RimWorld

RimWorld

Life Support Pack
36 Comments
Kilo  [author] Sep 20 @ 11:17am 
Yes, it uses the utility
I blame Earthshaker Sep 20 @ 10:19am 
What body slot does this item use? Utility? Was always surprised the DLC didn't include an emergency space suit, I guess this is the next best thing...
Kilo  [author] Jul 29 @ 1:08pm 
@condottiere it was made as a stopgap patch, i'll maybe rework it later with more content
condottiere Jul 29 @ 12:46pm 
@Kilo This is just my personal opinion re: recon/marine armor. Those apparels' lack of toxic/temperature resistance are their problem, not a problem that your life support pack needs to solve. If anything needs a stat patch, it's those items. As it so happens, the workshop has multiple mod options for giving these armors temp or toxic resistance. The mods are kind of piecemeal, all over the place though. No one-stop patch-everything mod.

I'm not saying this to be a jerk. I totally see that it's a PITA for these armors to prevent wearing parkas yet provide insufficient insulation themselves.

Your life support pack should only provide toxic/temperature stats if you think it should on its own merits, not as a stopgap patch for those armor apparels. :)
Kilo  [author] Jul 23 @ 10:47am 
that's actually a decent idea, i'll include it in the next update in some way
Omega13 Jul 23 @ 10:42am 
I mean if you're afraid of it replacing cold weather gear, just make sure that the recipe requires gravlite panels or vacstone blocks or something else that requires engaging with the space-stuff. Vacsuits are already incredible for arctic colonies and they only require steel and components.
Kilo  [author] Jul 23 @ 10:19am 
@Omega13 it ONLY gives vacuum resistance for now for balance reasons, but it seems that a lot of people are having temperature issues so I'll look into that
Omega13 Jul 23 @ 10:16am 
Checking my current playthrough, I can confirm that recon and marine armor, at least, do not negate Toxic resistance at all without mods. Also, does this mod affect temperature resistance? As I've had more problems with my guys in marine armor getting sudden hypothermia in space than with them getting vacuum exposure.
Kilo  [author] Jul 23 @ 8:11am 
if i recall correctly, yeah
Myphicbowser Jul 23 @ 8:00am 
I think that DrunkenBard has the right idea, but I also think most power armors already negate toxic environments no?
Kilo  [author] Jul 23 @ 6:50am 
@DrunkenBard no, it only works for the vacuum as of now
DrunkenBard Jul 23 @ 6:47am 
Does it help at all with environmental resistance to toxins or rot stink?
Cool Dad Jul 22 @ 6:37pm 
keep up the great work Kilo! Cant wait to see the Vacsuit Series take shape!
Kilo  [author] Jul 22 @ 5:54pm 
Yeah but i'm leaving that for the ultratech version which will come later
Readtext Jul 22 @ 5:53pm 
Well, if there is a technology for gravity control, then making a backpack with heat pipes through the entire body will not be difficult)
Kilo  [author] Jul 22 @ 5:50pm 
It's also NOT intended to let you walk around in pure vacuum without any other gear
Kilo  [author] Jul 22 @ 5:48pm 
@Readtext it's a backpack, it might supply you with oxygen and pump nitrogen out but it won't heat your whole body up
Readtext Jul 22 @ 5:45pm 
Add heating. You can even use fuel. Without additional clothing, pawns freeze. Wearing a scarf and mittens on combat armor looks ridiculous.
Herg The Derg Jul 21 @ 11:30am 
I like your mods G :bisonsteak:
Hamacelos Jul 21 @ 6:57am 
neato
Kilo  [author] Jul 21 @ 6:45am 
Is now less tiny on the ground
Kilo  [author] Jul 21 @ 5:41am 
Yes, it's tiny, I know, it'll get fixed
Hamacelos Jul 21 @ 4:54am 
the drawn size of the pack on the ground is too small, on pawns it looks ok
twisted feet Jul 21 @ 12:26am 
dood, this was exactly what I'm looking for my yttakin colony. might just tweak the numbers a little so I won't have to deal with both vac burns and hypothermia
Natangry Jul 20 @ 7:33pm 
@C0lin2000 considering radiation isn't a thing in rimworld and this mod adds a utility slot vac resist item and the mod author was looking for ideas, I don't think my request is unreasonable. The only thing I have to worry about in temperature which I can do with clothing
C0lin2000 Jul 20 @ 1:59pm 
@natangry you know that wthe body must be protecte from the radiaton in space so you need a full helmet but you could modle a helmmet with a cowboy hat on
Natangry Jul 20 @ 1:09pm 
I would love a breather mask to go with this that acts like the face mask but with vac resist. That way I can still rock my cowboy hat
Yautja Jul 20 @ 8:53am 
Hey Kilo, I partially agree with Ravenholme, perhaps keep those split in different mods, but make a single one with all those together, for people who want all of it?
Kilo  [author] Jul 20 @ 7:03am 
@Ravenholme So yeah, I'll think about it but for now I'll just keep them in a single collection
Kilo  [author] Jul 20 @ 6:59am 
I once mentioned that I'd rather keep them as seperate mods so people can pick and choose, but maybe I will
Ravenholme Jul 20 @ 6:48am 
Rolling all your Vacsuit additions into a singular mod (Kilo's Vacsuit Extensions or something) would be pretty neat - just because they're all a cohesive set of additions.
MercuryDoll Jul 20 @ 6:14am 
that was fast, very pog
Kilo  [author] Jul 20 @ 6:13am 
There, it's fixed
Kilo  [author] Jul 20 @ 6:11am 
@Hamacelos OH my bad, fixing it now
Hamacelos Jul 20 @ 6:09am 
you kept the xml of the oddisey vacsuit in this
lucky_one 🍀 Jul 20 @ 6:08am 
I love the content you are providing, we really needed some more space options, thanks boss!