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I had some minor issues with pawns getting stuck in loft beds during gravship flight. Nothing a draft wouldn't fix, but I thought I'd let you know.
I can provide a log the next time it happens, if needed.
Blueprints under a lofted bed blueprint wont have the quality setting you want, unless the lofted bed is already built. I don't know if this is an issue with this mod, or quality builder. Either way, this isn't a huge issue and is easily playable with this small bug, just thought I should mention it.
Don't know if this is something that can be added on your end, or a push request to inject into theirs. Hopefully it makes sense to rimworld modders :P
I've overhauled the bed ownership logic a bit (it might result in a 1-time benign log message when loading up your save for the first time) which should hopefully help with the gravship jump ownership problem (I haven't nailed it down 100% yet with a large modlist, but it works fine with just a few mods) and also potentially improve performance.
Original description talks of asking for an "XML Patch", but it has been taken over by a new author so no idea if this is easy to do or not.
I'm still looking at the GravShip issue after launching to a new map.
This rules though - especially for gravship bunk corridoors.
@DaftChocobo I do see that the comfort fix did not apply to medical loft beds, so I will take a look at it. There does seem to be some occasional weird interaction when there are stacked medical beds, but it doesn't seem to happen every time to me. I will try and see if I can make it behave a little better. I generally wouldn't recommend using it as a primary medical bed as the loft bed does reduce tend quality and surgery chance slightly (intended).