RimWorld

RimWorld

Shotgun Remake
12 Comments
Belageese  [author] Jul 27 @ 8:17pm 
@Cargo 3
Belageese  [author] Jul 27 @ 8:17pm 
@XYM04689733 已修复
Cargo Jul 27 @ 1:15pm 
How much damage does each pellet do? AP?
XYM04689733 Jul 27 @ 1:35am 
兄弟 发现一个问题,这个子弹定义得单独设置 不然特化武器3发 9点伤害 难蚌。
trocapalot Jul 26 @ 2:01pm 
thanks for the mod ryo
Pasaway Jul 25 @ 12:24pm 
Well... don't mind if I do.
mkvltra Jul 25 @ 4:43am 
Sick I'll give this a shot
Belageese  [author] Jul 25 @ 4:23am 
@mkvltra Oh, I didn't notice that there were already similar mods available. Thank you for the reminder. The working principle of this mod is to set the shotgun as a burst-fire weapon (like assault rifle, LMG, etc.), but the interval between each bullet shot is 0. Thankyou
mkvltra Jul 25 @ 3:55am 
Could you expand on how this mod functions? Additionally, how is this mod different from Proper Shotguns?
Belageese  [author] Jul 25 @ 2:30am 
@Kaluth Thank you for your suggestion. I will work on improving the compatibility and applicability of this module as soon as possible.
Belageese  [author] Jul 25 @ 2:28am 
@Kaluth no, The working principle of this mod is to modify the firing mode of the weapon itself rather than the bullet.
Kaluth Jul 25 @ 1:57am 
Does this work for modded shotguns/ burst fire shotguns as well?