as well. (gatling guns would go pretty hard)
MTKush  [author] Jul 27 @ 1:23pm 
pic added
Aeris Jul 27 @ 1:18pm 
Can you add a screenshot of the turret, in-game?
Avakim Jul 27 @ 1:06pm 
очень круто! жду обновления с тяжелой турелью !